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Insurgency: Difference between revisions

From EVE University Wiki
Update for Version 23.01 Release 2025-09-09.1
Insurgency: Small Advanced 1-2 players (I.E Guristas Small Outpost Raid ADV-1) 10 Minute capture timer. Open to: Tech 2 and below Destroyer sized ships or smaller. Pirate-Aligned pre-tax base reward is LP 29,000. Small site contribute to .2% to suppression/corruption. Medium Advanced 1-5 players 15 Minute capture timer. Open to: Tech 2 and below Cruiser size ships or smaller, as well as T3 Destroyers. Pirate-Aligned pre-tax base reward is LP 41,500. Medium site completion contribute
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Insurgencies are centered around a [[Forward Operating Base|pirate Forward Operating Base]] (also referred to as a '''Pirate FOB''', or just '''FOB''') that spawns near a [[Faction warfare#System upgrades and warzone tier|frontline system]] in the Faction Warfare zone. The FOB spawns during an Insurgency's Forecasting phase. During the Forecasting phase the Insurgency sites do not spawn and the FOB remains invulnerable however players may still dock at the FOB or use the Zarzakh shipcaster to travel to the FOB.
Insurgencies are centered around a [[Forward Operating Base|pirate Forward Operating Base]] (also referred to as a '''Pirate FOB''', or just '''FOB''') that spawns near a [[Faction warfare#System upgrades and warzone tier|frontline system]] in the Faction Warfare zone. The FOB spawns during an Insurgency's Forecasting phase. During the Forecasting phase the Insurgency sites do not spawn and the FOB remains invulnerable however players may still dock at the FOB or use the Zarzakh shipcaster to travel to the FOB.


At the start of an Insurgency 4 systems near the pirate FOB become vulnerable to the Insurgency and begin spawning sites.
At the start of an Insurgency 4 systems near the pirate FOB become vulnerable to the Insurgency and begin spawning sites.
 
An insurgency lasts a maximum of 2 weeks from its start date. If empire or pirates do not reach their suppression or corruption goals, the insurgency will end in a tie with no bonus payout.


=== Corruption and Suppression ===
=== Corruption and Suppression ===
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=== Ice Refinery Heist === <!-- TODO: Likely needs it's own page, description of distance between freighter spawns and score zones along with how to tether guidance for freighter -->
=== Ice Refinery Heist === <!-- TODO: Likely needs it's own page, description of distance between freighter spawns and score zones along with how to tether guidance for freighter -->
The Ice Refinery Heist has players escort automated Fuel tankers to their score zone while preventing the opposing team from doing the same. In this Insurgency Deadspace site, Empire- and Pirate-aligned players arrive near their respective scoring zones and must fly to the Ore Ice Refinery where the automated transports spawn. The transports must be escorted back to a team's scoring zone while the opposing team attempts to intercept and steal the transport for themselves.
The Ice Refinery Heist has players escort automated Fuel tankers to their score zone while preventing the opposing team from doing the same. In this Insurgency Deadspace site, Empire- and Pirate-aligned players arrive near their respective scoring zones and must fly to the Ore Ice Refinery where the automated transports spawn. The transports must be escorted back to a team's scoring zone while the opposing team attempts to intercept and steal the transport for themselves.
The first faction that deposits/escorts 10 tankers to their base wins. NPC's do full damage. Capsuleers should be prepared to receive a high amount of damage. Upon defeating an NPC wave, repeated waves will follow until site completion. Pirates that get to close to the NPC Upwell Thunderchild ships will be destroyed.


=== Pirate Laundering Facilities and Counter Insurgency Outposts === <!-- TODO: Table of potential loot from crates. Should mention that the loot comes from named NPCs in the patrols around an Insurgency system. -->
=== Pirate Laundering Facilities and Counter Insurgency Outposts === <!-- TODO: Table of potential loot from crates. Should mention that the loot comes from named NPCs in the patrols around an Insurgency system. -->
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=== Small Advanced 1-2 players (I.E Guristas Small Outpost Raid ADV-1) ===
10 Minute capture timer.
Open to: Tech 2 and below Destroyer sized ships or smaller. Pirate-Aligned pre-tax base reward is LP 29,000.
Small site contribute to .2% to suppression/corruption.
=== Medium Advanced 1-5 players ===
15 Minute capture timer.
Open to: Tech 2 and below Cruiser size ships or smaller, as well as T3 Destroyers. Pirate-Aligned pre-tax base reward is  LP 41,500.
Medium site completion contribute to .5% suppression/corruption.
=== Large Advanced 1-5 players ===
15 Minute capture timer.
Open to: All Battleship sized ships or smaller.
Large site completion contribute to  1% of suppression/corruption.


== External links ==
== External links ==