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Add mission briefing text |
moving the note about completion criteria jank to Discussions, with an update |
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Parts: [[Recon (1 of 3) (Serpentis) (Level 2)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 2)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 2)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha's Nation) (Level 2)|1 of 3 (Sansha's Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 2)|2 of 3]], [[Recon (3 of 3) (Level 2)|3 of 3]] | Parts: [[Recon (1 of 3) (Serpentis) (Level 2)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 2)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 2)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha's Nation) (Level 2)|1 of 3 (Sansha's Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 2)|2 of 3]], [[Recon (3 of 3) (Level 2)|3 of 3]] | ||
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* The final wave will be more than 4000 (more than 1000 per type) unresisted damage. | * The final wave will be more than 4000 (more than 1000 per type) unresisted damage. | ||
* The solution for the average level 2 mission runner is obviously not to get hit by the final wave. | * The solution for the average level 2 mission runner is obviously not to get hit by the final wave. | ||
== Mining == | == Mining == | ||
There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud: | There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud: | ||