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Jump clones: Difference between revisions

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Both skill clones and jump clones are purchased at medical facilities in stations. (A list of NPC corporations with medical facilities is available [[Jumpclone Facilities|here]].) You can also get a jump clone installed aboard a capital vessel that has Clone Vat Bays fitted. At this time the only types of ships that may use Clone Vat Bays are Titans and the Rorqual.  
Both skill clones and jump clones are purchased at medical facilities in stations. (A list of NPC corporations with medical facilities is available [[Jumpclone Facilities|here]].) You can also get a jump clone installed aboard a capital vessel that has Clone Vat Bays fitted. At this time the only types of ships that may use Clone Vat Bays are Titans and the Rorqual.  


If you die (get podded), your jump clone is not affected at all. You will end up wherever your skill clone is and all your jump clones will still be available. Your skill clones are independent of your jumpclones, so even if you have a jump clone somewhere, you still need a skill clone to make sure you don't lose skillpoints when you die.  
If you die (get podded), your jump clone is not affected at all. You will end up wherever your skill clone is and all your jump clones will still be available. Your skill clones are independent of your jumpclones, so even if you have a jump clone somewhere, you still need a skill clone to make sure you don't lose skillpoints when you die. As such, you will still need to update your skill clone again when you die.


== Jump Clones  ==
== Jump Clones  ==
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=== How do I activate my Jump Clone?  ===
=== How do I activate my Jump Clone?  ===


Once you have a jump clone installed, you can activate it from your character sheet after momentarily pausing your current skill training and exiting your ship. '''Note that you can only jump into a new jump clone once every 24 hours.''' The station you jumped from does not require a Medical Facility for your old body to be available as a new jump clone. You can jump back to this new clone, or jump to any other inactive jump clone, after waiting 24 hours.  
Once you have a jump clone installed, you can activate it from your character sheet after momentarily pausing your current skill training and exiting your ship -- keep in mind that there is a delay of roughly 30 seconds between exiting your ship, and being able to jump between clones. '''Note that you can only jump into a new jump clone once every 24 hours.''' The station you jumped from does not require a Medical Facility for your old body to be available as a new jump clone. You can jump back to this new clone, or jump to any other inactive jump clone, after waiting 24 hours.  


You are free to equip your new body with implants, e.g. special hardwire implants to help you fulfill a certain role in fleet combat as a specialized clone pilot. If your new body is destroyed, your skill clone will automatically activate and you will only lose the implants you had plugged in at the time of death. Your original body will still be intact and available to you as a new jump clone.
You are free to equip your new body with implants, e.g. special hardwire implants to help you fulfill a certain role in fleet combat as a specialized clone pilot. If your new body is destroyed, your skill clone will automatically activate and you will only lose the implants you had plugged in at the time of death. Your original body will still be intact and available to you as a new jump clone.