Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Projectile ammunition: Difference between revisions

From EVE University Wiki
m Link maintenance. Change unneeded piped link, making use of redirect and link-end trick. First char is not case sensitive. Add link. Consolidate CSS.
Line 107: Line 107:
Due to the tracking penalty compared to normal short-range ammunition, you must consider whether or not you'll be able to keep your target's angular velocity low, and what countermeasures you will take--potentially including loading different ammunition--if a target closes in.
Due to the tracking penalty compared to normal short-range ammunition, you must consider whether or not you'll be able to keep your target's angular velocity low, and what countermeasures you will take--potentially including loading different ammunition--if a target closes in.


Barrage can struggle against ships with invulnerability-field shield tanks and Tech 2 Amarr ships, which both have very high explosive resists and are weaker to EM or thermal damage.
Barrage can struggle against ships with Multispectrum Shield Hardener tanks and Tech 2 Amarr ships, which both have very high explosive resists and are weaker to EM or thermal damage.


==== Hail ====
==== Hail ====