Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

E-Uni Basics Skill Plan: Difference between revisions

From EVE University Wiki
Amending the names of the skillplans
 
(2 intermediate revisions by 2 users not shown)
Line 60: Line 60:
''N.B. You will not need to purchase any of the skills you already have trained, which will reduce the costs. Each race starts with its own turret skill, for instance. If you have completed the tutorial you will also have your race's frigate skill.''
''N.B. You will not need to purchase any of the skills you already have trained, which will reduce the costs. Each race starts with its own turret skill, for instance. If you have completed the tutorial you will also have your race's frigate skill.''


If you have the [[Freshman]] title in EVE University, you can reimburse yourself for the cost of these skills by following the instructions on the [[Skillbook Reimbursement Program]] page. You can also check in the hangars for the campus you are based in, to see whether they have any of the skill books available.
If you have the [[Student title]] in EVE University, you can reimburse yourself for the cost of these skills by following the instructions on the [[Skillbook Reimbursement Program]] page. You can also check in the hangars for the campus you are based in, to see whether they have any of the skill books available.


If you are in EVE University but don't yet have the Freshman title, you can still obtain reimbursement for the cost of the skills. You will need to copy and paste the prepared messages (below each shipping list) into the "Corp" channel in-game so someone with the Freshman title or above can reimburse you from the Skillbook wallet. Remember to remove from the list any skills you already had trained.
If you are in EVE University but don't yet have the Student title, you can still obtain reimbursement for the cost of the skills. You will need to copy and paste the prepared messages (below each shipping list) into the "Alliance" channel in-game so someone with the Student title or above can reimburse you from the Skillbook wallet. Remember to remove from the list any skills you already had trained.
<br><br>
<br><br>
''The Day 1 shopping list contains all the skills for the Frigate DD skillplan and the start of the Cruiser DD''
''The Day 1 shopping list contains all the skills for the Frigate DD skillplan and the start of the Cruiser DD''
Line 296: Line 296:


* Reading about [[skills and learning]] will help you think through longer-term skill planning, and will show what you can do to train skills faster.
* Reading about [[skills and learning]] will help you think through longer-term skill planning, and will show what you can do to train skills faster.
* The [[Pyramid Skill Plan]] offers a useful way to conceptualize routes through more advanced training.
* The [[E-Uni CORE Skill Plans]] offers a useful way to guide you to more advanced training.
* [[Fitting skills]] make it easier to fit any ship.
* [[Fitting skills]] make it easier to fit any ship.
* [[Support skills]] are important aids in getting the most out of your ships.
* [[Support skills]] are important aids in getting the most out of your ships.
* [[The Magic 14]] skills are ''not'' a formal plan and should ''not'' all be trained to V at once (that would be boring), but they are 14 skills which benefit every ship you fly, and players who plan to spend much time in space—that is, almost all players—will find them useful.
* [[The Magic 14]] skills are ''not'' a formal plan and should ''not'' all be trained to V at once (that would be boring), but they are 14 skills which benefit every ship you fly, and players who plan to spend much time in space—that is, almost all players—will find them useful.