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Exploration: Difference between revisions

From EVE University Wiki
m Sites in Wormholes: Fixed a small distinction in the naming
m add EVE ref link to Probe Launcher
 
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{{main|Probe scanning}}
{{main|Probe scanning}}


The main object of an explorer is to track down hidden areas found in systems across all of the EVE universe. These areas contain valuable items or other points of interest, but cannot be warped to initially. Instead, a player must use their ship's scanner and their Probe Launcher to track down the “signals” of these hidden areas through a process generally referred to as “probing,” or “scanning,” or “exploring.” If you’ve ever heard someone mention that they are going to “probe down a site”… this is it!
The main object of an explorer is to track down hidden areas found in systems across all of the EVE universe. These areas contain valuable items or other points of interest, but cannot be [[Warp|warped to]] initially. Instead, a player must use their ship's scanner and their [https://everef.net/market-groups/712 Probe Launcher] to track down the “signals” of these hidden areas through a process generally referred to as “probing,” or “scanning,” or “exploring.” If you’ve ever heard someone mention that they are going to “probe down a site”… this is it!


You’ve found a quiet system to explore and are safely nestled in a comfortable spot. Cocoa and blankets are optional. Time to explore! Pop open your ship’s scanner using the little button on your ship’s HUD that has a picture of a radar screen on it (or press {{button|ALT}} + {{button|P}}). While you were parking your ship somewhere, your scanner was busy! It’s more than likely tracked down a few points of interest throughout the system. Note that if your scanner readout says “No Signals Detected,” that means the system is currently empty. Head to a different system to explore, but note that you can always come back to this system again later to see if anything juicy has appeared.
You’ve found a quiet system to explore and are safely nestled in a comfortable spot. Cocoa and blankets are optional. Time to explore! Pop open your ship’s scanner using the little button on your ship’s HUD that has a picture of a radar screen on it (or press {{button|ALT}} + {{button|P}}). While you were parking your ship somewhere, your scanner was busy! It’s more than likely tracked down a few points of interest throughout the system. Note that if your scanner readout says “No Signals Detected,” that means the system is currently empty. Head to a different system to explore, but note that you can always come back to this system again later to see if anything juicy has appeared.
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=== A Good Place to Start ===
=== A Good Place to Start ===
When you first begin exploring, you will likely want to stick to high-security space: systems with a security status anywhere from 0.5 to 1.0. You will be pretty safe in these systems, but there are some best practices you can start to follow so that they are routine as you move into exploring more dangerous space.
When you first begin exploring, you will likely want to stick to [[System security|high-security]] space: systems with a security status anywhere from 0.5 to 1.0. You will be pretty safe in these systems, but there are some best practices you can start to follow so that they are routine as you move into exploring more dangerous space.


* Explore in quiet systems
* Explore in quiet systems
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Collaboration with other capsuleers can increase one's productivity. Through the use of [[bookmarks]] corp members can share signatures, and via various third-party tools players can share additional information.
Collaboration with other capsuleers can increase one's productivity. Through the use of [[bookmarks]] corp members can share signatures, and via various third-party tools players can share additional information.


Mapping tools generally focus on wormhole chains to be used by travelers. EVE University previously used the [[Archive:WHC Mapper|WHC Mapper]] tool and the [[EVE UNI Mapper|Pathfinder]] tool, and now uses the [https://wanderer.eveuniversity.org/ Wanderer] mapper.
Mapping tools generally focus on wormhole chains to be used by travelers. EVE University uses the [https://wanderer.eveuniversity.org/ Wanderer] mapper.


Using Wanderer: [https://wiki.eveuniversity.org/Wormhole_Community_Navigation#Using_Wanderer Guide and WHC Server]
Using Wanderer: [https://wiki.eveuniversity.org/Wormhole_Community_Navigation#Using_Wanderer Guide and WHC Server]
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Pirate relic and data sites do not contain any dangers. You just need to scan the site down, [[hacking|hack]] the containers with and grab the goods. This is usually done in defenseless frigate in lawless space so watch out for other players. Drone data sites are similar but failing the hack spawns hostile drones. The drones are weak and even T1 scanning frigate can handle them. Pirate relic and data sites are found in normal space and class 1-3 wormholes. In drone regions only drone data sites are found.
Pirate relic and data sites do not contain any dangers. You just need to scan the site down, [[hacking|hack]] the containers with and grab the goods. This is usually done in defenseless frigate in lawless space so watch out for other players. Drone data sites are similar but failing the hack spawns hostile drones. The drones are weak and even T1 scanning frigate can handle them. Pirate relic and data sites are found in normal space and class 1-3 wormholes. In drone regions only drone data sites are found.


[[Ghost Site]] are more dangerous data sites found in normal space. In them you have limited time to hack and failed hacks will blow up the container and damage your ship. These sites can be identified from "Covert Research Facility" in their name.
[[Ghost Sites]] are dangerous data sites found in all [[System security|categories of space]]. In them you have limited time to hack and a single failed hacking attempt will trigger the container to explode, dealing high [[Damage types|explosive]] damage to your ship. These sites can be identified from "Covert Research Facility" in their names.


Sleeper caches are the most complicated data sites. They contain traps and environmental hazards, single mistake can get poorly fit ship killed. The come in three flavors: [[Limited Sleeper Cache]], [[Standard Sleeper Cache]] and [[Superior Sleeper Cache]]. The limited sleeper cache is for frigates while the other two require more powerful ships.
Sleeper caches are the most complicated data sites. They contain traps and environmental hazards, single mistake can get poorly fit ship killed. The come in three flavors: [[Limited Sleeper Cache]], [[Standard Sleeper Cache]] and [[Superior Sleeper Cache]]. The limited sleeper cache is for frigates while the other two require more powerful ships.