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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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* SHIP ATTRIBUTES SECTION (last update : | * SHIP ATTRIBUTES SECTION (last update : 2024-11-17) | ||
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| dronebay=5 m³ | | dronebay=5 m³ | ||
| bandwidth=5 Mbit/sec | | bandwidth=5 Mbit/sec | ||
| quote= Vigilance today means another sunrise tomorrow. | |||
| quote_attribution= Grand Admiral Kasora Neko | |||
| info=The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. | | info=The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. | ||
| bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>7.5% bonus to Target Painter effectiveness<br>10% bonus to Target Painter optimal range<br> | | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>7.5% bonus to Target Painter effectiveness<br>10% bonus to Target Painter optimal range<br> | ||
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== Summary == | == Summary == | ||
The Vigil is the Minmatar [[EWAR]] frigate. It has bonuses to [[Electronic warfare#Target | The Vigil is the Minmatar [[EWAR]] frigate. It has bonuses to [[Electronic warfare#Target painting|target painting]] effectiveness and range. | ||
Target painting can be situationally useful when damage-dealing ships need help to apply their damage to elusive targets. However, due to stacking penalties on target painters' effects, fleets of any size usually only need a few target-painting ships. | Target painting can be situationally useful when damage-dealing ships need help to apply their damage to elusive targets. However, due to stacking penalties on target painters' effects, fleets of any size usually only need a few target-painting ships. | ||