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== Sovereignty Structures == | == Sovereignty Structures == | ||
Each system in Sov Null can potentially have a sovereignty hub (Sov Hub) anchored in it that will confer ownership of the system to the alliance that anchored the hub. The Sov Hub allows the owners to upgrade the system and erect special structures. | Each system in Sov Null can potentially have a '''sovereignty hub''' (Sov Hub) anchored in it that will confer ownership of the system to the alliance that anchored the hub. The Sov Hub allows the owners to upgrade the system and erect special structures. | ||
Sov Hubs can be destroyed by their owner. Any director of their owner corporation can warp to them, right click the sovereignty hub, and select "Self-Destruct". If it is not canceled, it will explode and disappear, allowing players to place a new sovereignty hub. Any director of the owner corporation can warp to them to cancel Self-Destruct by right-clicking it and selecting "Abort self-destruct sequence". | Sov Hubs can be destroyed by their owner. Any director of their owner corporation can warp to them, right click the sovereignty hub, and select "Self-Destruct". If it is not canceled, it will explode and disappear, allowing players to place a new sovereignty hub. Any director of the owner corporation can warp to them to cancel Self-Destruct by right-clicking it and selecting "Abort self-destruct sequence". | ||
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Strategic System Upgrades enable a variety of logistical options for the system, allowing the owner to set up more advanced flex structures such as Jump Bridges or system-wide Cynosural Field Jammers.<br> | Strategic System Upgrades enable a variety of logistical options for the system, allowing the owner to set up more advanced flex structures such as Jump Bridges or system-wide Cynosural Field Jammers.<br> | ||
Strategic upgrades rely on the Strategic Index, which is dependent on how long the | Strategic upgrades rely on the Strategic Index, which is dependent on how long the alliance's claim on the system has been unbroken. For example, the Advanced Logistics Network upgrade requires a strategic index of 3 before it can be onlined. | ||
Available upgrades: | Available upgrades: | ||
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==== Industrial Upgrades ==== | ==== Industrial Upgrades ==== | ||
These upgrades provide guaranteed ore sites in the system that the upgrade is installed in. There are 7 types of upgrades, one for each mineral type; | These upgrades provide guaranteed [[Asteroids and ore#Ore Prospecting Arrays|ore sites]] in the system that the upgrade is installed in. There are 7 types of upgrades, one for each mineral type; | ||
* Tritanium Prospecting Array | * Tritanium Prospecting Array | ||
* Isogen Prospecting Array | * Isogen Prospecting Array | ||
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==== Military Upgrades ==== | ==== Military Upgrades ==== | ||
These upgrades confer bonuses to the presence of combat sites appearing within the system. They rely on the security status of the system with lower security systems providing more combat sites and higher security systems providing fewer sites. When a site is completed, it will respawn after a set amount of time. There are three levels of each upgrade with high-level types providing faster site respawn times at the cost of more power and workforce. | These upgrades confer bonuses to the presence of combat sites appearing within the system. They rely on the security status of the system with lower security systems providing more combat sites and higher security systems providing fewer sites. When a site is completed, it will respawn after a set amount of time. There are three levels of each upgrade with high-level types providing both more sites and faster site respawn times at the cost of more power and workforce. | ||
Available Upgrades: | Available Upgrades: | ||
* Major Threat Detection Array; This upgrade causes more difficult combat sites such as hubs, havens, and sanctums to spawn. | * Major Threat Detection Array; This upgrade causes more difficult combat sites such as hubs, havens, and sanctums to spawn along with their variants. | ||
* Minor Threat Detection Array; This upgrade causes sites that are usually only found in hisec or lowsec to spawn such as refuges and | * Minor Threat Detection Array; This upgrade causes sites that are usually only found in hisec or lowsec to spawn such as refuges, dens, and rally points along with their variants. | ||
One major and one minor upgrade can be online at the same time. System security statuses are split into ranges, with all systems in a given range providing the same number of sites. | One major and one minor upgrade can be online at the same time. System security statuses are split into ranges, with all systems in a given range providing the same number of sites. | ||
These numbers provided by patch notes from CCP[https://www.eveonline.com/news/view/patch-notes-version-22-01]. | These numbers provided by patch notes from CCP[https://www.eveonline.com/news/view/patch-notes-version-22-01]. | ||
==== Major | |||
==== Major Threat Detection Arrays ==== | |||
These are for all player-owned NPC Null, except for Rogue Drone regions. | These are for all player-owned NPC Null, except for Rogue Drone regions. | ||
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Some upgrades require the superionic ice and magmatic gas from planets to be inserted into the sov hub to be online and stay online. | Some upgrades require the superionic ice and magmatic gas from planets to be inserted into the sov hub to be online and stay online. | ||
The most recent list of values for this new content are below, based on the latest CCP News article[https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades]. Later patch notes tweaked these values[https://www.eveonline.com/news/view/patch-notes-version-22-01 | The most recent list of values for this new content are below, based on the latest CCP News article[https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades]. Later patch notes tweaked these values[https://www.eveonline.com/news/view/patch-notes-version-22-01#h2-1] | ||
{| border="1" cellspacing="1" summary="Ore Summary Table" cellpadding="1" width="640" class="wikitable sortable" | {| border="1" cellspacing="1" summary="Ore Summary Table" cellpadding="1" width="640" class="wikitable sortable" | ||