Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Stabilize Rift: Difference between revisions

From EVE University Wiki
m New image added, minor fix to table & Mission parameters
Type of ships allowed: Added Venture Consortium Issue
 
(6 intermediate revisions by one other user not shown)
Line 6: Line 6:
Destroyer-class vessels equipped with energy neutralizer modules and combat drones are advised. Sleeper reinforcements may attempt to neutralize your capacitor or restore power to the arrays, forcing a prolonged engagement.  
Destroyer-class vessels equipped with energy neutralizer modules and combat drones are advised. Sleeper reinforcements may attempt to neutralize your capacitor or restore power to the arrays, forcing a prolonged engagement.  


This mission demands strict coordination and precise execution. Success will stabilize the rift and will allow free passage for the Triglavian caravan.<gallery>
This mission demands strict coordination and precise execution. Success will stabilize the rift and will allow free passage for the [[Triglavian Collective|Triglavian]] caravan.<gallery>
File:Destabilizing Rift- Triglavian Caravan.png|Stabilize Rift: Incoming Triglavian Caravan
File:Destabilizing Rift- Triglavian Caravan.png|Stabilize Rift: Incoming Triglavian Caravan
File:Stabilize Rift- Destabilizing Array.png|Stabilize Rift: Destabilizing Array
File:Stabilize Rift- Destabilizing Array.png|Stabilize Rift: Destabilizing Array
File:Stabilize Rift- Triglavian Hauler.png|Stabilize Rift: Triglavian Hauler
File:Stabilize Rift- Triglavian Hauler.png|Stabilize Rift: Triglavian Hauler
</gallery>
</gallery>
== Fleet size & composition ==<!--clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits-->
== Fleet size & composition ==<!--clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits-->


Line 21: Line 22:
* T1 Frigate (including Navy and Faction)
* T1 Frigate (including Navy and Faction)
* T1 Destroyer (excluding Navy and Faction)
* T1 Destroyer (excluding Navy and Faction)
* Venture
* Venture, Venture Consortium Issue
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}<gallery>
File:Homefronts_ship_restrictions.png|Homefront ship restrictions example
</gallery>


== Mission parameters ==
== Mission parameters ==
Line 71: Line 75:


== Rewards ==
== Rewards ==
Stabilize Rift: follows the 3-pilot mission ISK payout graph, with an optimal payout per pilot in a fleet of 3 pilots of 11,025,000 ISK. To be eligible for payout, each pilot must be actively involved during the mission.
Stabilize Rift follows the 3-pilot mission ISK payout graph, with an optimal payout per pilot in a fleet of 3 pilots of 11,025,000 ISK. To be eligible for payout, each pilot must be actively involved during the mission.


[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(3-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 11,025,000 ISK at 3 players|center|thumb|500x500px|Homefront Operation: 3 pilot mission ISK payout]]
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(3-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 11,025,000 ISK at 3 players|center|thumb|500x500px|Homefront Operation: 3 pilot mission ISK payout]]