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User:Evon R'al/Sandbox template/doc: Difference between revisions

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m Coding and testing.
m Coding and testing
 
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; Description __NOTOC__
{{:User:Evon R'al/Draft|Redeemer|box}}
: This template is to standardize the layout of the refiner information on [[Perfect Refine List]].
; Dependencies:
:; Uses
:: {{T|Perfect refiner row}}
:: [[:file:member.png|member.png]] as default image.
 
; Syntax
<pre><nowiki>
{{Perfect refiner
| main        =
| refiner      =
| image        =
| reprocessing =
| efficiency  =
| beancounter  =
| location    =
| cost        =
| contact      =
| updated      =
| notes        =
<!-- Asteroid -->
| simple      =
| coherent    =
| variegated  =
| complex      =
| abyssal      =
<!-- Moon -->
| ubiquitous  =
| common      =
| uncommon    =
| rare        =
| exceptional  =
<!-- other -->
| mercoxit    =
| ice          =
| scrapmetal  =
| gas          =
}}
</nowiki></pre>
 
; Parameters <!-- delete if N/A -->
:; main : The EVE name of the character. Will automatically show up as a level 3 heading in the table of contents.
:; refiner : Name of the refiner. Use only when different from main.
:; image : The name of the uploaded profile image of the character, with extension and without parenthesis. Defaults to [[:file:member.png|member.png]].
:; reprocessing : The level of the Reprocessing skill in [[:Wikipedia:Roman numerals|Roman numerals]].
:; efficiency : The level of the Reprocessing Efficiency skill in Roman numerals.
:; beancounter : Yes if the refiner is using Zainou 'Beancounter' Reprocessing RX-804. Else leave blank or omit.
:; location : The location(s) where refiner is active.
:; cost : The costs of the refining.
:; contact : How to contact the refiner. i.e. EVE Mail, Discord, etc.
:; updated : Date of last update of this information.
:; notes : Optional. To add any information that does not fit elsewhere.
 
: The following parameters are for the level of the specified skills in Roman numerals. Skills below level IV will <em>not</em> be shown. Unused parameters may be omitted. See [[Skills:Resource Processing]] for information about the skills.
:; simple : Simple Ore Processing skill.
:; coherent : Coherent Ore Processing skill
:; variegated : Variegated Ore Processing skill
:; complex : Complex Ore Processing skill
:; abyssal : Abyssal Ore Processing skill
:; ubiquitous : Ubiquitous Moon Ore Processing
:; common : Common Moon Ore Processing
:; uncommon : Uncommon Moon Ore Processing
:; rare : Rare Moon Ore Processing
:; exceptional : Exceptional Moon Ore Processing
:; mercoxit : Mercoxit Ore Processing
:; ice : Ice Processing
:; scrapmetal : Scrapmetal Processing
:; gas : Gas Decompression Efficiency
 
; Sample
<pre><nowiki>{{Perfect refiner
| main        = Evon R'al
| refiner      =
| image        = Evon R'al.jpg
| reprocessing = v
| efficiency  = V
| beancounter  = yes
| location    = Vulat I (Six Kin Development Foundry)<br>Hek (Boundless Creation Factory)
| cost        = 10,000 ISK
| contact      = EVE Mail, Discord PM
| updated      = 01 August 2020
| notes        =
<!-- Asteroid -->
| simple      = v
| coherent    =
| variegated  = iv
| complex      = iii
| abyssal      = iii
<!-- Moon -->
| ubiquitous  = v
| common      = iv
| uncommon    = v
| rare        = v
| exceptional  = v
<!-- other -->
| mercoxit    =
| ice          = v
| scrapmetal  = v
| gas          =
}}</nowiki></pre>
:: gives...
{{User:Evon R'al/Sandbox template
| main        = Evon R'al
| refiner      =
| image        = Evon R'al.jpg
| reprocessing = v
| efficiency  = V
| beancounter  = yes
| location    = Vulat I (Six Kin Development Foundry)<br>Hek (Boundless Creation Factory)
| cost        = 10,000 ISK
| contact      = EVE Mail, Discord PM
| updated      = 01 August 2020
| notes        =
<!-- Asteroid -->
| simple      = v
| coherent    =
| variegated  = iv
| complex      = iii
| abyssal      = iii
<!-- Moon -->
| ubiquitous  = v
| common      = iv
| uncommon    = v
| rare        = v
| exceptional  = v
<!-- other -->
| mercoxit    =
| ice          = v
| scrapmetal  = v
| gas          =
}}
 
<includeonly>[[Category:Formatting templates]]<!-- Any categories for the template itself --></includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>

Latest revision as of 10:39, 14 July 2025


Black Ops: INFORMATION
fittings
8
high slots
highs
0
launcher hardpoints
launchers
6
turret hardpoints
turrets
4
middle slots
mediums
7
low slots
lows
drones & cargo
125 m³
drone capacity
drones
125 Mbit/sec
drone bandwidth
b/w
800 m³
cargo capacity
cargo
defense
4,375 HP
shields
shield electromagnetic resistance
0
shield thermal resistance
20
shield kinetic resistance
53
shield explosive resistance
68
target & nav
70.60 km
max. targeting range
tgt. range
333 m
ship signature radius
sig. radius
117 m/sec
max. velocity
max. velocity
S H I P   B O N U S E S

Amarr Battleship bonuses (per skill level):
10% reduction in Large Energy Turret activation cost
10% bonus to Large Energy Turret rate of fire
Black Ops bonuses (per skill level):
7.5% bonus to Large Energy Turret tracking speed
10% bonus to Energy Nosferatu and Energy Neutralizer drain amount
Role Bonus:
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
• No targeting delay after Cloaking Device deactivation
• Cloak reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue
50% reduction in Cynosural Field Generator duration
650% bonus to ship max velocity when using Cloaking Devices
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints

Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.