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added Step 2.1 Extracting resources |
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=== Step 2.1: Extract resources === | === Step 2.1: Extract resources === | ||
{{ | To extract resources from the planet you need to build a [[Planetary buildings#Extractor Control Units|Extractor Control Unit]] (ECU). Each built Control Unit can have up to ten [[Planetary buildings#Extractor Heads|Extractor Heads]] connected within a certain radius around it. [[Planetary buildings#Extractor Control Units|Extractor Control Units]], like all buildings can not be moved after they are built. If you want to extract in a different spot you will have to decommission the old one and build and pay for a new one. [[Planetary buildings#Extractor Heads|Extractor Heads]] do not cost any ISK and can be moved while they are not extracting. | ||
===== Placing the [[Planetary buildings#Extractor Control Units|Extractor Control Unit]] ===== | |||
Scan the planet for resources you want to extract as explained in the [[Identifying valuable planets]] article. Select the ECU from the build menu and place the Unit with the darkened circle over the spot, where you want to extract. After hitting submit you could start setting down [[Planetary buildings#Extractor Heads|Extractor Heads]], but it might be better to build the rest of the colony first and see how much "fitting"-space is left to place extractors. | |||
===== Building a buffer storage ===== | |||
Extractors do have a lot of variance in the amount of resources extracted in a given time. All Factories process a static amount of resources per time. Even though the factories have one cycle of storage build in, this is usually not enough to compensate for the difference in the extracted resources. To buffer the spikes in extraction some kind of storage should always be connected an extractor. If at any time this storage is full no new products can be delivered to it and the goods would be lost. If fitting permits it is good practice to separate this buffer storage room from the final extracted product. A [[Planetary buildings#Storage Facilities|Storage Facility]] is the best option in most cases. A [[Planetary buildings#Launchpad|Launchpad]] provides decent storage for buffer and extraction if it has to be shared. The [[Planetary buildings#Command Centers|Command Center]] would be the worst option as it provides very little room. | |||
===== Linking the buildings ===== | |||
Once you built the storage you need to connect the buildings with [[Planetary buildings#Planetary Links|Links]] to be able to transport resources from one to another. {{button|CTRL}} - {{button|LMB}} the [[Planetary buildings#Extractor Control Units|Extractor]], then release {{button|CTRL}} and click your buffer storage. | |||
=== Step 2.2: Import resources === | === Step 2.2: Import resources === | ||
{{Work in progress}} | |||
If you want smooth processing without waste, if you have excess of one resource/product building up, or need to store your output for later pickup you will need storage. For storage, you can use (in order of capacity) a Planetary Command Center (500 m3), Launch Pad (10,000 m3), or Storage Facility (12,000 m3). | If you want smooth processing without waste, if you have excess of one resource/product building up, or need to store your output for later pickup you will need storage. For storage, you can use (in order of capacity) a Planetary Command Center (500 m3), Launch Pad (10,000 m3), or Storage Facility (12,000 m3). | ||