More actions
m should refer to Korsiki instead of Stacmon as example of a staging system |
m Change background color to design-token. |
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{| class="wikitable" style="padding: 5px; text-align: right;" | {| class="wikitable" style="padding: 5px; text-align: right;" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! rowspan="2" | Category | ! rowspan="2" | Category | ||
! rowspan="2" | Secondary Effect | ! rowspan="2" | Secondary Effect | ||
| Line 54: | Line 54: | ||
! rowspan="2" | Attributes | ! rowspan="2" | Attributes | ||
! rowspan="2" | Source | ! rowspan="2" | Source | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
| 1-5 | | 1-5 | ||
| 6 (Omega) | | 6 (Omega) | ||
| Line 749: | Line 749: | ||
* [https://oldforums.eveonline.com/?a=topic&threadID=203472 Math for calculating full secondary effect of pirate implants] | * [https://oldforums.eveonline.com/?a=topic&threadID=203472 Math for calculating full secondary effect of pirate implants] | ||
* [[The +3 Implants Program|E-Uni's +3 Implant program]] | * [[The +3 Implants Program|E-Uni's +3 Implant program]] | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||