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User:Evon R'al/Sandbox: Difference between revisions

From EVE University Wiki
m Storyline registration: Add storyline mission
m Coding and testing
 
(144 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Various mission site locations have had mineable asteroids replaced with cosmetic asteroids. (30/03/2020)<ref>https://www.eveonline.com/news/view/patch-notes-for-march-2020-release 30/03/2020</ref>
{{Tocright}}
== Template being worked on ==
Original:<br>
text before original {{Ship|Redeemer|box}} text after original.<br>
Line after original.
 
Draft:<br>
text before draft {{:User:Evon R'al/Draft|Redeemer|box}} text after draft.<br>
Line after draft.
 
== Problem ==
=== Qvar dar'zanar problem ===
There is a problem here. Using either ' or ʹ. They appear to look the same but they are not. The ʹ is not on my keyboard and I have not found a alt code yet so I had to copy/paste it.
* [[User:Qvar dar'zanar]] - [[:File:Qvar dar'zanar.jpg]]
* [[User:Qvar darʹzanar]] - [[:File:Qvar darʹzanar.jpg]]
 
=== {{T|Ship}} problem ===
Does this, {{Tooltip|test|tooltip text}} stay inline?<br>
<p>Does this, {{Tooltip|test|tooltip text}} stay inline?</p>
 
 
Basic:<br>
Does this, {{Ship|Redeemer}} stay inline?
 
Inside a div:<br>
<div>Does this, {{Ship|Redeemer}} stay inline?</div>
 
Inside a table:<br>
{| class="wikitable" style="width: 50%;"
|+ Does this, {{Ship|Redeemer}} stay inline?
|-
| Does this, {{Ship|Redeemer}} stay inline?
|}
 
Inside a span:<br>
Does <span>this, {{Ship|Redeemer}} stay</span> inline?
 
Inside the Co template:<br>
{{Co|inherit|Does this, {{Ship|Redeemer}} stay inline?}}
 
Inside p:<br>
<p>Does this, {{Ship|Redeemer}} stay inline?</p>
 
{{Box|The {{T|Ship}} template does a transclusion of the ship page with a mode parameter. If the mode parameter is anything else then box, then {{T|ShipBoxTooltip}} is called. Which, in turn, calls {{T|Tooltip}}. {{T|Ship}} is also used when there are variations of a ship. It is used in the source of the parameter variations. Here the results appear to be correct (See e.g. [[Harpy]])<br>
When the sentence with the ship template is inside another element there is no problem. Hmm does not do so well inside <nowiki><p></nowiki>.}}


== Test ==
== Test ==
{{Imageserver|types|82375|icon|size= 64}}
[https://www.kpn.com test]
[https://www.google.com test]
== Warp parser error ==
Original code
: <math>
\begin{align}
v & = k * e^{jt}\\
d & = \int_{0}^{t}k*e^{j⋅dx}\,dx = \frac{k*e^{jt}}{j}\\
& = \frac{v}{j}
\end{align}
</math>
adapted code
: <math>
\begin{align}
v & = k * e^{jt} \\
d & = \int_{0} ^ {t} k * e ^ { j \sdot dx \, dx = \frac { k * e  ^ {jt} } {j} } \\
& = \frac {v} {j}
\end{align}
</math>
=== subst and not ===
date= <nowiki>{{#time: F Y}}</nowiki> - date= {{#time: F Y}} (The present)<br>  
date= <nowiki>{{#time: F Y}}</nowiki> - date= {{#time: F Y}} (The present)<br>  
date= <nowiki>{{subst:#time: F Y}}</nowiki> - date= June 2021 (At time of saving the edit)
date= <nowiki>{{subst:#time: F Y}}</nowiki> - date= June 2021 (At time of saving the edit)


;Test 1
:Test 2
; Test 3 : Test 4<br>Test 5
; Test 6 : Test 7<br>
Test 8


{{Co|red|This text is red}}<br>
{{Co|red||This text is also red}}<br>
{{Co||red|Here the background is red}}


* <nowiki>{{ #if: {{NAMESPACE}} | page | article }} or section</nowiki> - {{ #if: {{NAMESPACE}} | page | article }} or section
=== MessageBox inside Note box ===


[[File:Logo ded.png|Logo ded.png]]
{{Note box|italics= no
|While running this mission inside Minmatar Republic space.
Message when jumping back to the agents solar system
{{MessageBox|[[File:Helpicon.png|20px|middle|link=|alt=]] Hand over contraband?
|Minmatar Republic has discovered the contraband which you are transporting. If you decline to hand it over, your ship will be destroyed. Do not be alarmed, while we are waiting for for your response, one of our number will target, warp scramble and stasis web you – for your safety ….<!-- Some part of message missing -->
}}
Handing over the slaves incurred a 60.000 ISK fine and {{Co|red|-0.1}} standing loss towards Minmatar Republic.


{{MessageBox
Surprisingly the slaves where still in the cargo hold when reporting back to the agent so the mission could be completed.  
|On activating gate: [[File:Logo ded.png|40px|bottom|link=|alt= DED logo]] Database Information
|Text
|collapsed= yes
}}
}}


== Template being worked on ==
Not working on a template right now.


[https://webaim.org WebAIM] Web accessibility in mind<br>
=== CSS testing ===
Color contrast checks:
{{#css:
[https://webaim.org/resources/contrastchecker/?fcolor=FFA500&bcolor=2F8F2F Orange on green] and [https://webaim.org/resources/contrastchecker/?fcolor=FF0000&bcolor=2F8F2F Red on green] as used in the merge banner.
  ul.checkedList, ul.uncheckedList {
    list-style: none;
    padding: 0px;
    margin: 0.3em 0 0 1.6em;
  }
  .checkedList li::before {
    content: '\2705';
    padding-right: 0.5em;
  }
  .uncheckedList li::before {
    content: '\2610';
    padding-right: 0.5em;
  }
 
  ul.checklist {
    list-style: none;
    padding: 0px;
    margin: 0.3em 0 0 1.6em;
  }
  ul.checklist>li.checked::before {
  content: '\2705';
  font-size: 0.9em
  }
  ul.checklist>li::before {
  content: '\2610';
  font-size: 1.4em
}}
<ul class="checklist">
<li> Line one
<li class="checked"> line two
<li> line three
</ul>
 
 
 
<ul>
<li> line one
</ul>


== Storyline registration ==


{| class= "wikitable apps sortable"
=== "Complicated" table ===
{| class="wikitable"
|-
! Ship class
! Ship type
! Base Range
! Max Skills Range
! Fuel per ly
! Fuel bay (m3)
! Fuel bay (units)
|-
| rowspan="3" |Capital
| Dreadnought
| rowspan="3" |3.5 ly
| rowspan="3" |7 ly
| rowspan="3" |3000 units
| 8 000
| 266 666
|-
| Carrier
| rowspan="2" |3 000
| rowspan="2" |100 000
|-
|-
! Rowspan= 2 | Key
| FAX
! Colspan= 3 | Mission
|-
! Colspan= 4 | Agent
| rowspan="2" |Super Capital
! Rowspan= 2 | Special Reward
| Supercarrier
| rowspan="2" |3.0 ly
| rowspan="2" |6 ly
| rowspan="2" |3000 units
| 5 000
| 166 666
|-
| Titan
| 60 000
| 2 000 000
|-
| rowspan="4" |Jump Freighter
| Anshar
| rowspan="4" |5.0 ly
| rowspan="4" |10 ly
| 9400 units
| rowspan="4" |12 000
| rowspan="4" |400 000
|-
| Nomad
| 8200 units
|-
| Ark
| 8800 units
|-
| Rhea
| 10000  units
|-
| colspan="2" |Black Ops Battleship
| 4.0 ly
| 8 ly 
| 700 units
| 2 150
| 71 666
|-
| Capital Industrial Ship
| Rorqual
| 5 ly
| 10 ly
| 4000 units
| 10 000
| 333 333
|}


"Complicated" table reformatted and with some "fancy" CSS
{{#css:
#compare td:nth-last-child(1), #compare td:nth-last-child(2), #compare td:nth-last-child(3) { text-align: right }
#compare td:nth-last-child(4), #compare td:nth-last-child(5) { text-align: center}
#compare td:nth-child(1) { text-align: left } /* This line is needed because of the use of rowspan */
/* The #compare id is needed because without it al tables on the page would use this CSS */
}}
{| class="wikitable" id="compare"
|-
! rowspan= 2 |Ship class
! rowspan= 2 |Ship type
! colspan= 2 |Range (ly)
! rowspan= 2 |Fuel per ly<br>(units)
! colspan= 2 |Fuel bay
|-
! Base
! Max Skills
! (m3)
! (units)
|-
| rowspan="3" |Capital
| Dreadnought
| rowspan="3" |3.5
| rowspan="3" |7
| rowspan="3" |3 000
| 8 000
| 266 666
|-
|-
! Name
| Carrier
! Type
| rowspan="2" |3 000
! Item
| rowspan="2" |100 000
! Name
! Lvl
! Division
! Location
 
|-
|-
| 202106250000
| FAX
| Materials for war preparation
| Trade
| 1 000 Veldspar
| Azi Muj
| 1
| Mining
| Onga
| Limited Memory Augmentation (+1)
 
|-
|-
| 202106271020
| rowspan="2" |Super Capital
| Materials for war preparation
| Supercarrier
| Trade
| rowspan="2" |3.0
| 1 000 Veldspar
| rowspan="2" |6
| Azi Muj
| rowspan="2" |3 000
| 1
| 5 000
| Mining
| 166 666
| Onga
| Limited Memory Augmentation (+1)
 
|-
|-
| 202107041411
| Titan
| Ditanium
| 60 000
| Courier
| 2 000 000
| 1x Container
| Azi Muj
| 1
| Mining
| Onga
| Limited Social Adaptation Beta (+2)
 
|-
|-
| 202107051845
| rowspan="4" |Jump Freighter
| Materials for war preparation
| Anshar
| Trade
| rowspan="4" |5.0
| 1 500 Scordite
| rowspan="4" |10
| Bruspin Pemmune
| 9 400
| 1
| rowspan="4" |12 000
| Mining
| rowspan="4" |400 000
| Osaumuni
| Limited Memory Augmentation (+1)
 
|-
|-
| 202107051852
| Nomad
| Materials for war preparation
| 8 200
| Trade
| 1000 Veldspar
| Porsi Manamy
| 1
| Mining
| Altrinur
| Limted Neural Boost (+1)
 
|-
|-
| 202107121159
| Ark
| A Watchful Eye
| 8 800
| Courier
| 32 x Crate of Architectural-Quality Plagioclase Paneling
| Talt Belk
| 1
| Security
| Pator
|
 
|-
|-
| 202107151555
| Rhea
| A Case of Kidnapping
| 10 000
| Encounter
|
| Porsy Manamy
| 1
| Mining
| Altrinur
| Limited Ocular Filter (+1)
 
|-
|-
| 202107181448
| colspan="2" |Black Ops Battleship
| Materials for war preparation
| 4.0
| Trade
| 8
| 1000 Veldspar
| 700
| Rondredwik Ofercar
| 2 150
| 1
| 71 666
| Mining
| Nakugard
| Limted Neural Boost (+1)
 
|-
|-
| 202107201407
| Capital Industrial Ship
| Materials for war preparation
| Rorqual
| Trade
| 5
| 1000 Veldspar
| 10
| Azi Muj
| 4 000
| 1
| 10 000
| Mining
| 333 333
| Onga
|}
| Limited Social Adaptation Chip


|-
== Math ==
| 202107241538
* [[UniWiki:Editing commands visual guide#Math]]
| The Heir’s Favorite Slave
* [[:Wikipedia:MathML]]
| Encounter
* [[:Wikipedia:Wikipedia:Manual_of_Style/Mathematics]]
|
* [[:Wikipedia:Extension:SimpleMathJax]]
| Zahneyi Masimih
* [[Wikipedia:Help:Displaying a formula]]
| 1
* [https://docs.mathjax.org/en/latest/index.html MathJax]
| Distribution
| Aeddin
|


|-
=== MathML ===
| 202107261637
{{code|<nowiki><math xmlns="http://www.w3.org/1998/Math/MathML">
| A Special Delivery
  <mi>a</mi><msup><mi>x</mi><mn>2</mn></msup>
| Courier
  <mo>+</mo> <mi>b</mi><mi>x</mi>
| 5 x Small Sealed Cargo Containers
  <mo>+</mo> <mi>c</mi> <mo>=</mo> <mn>0</mn>
| Azi Muj
</math></nowiki>}}
| 1
<math xmlns="http://www.w3.org/1998/Math/MathML">
| Mining
  <mi>a</mi><msup><mi>x</mi><mn>2</mn></msup>
| Onga
  <mo>+</mo> <mi>b</mi><mi>x</mi>
|
  <mo>+</mo> <mi>c</mi> <mo>=</mo> <mn>0</mn>
</math>
Does not work


|-
=== TeX ===
| 202107261459
{{Code|<nowiki><math>
| Materials for war preparation
x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}
| Trade
</math></nowiki>}}
| 1000 Veldspar
<math>
| Armoussyere Chorlarel
x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}
| 1
</math>
| Distribution
| Olbra
| Limited Neural Boost (+1)


|-
| 202107261555
| Amarrian Tyrants
| Encounter
|
| Rondredwik Ofercar
| 1
| Mining
| Nakugard
|


|-
| 202107291552
| Of Fangs and Claws
| Courier
| 10x Hybrid Slaver Hounds
| Azi Muj
| 1
| Mining
| Onga
|


|-
| 202108031621
| Amarrian Tyrants
| Encounter
|
| Aekelm Ontbald
| 1
| Distribution
| Vullat
|


|-
{{Code|<nowiki><math display=block>\int_0^\pi \sin x\,dx.</math></nowiki>}}
| 202108111343
<math display="block">\int_0^\pi \sin x\,dx.</math>
| Amarrian Tyrants
| Encounter
|
| Aekelm Ontbald
| 1
| Distribution
| Vullat
|




|-
| 202108161210
| A Watchful Eye
| Courier
| 32 x Crate of Architectural-Quality Plagioclase Paneling
| Aekelm Ontbald
| 1
| Distribution
| Vullat
|


|-
| 202108221131
| A Different Drone
| Courier
| 32x Crate of Refurbished Mining Drones
| Aekelm Ontbald
| 1
| Distribution
| Vullat
|


|-
{{Code|<nowiki><math display=block>\sum_{n=1}^\infty 1/n^2 = \pi^2/6</math></nowiki>}}
| 202108241329
<math display="block">\sum_{n=1}^\infty 1/n^2 = \pi^2/6</math>
| Materials for war Preparation
| Trade
| 1000 Veldspar
| Aekelm Ontbald
| 1
| Distribution
| Vullat
| Limited Neural Boost (+1)


|-
|
|
|
|
|
|
|
|
|


|}


== References ==
{{Reflist}}


[[Crystal damage]]


{{Code|<nowiki>:<code>Life Expectancy (in cycles) = Structure Hitpoints / Volatility / Volatility Damage</code></nowiki>}}
:<code>Life Expectancy (in cycles) = Structure Hitpoints / Volatility / Volatility Damage</code>


<references />
{{Code|<nowiki>:<math>\text{Life Expectancy (in cycles)} = \text{Structure Hitpoints} / \text{Volatility} / \text{Volatility Damage}</math></nowiki>}}
:<math>\text{Life Expectancy (in cycles)} = \text{Structure Hitpoints} / \text{Volatility} / \text{Volatility Damage}</math>