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| The 3-frigate level 1 Abyssals event is a template by [[User:Turlough_dominian|Turlough Dominian]]. Most of the content is from forum posts by organisers like Turlough and Devola Gestalt[https://forum.eveuniversity.org/memberlist.php?mode=viewprofile&u=76024]. | | {{EVEUniEvent |
| | | name =3-Frigate Abyssals |
| | | description = |
| | The 3-frigate level 1 Abyssals event is a template by [[User:Turlough_Dominian|Turlough Dominian]]. Most of the content is from forum posts by organisers like Turlough and Devola Gestalt. |
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| ===Participation requirements=== | | === Event objectives === |
| | * Participants are divided into teams of three, with one amongst them being the designated Abyssal FC. |
| | * Each team activates a set of calm filaments (can be provided by the events organiser) and runs sites together. |
| | * The event organiser can optionally provide prizes to whichever team completes each site first/runs the most sites in a given amount of time. See the [[Abyssal Deadspace speedrun contest|Abyssal speedrun contest template]] for more on this. |
| | | scheduling = |
| | *(Day, Date, Month) |
| | *(Time, Plus Event Duration Estimate) |
| | *(Form up Location) |
| | | requirements = |
| * Be able to fly a T1 frigate. | | * Be able to fly a T1 frigate. |
| * Optionally, read a little about Abyss deadspace. See our [[Abyssal_Deadspace|wiki page]]. | | * Optionally, read a little about Abyss deadspace. See our [[Abyssal Deadspace|wiki page]]. |
| * Relating to the overview: participants must ensure that they have 'Precursor cache', 'Abyssal drone entities' and 'Abyssal spaceship entities' checked for the tab they'll be using. | | * Relating to the overview: participants must ensure that they have 'Precursor cache', 'Abyssal drone entities' and 'Abyssal spaceship entities' checked for the tab they'll be using. |
| <br />
| | | recommendations = |
| | |
| ===Event objectives===
| |
| * Participants are divided into teams of three, with one amongst them being the designated Abyssal FC.
| |
| * Each team activates a set of calm filaments (can be provided by the events organiser) and runs sites together.
| |
| * The event organiser can optionally provide prizes to whichever team completes each site first/runs the most sites in a given amount of time. See the [[Abyssal_Deadspace_speedrun_contest|Abyssal speedrun contest template]] for more on this.
| |
| <br />
| |
| | |
| ===Fittings===
| |
| {{ShipFitting
| |
| | ship=Kestrel
| |
| | fitName= Abyss Kestrel T1
| |
| | fitID= Abyss kestrel T1
| |
| | high1name=Arbalest Compact Light Missile Launcher
| |
| | high1typeID=8089
| |
| | high2name=Arbalest Compact Light Missile Launcher
| |
| | high2typeID=8089
| |
| | high3name=Arbalest Compact Light Missile Launcher
| |
| | high3typeID=8089
| |
| | high4name=Arbalest Compact Light Missile Launcher
| |
| | high4typeID=8089
| |
| | mid1name=Medium C5-L Emergency Shield Overload I
| |
| | mid1typeID=10872
| |
| | mid2name=1MN Y-S8 Compact Afterburner
| |
| | mid2typeID=6001
| |
| | mid3name=Small Compact Pb-Acid Cap Battery
| |
| | mid3typeID=4787
| |
| | mid4name=Cap Recharger II
| |
| | mid4typeID=2032
| |
| | low1name=Ballistic Control System I
| |
| | low1typeID=12274
| |
| | low2name=Ballistic Control System I
| |
| | low2typeID=12274
| |
| | rig1name=Small Anti-EM Screen Reinforcer I
| |
| | rig1typeID=31716
| |
| | rig2name=Small Anti-Thermal Screen Reinforcer I
| |
| | rig2typeID=31752
| |
| | rig3name=Small Capacitor Control Circuit I
| |
| | rig3typeID=31370
| |
| | charge1name=Inferno Light Missile x1000
| |
| | charge1typeID=211
| |
| | charge2name=Mjolnir Light Missile x1000
| |
| | charge2typeID=212
| |
| | charge3name=Nova Light Missile x1000
| |
| | charge3typeID=213
| |
| | charge4name=Scourge Light Missile x1000
| |
| | charge4typeID=210
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=</li><li>
| |
| | showNOTES=N
| |
| | difficulty=0
| |
| | version=2019.9.26
| |
| | showTOC=N
| |
| | alphacanuse=Y
| |
| }}{{ShipFitting
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| | ship=Caldari Navy Hookbill
| |
| | fitName= Abyss hookbill
| |
| | fitID= Abyss hookbill
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| | high1name=Arbalest Compact Light Missile Launcher
| |
| | high1typeID=8089
| |
| | high2name=Arbalest Compact Light Missile Launcher
| |
| | high2typeID=8089
| |
| | high3name=Arbalest Compact Light Missile Launcher
| |
| | high3typeID=8089
| |
| | mid1name=Medium C5-L Emergency Shield Overload I
| |
| | mid1typeID=10872
| |
| | mid2name=1MN Monopropellant Enduring Afterburner
| |
| | mid2typeID=6003
| |
| | mid3name=Small Compact Pb-Acid Cap Battery
| |
| | mid3typeID=4787
| |
| | mid4name=EM Ward Amplifier II
| |
| | mid4typeID=2553
| |
| | mid5name=Cap Recharger II
| |
| | mid5typeID=2032
| |
| | low1name=Mark I Compact Power Diagnostic System
| |
| | low1typeID=8225
| |
| | low2name=Ballistic Control System II
| |
| | low2typeID=22291
| |
| | rig1name=Small Anti-Thermal Screen Reinforcer I
| |
| | rig1typeID=31752
| |
| | rig2name=Small Capacitor Control Circuit I
| |
| | rig2typeID=31370
| |
| | rig3name=Small Warhead Calefaction Catalyst I
| |
| | rig3typeID=31620
| |
| | charge1name=Inferno Light Missile x1000
| |
| | charge1typeID=211
| |
| | charge2name=Mjolnir Light Missile x1000
| |
| | charge2typeID=212
| |
| | charge3name=Nova Light Missile x1000
| |
| | charge3typeID=213
| |
| | charge4name=Scourge Light Missile x1000
| |
| | charge4typeID=210
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=</li><li>
| |
| | showNOTES=N
| |
| | difficulty=0
| |
| | version=2019.9.26
| |
| | showTOC=N
| |
| | alphacanuse=Y | |
| }}
| |
| {{quote|'''Devola Gestalt''' | | {{quote|'''Devola Gestalt''' |
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| If possible, I would like to run Dark filaments if everyone in my team have missile boats. If you can't fly missile boats, we'll fall back to Electrical filaments. In this case prefer: | | If possible, I would like to run Dark filaments if everyone in my team has missile boats. If you can't fly missile boats, we'll fall back to Electrical filaments. In this case prefer: |
| * Ranged turrets or drone boats. Avoid extremely brawly frigates. If you can choose damage type, go for EM. | | * Ranged turrets or drone boats. Avoid extremely brawly frigates. If you can choose damage type, go for EM. |
| * Self reps: either a passive shield regen, or active armor/shield self rep. | | * Self reps: either a passive shield regen, or active armor/shield self rep. |
| * Afterburner. | | * Afterburner. |
| }} | | }} |
| | | warnings = |
| | | additional information = |
| | }} |
| | |
| [[Category:Events]] | | [[Category:Events]] |