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Faction warfare missions: Difference between revisions

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m Remove unneeded px caused the article to go into category "Pages with image sizes containing extra px". Change background color to design-token.
m Update link.
 
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| style="padding: 0.2em 0.5em" | {{icon|em damage|32|EM}} {{icon|th damage|32|Thermal}}
| style="padding: 0.2em 0.5em" | {{icon|em damage|32|EM}} {{icon|th damage|32|Thermal}}
| style="padding: 0.2em 0.5em" | {{icon|em resist|32|EM (47%)}} {{icon|th resist|32|Thermal (42%)}}
| style="padding: 0.2em 0.5em" | {{icon|em resist|32|EM (47%)}} {{icon|th resist|32|Thermal (42%)}}
| style="padding: 0.2em 0.5em; text-align:left" | [[Electronic warfare#Tracking Disruptors|Tracking Disruption (TD)]]
| style="padding: 0.2em 0.5em; text-align:left" | [[Electronic warfare#Tracking disruptors|Tracking Disruption (TD)]]
|-
|-
| style="background-color:var(--background-color-warning-subtle);text-align:left;padding: 0.2em 0.5em" | Caldari State
| style="background-color:var(--background-color-warning-subtle);text-align:left;padding: 0.2em 0.5em" | Caldari State
| style="padding: 0.2em 0.5em" | {{icon|ki damage|32|Kinetic}} {{icon|th damage|32|Thermal}}
| style="padding: 0.2em 0.5em" | {{icon|ki damage|32|Kinetic}} {{icon|th damage|32|Thermal}}
| style="padding: 0.2em 0.5em" | {{icon|ki resist|32|Kinetic (51%)}} {{icon|th resist|32|Thermal (48%)}}
| style="padding: 0.2em 0.5em" | {{icon|ki resist|32|Kinetic (51%)}} {{icon|th resist|32|Thermal (48%)}}
| style="padding: 0.2em 0.5em; text-align:left" | [[Electronic warfare#Electronic Countermeasures (ECM)|Electronic Countermeasures (ECM)]]
| style="padding: 0.2em 0.5em; text-align:left" | [[Electronic warfare#Electronic countermeasures (ECM)|Electronic Countermeasures (ECM)]]
|-
|-
| style="background-color: var(--background-color-warning-subtle);text-align:left;padding: 0.2em 0.5em" | Gallente Federation
| style="background-color: var(--background-color-warning-subtle);text-align:left;padding: 0.2em 0.5em" | Gallente Federation
| style="padding: 0.2em 0.5em" | {{icon|ki damage|32|Kinetic}} {{icon|th damage|32|Thermal}}  
| style="padding: 0.2em 0.5em" | {{icon|ki damage|32|Kinetic}} {{icon|th damage|32|Thermal}}  
| style="padding: 0.2em 0.5em" | {{icon|ki resist|32|Kinetic (60%)}} {{icon|th resist|32|Thermal (39%)}}
| style="padding: 0.2em 0.5em" | {{icon|ki resist|32|Kinetic (60%)}} {{icon|th resist|32|Thermal (39%)}}
| style="padding: 0.2em 0.5em; text-align:left" | [[Electronic warfare#Remote_Sensor_Dampening|Remote Sensor Dampening (RSD)]]
| style="padding: 0.2em 0.5em; text-align:left" | [[Electronic warfare#Remote sensor dampening|Remote Sensor Dampening (RSD)]]
|-
|-
| style="background-color: var(--background-color-warning-subtle);text-align:left;padding: 0.2em 0.5em" | Minmatar Republic  
| style="background-color: var(--background-color-warning-subtle);text-align:left;padding: 0.2em 0.5em" | Minmatar Republic  
| style="padding: 0.2em 0.5em" | {{icon|ex damage|32|Explosive}} {{icon|ki damage|32|Kinetic}}  
| style="padding: 0.2em 0.5em" | {{icon|ex damage|32|Explosive}} {{icon|ki damage|32|Kinetic}}  
| style="padding: 0.2em 0.5em" | {{icon|ex resist|32|Explosive (50%)}} {{icon|ki resist|32|Kinetic (31%)}}
| style="padding: 0.2em 0.5em" | {{icon|ex resist|32|Explosive (50%)}} {{icon|ki resist|32|Kinetic (31%)}}
| style="padding: 0.2em 0.5em; text-align:left" | [[Electronic warfare#Target Painting|Target Painting (TP)]]
| style="padding: 0.2em 0.5em; text-align:left" | [[Electronic warfare#Target painting|Target Painting (TP)]]
|}
|}


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However, Stealth Bombers are also very fragile, and so a pilot must take care to keep their transversal velocity as high as possible (and avoid enemy ships with [[web]]s); one or two lucky hits from NPC battleships will quickly destroy a Stealth Bomber. Additionally, they are most effective against Amarr NPCs (i.e. fighting for the Minmatar militia), as the Amarrian EWAR (tracking disruption) does not affect their missile launchers.  
However, Stealth Bombers are also very fragile, and so a pilot must take care to keep their transversal velocity as high as possible (and avoid enemy ships with [[web]]s); one or two lucky hits from NPC battleships will quickly destroy a Stealth Bomber. Additionally, they are most effective against Amarr NPCs (i.e. fighting for the Minmatar militia), as the Amarrian EWAR (tracking disruption) does not affect their missile launchers.  


Good alternatives to Stealth Bombers (for running level 3 and 4 missions) are Cruisers, Battlecruisers, and Heavy Assault Cruisers. These ships have considerably more hit points than Stealth Bombers, and so are more forgiving to fly; however, they are also much more ponderous and so travel through the war zones is more dangerous. Also, Heavy Assault Cruisers in particular are expensive, and losing one will put a serious dent in your income from mission-running. Keep in mind to fit your ship to attack the NPCs' weaknesses; [[Missiles|missile]] and [[Turrets#Projectile turrets|projectile turret]] ships can therefore be used against all enemies, while [[Turrets#Hybrid turrets|hybrid turret]] ships are best against the Caldari and Gallente, and [[Turrets#Energy turrets|energy turret]] ships best against the Amarr. Most enemy players in Factional Warfare fly frigates and destroyers; since it's a lot easier to catch a cruiser or battlecruiser than a Stealth Bomber, it may be wise to fit your larger mission-running ships to also fight off enemy players' frigates and destroyers (e.g. using [[web]]s or [[electronic warfare#Target_Painting|target painters]]).
Good alternatives to Stealth Bombers (for running level 3 and 4 missions) are Cruisers, Battlecruisers, and Heavy Assault Cruisers. These ships have considerably more hit points than Stealth Bombers, and so are more forgiving to fly; however, they are also much more ponderous and so travel through the war zones is more dangerous. Also, Heavy Assault Cruisers in particular are expensive, and losing one will put a serious dent in your income from mission-running. Keep in mind to fit your ship to attack the NPCs' weaknesses; [[Missiles|missile]] and [[Turrets#Projectile turrets|projectile turret]] ships can therefore be used against all enemies, while [[Turrets#Hybrid turrets|hybrid turret]] ships are best against the Caldari and Gallente, and [[Turrets#Energy turrets|energy turret]] ships best against the Amarr. Most enemy players in Factional Warfare fly frigates and destroyers; since it's a lot easier to catch a cruiser or battlecruiser than a Stealth Bomber, it may be wise to fit your larger mission-running ships to also fight off enemy players' frigates and destroyers (e.g. using [[web]]s or [[electronic warfare#Targetpainting|target painters]]).


== Completing missions ==
== Completing missions ==