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Teaching Classes at EVE University: Difference between revisions

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{{eunispecific}}
{{eunispecific}}


[[File:teachinglogo.png||150px|right]]
[[File:Teaching-logo-2023.png||300px|right]]


Teaching is the main function of EVE University, which is why our teachers and guest lecturers are some of our most important resources. Teaching at EVE University is a rewarding activity in many ways, not least because it gives you the opportunity to educate thousands of capsuleers as they begin their journey in [[New Eden]].
Teaching is the main function of EVE University; our teachers and guest lecturers are some of our most important resources. Teaching is a rewarding activity in many ways, not least because it gives you the opportunity to educate thousands of capsuleers as they begin their journey in [[New Eden]].


We are always looking for new volunteers willing to step up and teach what they have learned to a new generation of EVE pilots.
We are always looking for new volunteers willing to step up and teach what they have learned to a new generation of pilots.




{{Color box|color=#144f1d|border=#2f8f2f|width=50%|align= center|'''Golden Rule'''<br>
{{Color box|color=#144f1d|border=#2f8f2f|width=50%|align= center|'''Golden Rule'''<br>
If in doubt, reach out to the [[Teaching Department#Current Staff|Teaching Department]] via [[Discord]] (channel #teaching-general or PMs). We are always happy to help!}}
If in doubt, reach out to the [[Teaching Department#Current Staff|Teaching Department]] via [[Discord]] (channel #educators-corner or PMs). We are always happy to help!}}




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=== Why teach? ===
=== Why teach? ===


* Give back to the community, share your knowledge with the next generation of capsuleers, foster your playstyle, and provide content for yourself and others.
* Give back to the community
* Learn by teaching your chosen topic. Advance your own understanding of the subject matter and hone your real-life presentation and public-speaking skills.
* Share your knowledge with the next generation of capsuleers
* If you're a member of EVE University, teaching can earn you credit towards the [[Medals|Educator Medal]], the [[Cross Campus Initiative]], and [[Titles|Progression Titles]] like Sophomore and Graduate.
* Develop your deeper understanding of areas of gameplay that are important to you.
* Provide content.
* Improve your real-life presentation and public-speaking skills.
* Win monthly teaching prizes
* Earn credit towards the [[Medals|Educator Medal]] (EVE UNi members only)


=== What is expected? ===
=== What is expected? ===


'''You do ''not'' have to be an expert in every area of EVE Online to teach classes''', nor do you have to know every last detail of your particular speciality. If you have a good working knowledge of a specific part of the game, that might be the right topic to teach. You should be comfortable with most aspects of your chosen subject, be able to present them in a concise and understandable manner, and be able to answer student questions.  
'''You do ''not'' have to be an expert in every area of EVE Online to teach classes''', nor do you have to know every last detail of your particular specialty. If you have a good working knowledge of a specific part of the game that you enjoy, that's a great place to start. You should be comfortable with most aspects of your chosen subject, be able to present them in a concise and understandable manner, and be able to answer student questions.  


{{CollapseBox|Example knowledge for "Introduction to Exploration"|
{{CollapseBox|width= 82%|Example knowledge for "Introduction to Exploration"|* Know the procedures: how do you become an explorer?
* Know the procedures: how does one go about "doing exploration"?
* Know the mechanical parts: how do you scan down sites and hack them?
* Know the mechanical parts: the process of scanning down signatures and the hacking minigame
* Know the meta: which ships and fits do explorers use and why?
* Know the "meta": which ships are favoured and the basics of common fittings.
* Know tips and tricks: piloting tricks, safety rules, best practices, etiquette, etc.
* Know tips and tricks: piloting tricks, safety rules, best practices, etiquette, etc.
* Have a brief story or two to share! Provide some context for the students by sharing stories of complete failure or lucrative success.}}
* Have a brief story or two to share! Provide some context for the students by sharing stories of complete failure or lucrative success.}}


In general, EVE University hopes that its teachers will:
EVE University teachers are held to high standards and expected to:


* have a working knowledge of the subject area(s) they wish to teach, and the ability to communicate that knowledge
* have a working knowledge of the subject area(s) they wish to teach, and the ability to effectively communicate that knowledge
* comply with the standards outlined in this article.  
* comply with the standards outlined in this article.  
* act appropriately as a member/guest of the University and set a positive example to students: [[EVE University Rules|EVE University’s general rules and guidelines]] must be kept.
* act appropriately and set a positive example to students: [[EVE University Rules|EVE University’s general rules and guidelines]] must be kept.
* continue growing as educators, be it through self-observation, constructive feedback from students, or mentoring by the Teaching Staff.
* continue growing as educators, be it through self-observation, constructive feedback from students, or mentoring by the Teaching Staff.


Actually running classes requires:
Running classes requires:


* timely and correct scheduling (see below).
* timely and correct scheduling (see below).
* class-relevant content (slides, instructions for a practicals/workshops).
* class-relevant content (slides, instructions for practicals/workshops).
* access to our [[Mumble]] and [[Discord]]. These are available to non-members, so Out-of-Corp Guest Lecturers are welcome!
* access to our [[Discord]]. This is available to non-members, so out-of-corp Guest Lecturers are welcome!
** Contact the [[Teaching Department#Current staff|Teaching Department]] for Discord rights and any help you might need to make your class happen.
** Contact the [[Teaching Department#Current staff|Teaching Department]] for any help you might need to make your class happen.


=== Support from the Teaching Department ===
=== Support from the Teaching Department ===


* A library of ready-to-teach [[Classes|CORE Classes]].
* An [[EVE University Class Library]] of ready-to-teach classes.
* Assistance in creating your own non-CORE classes or practicals. Just contact a [[Teaching Department#Current staff|Teaching Officer]] via Discord and they will be happy to assist you.
* Assistance in creating your own classes or practicals. Just contact a [[Teaching Department#Current staff|Teaching Officer]] via Discord and they will be happy to assist you.
* In-game resources for practicals (ships, BPCs, et cetera): we see no reason for you to also pay ISK on top of your teaching efforts. Just get in contact with us and we'll try to figure something out!
* In-game resources for practicals (ships, BPCs, et cetera): you should not be out-of-=pocket for teachign classes for us
* Mentoring from our [[Teaching Department#Current staff|Teaching Officers]] (optional).
* Mentoring from our [[Teaching Department#Current staff|Teaching Officers]] (optional).
* Teaching assistance during your class, e.g. posting links, providing an in-game target to shoot/scan down, etc. Just approach any member of the [[Teaching Department#Current staff|Teaching Department]] if this sounds useful.
* Teaching assistance during your class, e.g. posting links, providing an in-game target to shoot/scan down, etc.
** Please note that the presence of a Teaching Officer is '''mandatory for any guest lectures'''.
* Constructive class feedback, gathered by students filling out the [https://docs.google.com/forms/d/e/1FAIpQLSea6iBf5UdkWK07wSvAeQan8bPzVpI8zdG0pSaOGrtPgmVkmQ/viewform Class Feedback Form] at the end of your class.
* Constructive class feedback, gathered by students filling out the [http://www.eveuni.org/classfeedback Class Feedback Form] at the end of your class.


==Choosing a topic==
== Choosing a topic ==


===CORE classes===
=== CORE classes ===


In order to make teaching as accessible as possible and to provide students with the proper basic knowledge to find their way in New Eden, the [[Teaching Department]] offers a [[Classes|library of ready-to-teach "CORE" classes]]. Most new teachers are advised to start their teaching career with one of these: they are easy to pick up and teach if you have a working knowledge of the topic area.
To make teaching as accessible as possible and to provide students with the proper basic knowledge to find their way in New Eden, the [[Teaching Department]] offers a [[Classes|library of ready-to-teach "CORE" classes]]. Most new teachers are advised to start their teaching career with one of these: they are easy to pick up, alwaqys needed, and relatively straightforward to teach if you have a working knowledge of the topic area.


===Other classes===
=== Other classes ===


By their very nature, CORE classes do not cover all areas of interest and expertise in EVE Online. We encourage experienced and/or specialized teachers to develop and hold their own classes.  
We encourage experienced and/or specialized teachers to develop and hold their own classes. Please check the [[EVE University Class Library]] for teaching materials on various topics that other teachers have already developed and shared with our department.


* If you are looking for ideas, [[here is a list of past classes]] you might want to consider.
* Reach out to the experienced teachers in the department for guidance and assistance with class development.
* The [[Teaching Department#Current Staff|Teaching Department]] is here to help!  Reach out to the experienced teachers in the department for guidance and assistance with class development.
* Don't let the ''perfect'' be the enemy of the ''good''. A decent class that gets held is better than a perfect class that never happens.
* Don't let the ''perfect'' be the enemy of the ''good''. A decent class that gets held is better than a perfect class that never happens.
* Please use our slide template in our corporate branding, which we can provide.
* Please use our slide template in our corporate branding, which we can provide.


Players outside of EVE University who would like to contribute practically by leading educational fleets can do so through the [[Guest Fleet Commander Program]]. This can be a good way to share and foster types of advanced content and gameplay which the University itself lacks the resources to provide.
Players outside of EVE University who would like to contribute practically by leading educational fleets can do so through the [[Guest Fleet Commander Program]]. This can be a good way to share and foster types of advanced content and gameplay that the University itself lacks the resources to provide.


== Format options ==
== Class format options ==


Different options (or a combination) can be used for different types of classes:
Different options (or better still a combination of formats) can be used for different types of classes:


* Classic slide decks are a good way to present bundled up static information in a visual way.
* Classic slide decks are a good way to present bundled up static information in a visual way.
* Open Q&A lets students pick out the topics and problems most pressing for them.
* Open Q&A lets students pick out the topics and problems most pressing for them.
* Screen-sharing your EVE in-game view offers a great way to demonstrate things in real-time, and our Discord classroom is set up for this already.
* Screen-sharing your EVE in-game view offers a great way to demonstrate things in real-time; our Discord classrooms are set up for this already.
* Organizing in-game practicals gives students hands-on experience and works well for some topics. (If you require ships/materials for these the Teaching Department is more than happy to help you out and foot the bill!)
* n-game practicals gives students hands-on experience and works well for most topics.
 
* Discussions, workshops, tutorials - feel free to suggest new and creative ways to best share your knowledge on any given subject!
To hold classes, we most commonly use:
* To hold classes, we most commonly use [[Discord]] for screen-sharing, slide presentations and typed questions.
 
* Additional options include, but are not limited to: [[Recording and Streaming Guide|Twitch streams]], YouTube videos etc.
* [[Mumble]] for voice communication.
* [[Discord]] for screen-sharing, slide presentations and typed questions.
 
Additional options include, but are not limited to:
 
* Twitch streams
* YouTube videos  
 
Choose the right way to present for you and your topic.  It is common and natural to evolve your approach as you gain experience with the subject and better understand how students perceive the content.
Choose the right way to present for you and your topic.  It is common and natural to evolve your approach as you gain experience with the subject and better understand how students perceive the content.


== Scheduling your class ==
== Scheduling your class ==


* Try to schedule your class at least one week in advance, to give people a chance to hear about your class and make time in their schedule to attend. If you are expecting support for ships/modules or other manufactured items this is a minimum requirement and not optional.
* Try to schedule your class at least one week in advance if possible, to give people a chance to hear about your class and plan around attending.
* Check the UNI in-game calendar for available dates/times. Do ''not'' schedule a class at the same time as any other class or event.  A Teaching Officer can check the calendar on behalf of guest lecturers from outside the University.
* If you need support with resources from the Teachign Department, make sure you give them enough time to arrange them.
* The teaching department asks that we avoid overlap of classes.  Classes shall be considered a two hour block of time, reserved on a ‘first come first serve’ basis (first class to post on the calendar, or be scheduled in the forum for OOC lecturers who cannot access the Uni calendar).  Please do not schedule a class start time, where a class is already scheduled to start inside of two hours in either direction.
* Try not to schedule a class at the same time as any other class.  Check [[EVE University Calendar]] on EVE Uni's [[Discord]] server for available dates/times.
** If an overlap is inevitable, make sure you are scheduling it in a different classroom.
* A Teaching Officer can check the calendar and schedule events on behalf of guest lecturers from outside the University.


===Forum announcement===
=== Creating a Discord Event  ===


* Post an advert as a new topic in the [https://forum.eveuniversity.org/viewforum.php?f=72 Scheduled Classes Forum], using the standard format described below.  
* Create a Discord Event for your class, there are detailed instructions on [[EVE University Calendar]].
* If you do lack access to this forum, please ask the [[Teaching Department]] to do this for you.
* If you lack permissions to create an event, please ask the [[Teaching Department]] to do this for you.
 
* Consider including the following details:
{{CollapseBox|Forum Template|<pre>[img]link to suitable image to illustrate class[/img]
** What this class is, who it is intended for, how it might improve your game
 
** Event location (if it has an in-game element, or takes place on a different server / comms)
Short description of what this class is. Maybe who it's intended for, how it improves your game, etc. Feel free to copy from historical class announcements for the same class!
** Expected duration
 
** Topics covered
[color=#00FFFF]When:[/color] Thursday 12th January, 20:00 EVE Time
** Student requirements (is this entry-level? Any particular prerequisite knowledge / in-game skills required?)
[color=#00FFFF]Where:[/color] Mumble and Class (EVE Uni)
[color=#00FFFF]Duration:[/color] 1 hour
 
[color=#00FFFF]Topics Covered:[/color]
[list][*]list points
[*]some more list points
[*]even more list points
[*]add more list points with the [ * ] prefix
[*]Q&A[/list]
 
[color=#00FFFF]Student requirements:[/color]
[list][*]Mumble registration and access - make sure you have Mumble sorted out and operational well before the class begins. Use this guide for set-up: [url=https://wiki.eveuniversity.org/Mumble]EVE Uni Mumble[/url]
[*]Access to the [url=https://wiki.eveuniversity.org/Attending_classes#Public_Discord]EVE Uni Discord Classrooms[/url]
[*]If students need specific ships, or need to be in a specific place, here would be where you say that.[/list]
 
Additional information: This class is primarily lecture, delivered in Mumble and the Class (EVE Uni) channel, followed by Q&A. There is no practical component.</pre>}}


=== In-game calendar ===
=== In-game calendar ===
Create a class announcement on the in-game EVE Uni calendar (provided you hold the [[Sophomore]] title; if not, ask a Teaching Officer).
'''T'''eachers have the option (strongly encouraged) to add their class to the in-game calendar. This can be done if you hold the [[Student title]], if not - ask a Teaching Officer.
 
Make sure to:
* include "[CORE]", "[Class]", "[Practical]" or "[Q&A]" as a title prefix, followed by the name/topic of the class.
* set availability to "Alliance" (preferred); the default is "Private", which only you can see. Do '''not''' tick the box labelled ''Important''.
* set a realistic duration, leaving time for questions. We generally prefer classes to last around 60 minutes, but 45–90 minutes is perfectly acceptable.
* ensure that your class is not colliding with other classes. It's generally a good idea to leave at least 15-30 minutes in between classes so students can take a break and to avoid any overlaps.
* include a short outline of the class and a forum link in the description.


===Pings===
* Include "[CLASS]" as a title prefix, followed by the name/topic of the class.
* Set availability to "Alliance" (preferred); the default is "Private", which only you can see. Do '''not''' tick the box labeled ''Important''.
* Set a realistic duration, leaving time for questions.


=== Pings ===
Please ping "@everyone" in the "#ping-class" Discord channel shortly before you start, and you can ping with advance notice beforehand.
Please ping "@everyone" in the "#ping-class" Discord channel shortly before you start, and you can ping with advance notice beforehand.
# (optional) "@everyone x hour preparing for Intro to XYZ"
# (optional) "@everyone x hour preparing for Intro to XYZ"
# (mandatory) "@everyone Intro to XYZ starting now/in 5 minutes"
# (recommended) "@everyone Intro to XYZ starting now / in 5 minutes"
Feel free to expand on those pings by providing the forum link or additional context to the class, but keep it reasonably brief.
 
EVE University members can also put an announcement in the "Alliance" chat channel in-game.
 
== Holding your class ==


===Beforehand ===
== Rescheduling or Cancelling a class ==


* Prepare your hardware (microphone etc.)
Sometimes you need to change or cancel a class after it has been announced. Please use the following guidance for how to ensure your audience knows about the changes.
* Prepare your software ([[Discord]], [[Mumble]] etc.)
* Prepare your lesson content:
** Prepare the slide deck and speaker notes if desired.
** Prepare an agenda to be followed, even if you're not using slides to stay on track.
* If your class includes a practical, check what you need:
** Prepare the ships/materials needed, or check they have been delivered as expected.
** Prepare the environment. For instance, many practicals benefit from having established bookmarks to streamline activities.
* Prepare yourself: have water on hand, and double check that any notes you need are present.


=== During class ===
* If you are cancelling your class, you can just delete the Discord Event, but please notify people, especially if it is short-notice
** If it is short-notice, place a ping in the #ping-class Discord channel, to @everyone, noting that the class has to be canceled.
** With more advance notice, consider posting a 'silent' ping in #ping-class (without the @everyone) and / or finding a substitute teacher
* If you need to cancel a class in a repeating Discord series just cancel that specific class (it will show to viewers as Cancelled)
** You can do that by clicking the 'triple dot' menu next to the individual date in a series, rather than the whole Event
* If you are rescheduling your class in Discord:
** Edit the Discord Event time, consider including 'RESCHEDULED' in the Event name or description
** If it is short-notice, ping the changes in #ping-class
** With more advance notice, consider posting a 'silent' ping in #ping-class (without the @everyone)
* In-game calendar entries are entirely optional, but if you did create one, make sure you delete / reschedule it in line with your Discord Event


{{main|Good teaching guide}}
== Holding your class - Preparation ==


* Be early and start on time
* Make sure your hardware and software is functioning as expected
* Follow a clear structured agenda; don't jump all over the topic
* Make sure you are comfortable with the content (slides, expected questions, examples etc)
* Take your time (and drink of water). People tend to talk faster when they are excited/nervous, so slow yourself down and breathe.
* If your class includes a practical, check you have the resources needed (ships, bookmarks, BPCs, materials etc
* Leave room for questions after "chapters" of your class and at the end.
* Prepare yourself: have water on hand, check that any notes you need are present etc.
* Be assertive. Do not shy away from banking certain questions for later or referring to additional classes/materials so you can stick to your lesson plan.  Make frequent references to the EVE University Wiki as needed and drop links in the [[Discord]] channel #class-questions. For guest lecturers, a Teaching Officer can assist you in this.
* Do not be afraid to ''not'' know something. Get back to students on questions that you don’t know or see if someone else in the class knows the right answer.  


The [[good teaching guide]] offers more detailed advice on preparation and delivery
=== Holding your class - During class ===


=== Discord streaming ===
*Take your time (and drink of water). People tend to talk faster when they are excited/nervous, so slow yourself down, breathe, and enjoy
*Follow a clear structured path; try not to jump all over the topic
*Leave room for questions after relevant 'chunks' of your class content and at the end.
*It's okay not to know something. Perhaps see if someone else knows the answer, or chase it up aftyer the class and get back to the student.
*Be assertive. It's okay to say 'we need to move on' etc to keep things on track. Make frequent references to the EVE University Wiki as needed and drop links in the [[Discord]] classroom channel text chats.
* The [[good teaching guide]] offers more detailed advice on preparation and delivery


=== Holding your class - Discord streaming ===


<div style="float:right">
<div style="float:right">
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To present your slides (or in-game view) we use the [[Discord|EVE University Discord]] channel #class-presentations.  This requires either one of the Discord roles “Teacher” or "Guest Lecturer (OOC)".  A member of the Teaching Staff can assist with these permissions.
To present slides (or share in-game views) we use the [[Discord|EVE University Discord]] #classroom-alpha or #classroom-bravo below, (click to enlarge):<gallery mode=packed heights=300px>
 
Once you have the required permissions follow these steps (click to enlarge):
<gallery mode=packed heights=300px>
File:Discord presentation 1.JPG
File:Discord presentation 1.JPG
File:Discord presentation 2.JPG
File:Discord presentation 2.JPG
</gallery>
</gallery>
[[File:Classroom-chat.png|thumb|Joining a Classroom Chat Channel - Click the Chat Bubble Shown in a Red Box in the Image]]
Be sure to open the chat for the class by clicking the "Show Chat" button in the upper right corner of the classroom channel!  This is where students will ask questions during the class, where you can drop links for further information and more!


=== Evaluation ===
=== Holding your class - Feedback ===


Ask your students to fill out the [http://www.eveuni.org/classfeedback Class Feedback Form] at the end of the lesson. The form is also conveniently pinned on the [[Discord]] channel #class-questions. Note that the class date/time field in this form is currently broken, so ask students to select "Other" and fill in the class topic and date in the comments field.
Ask your students to fill out the [https://docs.google.com/forms/d/e/1FAIpQLSea6iBf5UdkWK07wSvAeQan8bPzVpI8zdG0pSaOGrtPgmVkmQ/viewform Class Feedback Form] at the end of the lesson. The form is pinned on the Discord channel #teaching-general.


Reflect: what went great? What will you improve upon next time? Does the material need tweaks or edits?
Reflect: what went great? What will you improve upon next time? Does the material need tweaks or edits?
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* [[Teaching Department]]
* [[Teaching Department]]
* [[Classes]]
* [[Classes]]
* [[Mumble]]
* [[Discord]]
* [[Discord]]
* [https://forum.eveuniversity.org/viewforum.php?f=72 Scheduled Class Forums]
* [https://forum.eveuniversity.org/viewforum.php?f=72 Scheduled Class Forums]


{{EVEUniversityNav}}
{{EVEUniversityNav}}


[[Category:Teaching Resources]]
[[Category:Teaching Resources]]