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'''Kidnappers Strike''' is a 10-part [[storyline]] [[mission chain]] that has three variants. Parts 1 to 4 are almost identical across the variants, with only minor differences in the named enemies. The rewards for the entire mission chain include several million ISK, a few attribute/hardwiring implants (worth about 160m), and a sizeable faction standing (around 5.5% or 0.55 in-game representation plus {{sk|Social}} skill bonus) for a level-3 mission, making this a potentially lengthy but worthwhile endeavor. Note that the courier missions could send you to a station in a low-sec system. | '''Kidnappers Strike''' is a 10-part [[storyline mission|storyline]] [[mission chain]] that has three variants. Parts 1 to 4 are almost identical across the variants, with only minor differences in the named enemies. The rewards for the entire mission chain include several million ISK, a few attribute/hardwiring implants (worth about 160m), and a sizeable faction standing (around 5.5% or 0.55 in-game representation plus {{sk|Social}} skill bonus) for a level-3 mission, making this a potentially lengthy but worthwhile endeavor. Note that the courier missions could send you to a station in a low-sec system. | ||
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