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Shattered wormhole systems: Difference between revisions

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m Removed the "early reports" part and added a reminder that the timer does not start when warping in cloaked, as in ghost sites
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There are 25 small ship shattered wormhole systems, sometimes referred to as C13s or tripnulls (since their numbers all begin with triple-null, i.e. J'''000'''). They inherit all the features of the standard shattered systems, with the following additional properties:
There are 25 small ship shattered wormhole systems, sometimes referred to as C13s or tripnulls (since their numbers all begin with triple-null, i.e. J'''000'''). They inherit all the features of the standard shattered systems, with the following additional properties:


* All [[wormholes]] in or out of these systems will be small ship wormholes. Only Frigates, Destroyers, the [[Porpoise]], and specially fit Heavy Interdictors can use these wormholes.
* All [[wormholes]] in or out of these systems will be small ship wormholes. Only Frigates, Destroyers, the [[Porpoise]], and specially fit Heavy Interdictors or the [[Odysseus]] can use these wormholes.
* They receive anomaly and signature sites appropriate for wormholes between class 1 and class 3, but will receive the system effects normally reserved for C6 [[Wormhole space#Wolf Rayet|Wolf Rayet]] systems:
* They receive anomaly and signature sites appropriate for wormholes between class 1 and class 3, but will receive the system effects normally reserved for C6 [[Wormhole space#Wolf Rayet|Wolf Rayet]] systems:
** +100% armor hit points
** +100% armor hit points