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Remove {{Update}}. Fix typo. |
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{{eunispecific}} | {{eunispecific}} | ||
{{related class|Fleets (CORE class)}} | {{related class|Fleets (CORE class)}} | ||
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=== Command === | === Command === | ||
* FC: Fleet Commander | * FC: Fleet Commander | ||
* WC: Wing Commander | * WC: Wing Commander | ||
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=== Movement === | === Movement === | ||
* HOC: Hold On Contact | * HOC: Hold On Contact | ||
* JJJ: Jump Jump Jump | * JJJ: Jump Jump Jump | ||
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=== Identifiers === | === Identifiers === | ||
* POS: Player Owned Structure | * POS: Player Owned Structure | ||
* WT: War Targets | * WT: War Targets | ||
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=== Mechanics === | === Mechanics === | ||
* PVP: Player vs Player | * PVP: Player vs Player | ||
* PVE: Player vs Environment | * PVE: Player vs Environment | ||
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== Pre-fleet checklists == | == Pre-fleet checklists == | ||
Players who are very new to the game can and should do the following UI preparations before a fleet forms: | Players who are very new to the game can and should do the following UI preparations before a fleet forms: | ||
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# '''Final pre-undock checks.''' Your FC might well remember to run through these, but whether or not they do, think "RRAPPIDD": Rigs, Repairs, Ammo, Paste, Pod (clean clone), Insurance, Drones, Drugs. | # '''Final pre-undock checks.''' Your FC might well remember to run through these, but whether or not they do, think "RRAPPIDD": Rigs, Repairs, Ammo, Paste, Pod (clean clone), Insurance, Drones, Drugs. | ||
== | ==Voice Comms== | ||
You must be on [[Discord]] voice comms for fleet operations. The FC does not have time to type everything out in chat so we use voice comms for that. You do not need to have a microphone for some fleet roles, but you must be able to listen. Almost all of out fleet comms are in English. Once you are in a fleet, make sure you are in the correct Discord voice comms channel for the fleet. | |||
You must be on [[Discord]] voice comms for fleet operations | |||
If you have a mic, make sure your push-to-talk button is set up, and is not any button you would use for anything else. | If you have a mic, make sure your push-to-talk button is set up, and is not any button you would use for anything else. | ||
Identify the comms context of your fleet: | |||
* In small gangs (up to 15 pilots give or take) voice chat is often relatively open, and we enter "combat comms" state restricted to vital information only during combat itself. During combat comms, try to speak in the third person, and be precise: "I am being attacked" tells the gang almost nothing, but "An [[Atron]] has tackled Uryence at the Juliet Hotel gate in [[NSC|Papa Charlie Nine]], grid otherwise clear so far" tells the gang quite a lot. You don't have to be this collected if you're new, but it's something to aim for! | |||
* Fleets of any larger size almost always default to combat comms throughout, with line members remaining relatively silent so that the FC, scouts etc can pass vital information. If you're unsure, ask about this in fleet text chat channel. Even in fleets with restricted comms, it is usually fine to talk textually in fleet chat, and we do try to relax comms where we can | |||
== Joining a fleet == | == Joining a fleet == | ||
=== Operational security === | === Operational security === | ||
{{main|Operational Security Policy}} | {{main|Operational Security Policy}} | ||