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m Change heading to sentence case as per MoS. Change unneeded piped link, making use of link-end trick. |
m Added internal links to combat site, probing, exploration |
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Ratting is the hunting and killing of NPC pirates, which can appear in asteroid belts | '''Ratting''' is the hunting and killing of NPC pirates, which can appear in [[Asteroids and ore#Asteroid belts|asteroid belts]], [[Probe scanning#Cosmic anomalies|cosmic anomalies]], [[Probe scanning#Cosmic signatures|cosmic signatures]], and also near to [[Stargates|gates]] in [[System security#Null security|nullsec space]]. Players receive bounty payments for killing rats. A rat's bounty is tied to its ship class, and closely tracks with its expected difficulty. | ||
Since combat sites can be found by probing, ratting shares a small overlap with exploration, and ratters can benefit greatly by having a ship capable of scanning down signatures. | Since [[combat sites]] can be found by [[Probe scanning|probing]], ratting shares a small overlap with [[exploration]], and ratters can benefit greatly by having a ship capable of scanning down signatures. | ||
== Belt ratting == | == Belt ratting == | ||
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==== Capital spawns ==== | ==== Capital spawns ==== | ||
Rarely, a capital ship will spawn. They will be named one of three ways, and carry the following bounties: | Rarely, a capital ship will spawn. Rogue Drones will spawn carriers/supercarriers, while pirates (Blood Raider, Gurista, Serpentis, Angel) will spawn dreadnoughts and titans. Sansha is a slight variation of this: while they spawn dreadnoughts, they spawn supercarriers instead of titans. They will be named one of three ways, and carry the following bounties: | ||
* <Faction> Dreadnought/Carrier - 60,000,000 ISK | * <Faction> Dreadnought/Carrier - 60,000,000 ISK | ||