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Raid: Difference between revisions

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Type of ships allowed: Added complete allowed ship list
 
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{{Main|Homefront operation}}{{HomefrontOperationsLinks}}<!-- General introduction without going into a walkthrough style. Something that applies to all regional missions of there are regional differences
{{Main|Homefront operation}}
-->
{{HomefrontOperationsLinks}}
[[File:Raid- Deserters Hideout.jpg|left|thumb|Raid: Deserters Hideout]]
[[File:Raid- Deserters Hideout.jpg|thumb|left|Raid: Deserters Hideout]]
The site features a central structure, an NPC Freighter, and a defending hostile fleet tasked with protecting the area. During the encounter, hostile haulers will periodically spawn in close proximity to the structure and immediately attempt to align and warp out to safety.   
The Raid site features a central structure, a friendly NPC Freighter, and a defending hostile fleet tasked with protecting the area. During the encounter, hostile haulers will periodically spawn in close proximity to the structure and immediately attempt to align and warp out to safety.   


The primary objective is to tackle and destroy at least 3 of these haulers before they can escape, then recover their cargo and successfully deliver it to the freighter located on the field.
The primary objective is to tackle and destroy at least 3 of these haulers before they can escape, then recover their cargo (each with a volume of 3500{{m3}}) and successfully deliver it to the freighter located on the field. All of this must be accomplished within the strict 20-minute time limit, adding pressure to act quickly and efficiently.
 
All of this must be accomplished within the strict 20-minute time limit, adding pressure to act quickly and efficiently.  


Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.
Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.


=== Fleet size & composition ===<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits -->
== Fleet size & composition ==<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits -->
* Optimal fleet size: 5 ships
* Optimal fleet size: 5 ships
* Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi), T1 Hauler
* Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi), T1 Hauler


=== Type of ships allowed ===<!-- Included to have a comprehensive page on the subject -->
== Type of ships allowed ==<!-- Included to have a comprehensive page on the subject -->
 
This homefront operation takes place in a [[deadspace]] pocket with an acceleration gate that has ship restrictions.
This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions.


* Tech 1 frigates, navy and pirate frigates
* Tech 1 frigates, navy and pirate frigates
* Tech 1 destroyers, navy and pirate destroyers
* Tech 1 destroyers, navy and pirate destroyers
* Tech 1 cruisers
* Tech 1 cruisers
* Tech 1 haulers, including [[Squall]]
* Tech 1 haulers, including the [[Squall]]
* [[Venture|Ventures]]
* [[Venture]], [[Venture Consortium Issue]]
* [[Pioneer]], [[Pioneer Consortium Issue]], [[Perseverance]]
 
{{MessageBox|Complete allowed ship list|
* Astero
* Atron
* Bantam
* Breacher
* Burst
* Condor
* Crucifier
* Cruor
* Damavik
* Daredevil
* Dramiel
* Executioner
* Garmur
* Griffin
* Heron
* Imicus
* Incursus
* Inquisitor
* Kestrel
* Magnate
* Maulus
* Merlin
* Metamorphosis
* Navitas
* Probe
* Punisher
* Rifter
* Skybreaker
* Slasher
* Succubus
* Tormentor
* Tristan
* Vigil
* Worm
* Navy Frigate
* Caldari Navy Hookbill
* Crucifier Navy Issue
* Federation Navy Comet
* Griffin Navy Issue
* Heron Navy Issue
* Imicus Navy Issue
* Imperial Navy Slicer
* Magnate Navy Issue
* Maulus Navy Issue
* Probe Fleet Issue
* Republic Fleet Firetail
* Vigil Fleet Issue
* Destroyer
* Algos
* Catalyst
* Coercer
* Corax
* Cormorant
* Dragoon
* Kikimora
* Mamba
* Mekubal
* Sunesis
* Talwar
* Tholos
* Thrasher
* Navy Destroyer
* Catalyst Navy Issue
* Coercer Navy Issue
* Cormorant Navy Issue
* Thrasher Fleet Issue
* Cruiser
* Arbitrator
* Augoror
* Bellicose
* Blackbird
* Caracal
* Celestis
* Exequror
* Maller
* Moa
* Omen
* Osprey
* Rupture
* Scythe
* Stabber
* Thorax
* Vexor
* Mining Frigate
* Venture
* Hauler
* Badger
* Bestower
* Epithal
* Hoarder
* Iteron Mark V
* Kryos
* Mammoth
* Miasmos
* Nereus
* Sigil
* Squall
* Tayra
* Wreathe
* ORE Hauler
* Noctis
* Faction Mining Destroyer
* Perseverance
* Pioneer Consortium Issue
* Faction Mining Frigate
* Venture Consortium Issue
* Mining Destroyer
* Pioneer
|collapsed=yes}}
 
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}<gallery>
File:Homefronts_ship_restrictions.png|Homefront ship restrictions example
</gallery>


=== Mission parameters ===
== Mission parameters ==
* Time-limit: 20 minutes
* Time-limit: 20 minutes
* Freighter cargo status: 0/3 pieces of loot delivered
* Freighter cargo status: 0/3 pieces of loot delivered
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</gallery>
</gallery>


=== Raids in different empires ===
== Raids in different empires ==
There are regional differences in the site’s description, hostile damage types or [[EWAR]] and friendlies.
There are regional differences in the site’s description, hostile damage types or [[EWAR]] and friendlies.
{| class="wikitable sortable"
{{Important note box|WARNING: Ship fittings are region-specific. Each faction has unique resistances and damage types. An improper fit can cost you your ship.}}
!Region
{| class="wikitable"
!Site
|- style="background-color: var(--background-color-warning-subtle);"
!Hostile
! Region
Damage Types
! Site
!EWAR
! Damage types
!Friendlies
! EWAR
!Weakness
! Friendlies
! Enemy Faction
|-
|-
![[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]] Gallente
|[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
|[[Homefront operation#Raid|Raid: Narcotics Lab]]
|Raid: Hall of Sacrifice
|{{Damage to resist|Serpentis}}
|{{Damage to resist|Blood raiders}}
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /
|Obelisk Impound
[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
|{{Damagetype|ex}}
|Holder Providence
|[[Blood Raider Covenant|Blood Raiders]]
|-
|-
![[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
|[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
|[[Homefront operation#Raid|Raid: Black Market]]
|Raid: Black Market
|{{Damage to resist|Guristas}}
|{{Damage to resist|Guristas}}
|[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|Em}}
|Charon Requisition
|Charon Requisition
|[[Guristas Pirates|Guristas]]
|-
|[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]] Gallente
|Raid: Narcotics Lab
|{{Damage to resist|Serpentis}}
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
|{{Damagetype|Em}}
|Obelisk Impound
|[[Serpentis]]
|-
|-
![[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]] Minmatar
|[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]] Minmatar
|[[Homefront operation#Raid|Raid: Deserters Hideout]]
|Raid: Deserters Hideout
|{{Damagetype|th|em}}
|{{Damagetype|th|em}}
|[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|EX}}
|Fenrir Quartermaster
|Fenrir Quartermaster
|-
|[[Ashes of Turnur]]
![[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
|[[Homefront operation#Raid|Raid: Hall of Sacrifice]]
|{{Damage to resist|Blood raiders}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /
[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
|Holder Providence
|}
|}


=== Hostiles ===
== Hostiles ==
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Atgeir'', ''Blood'', ''Smuggler'' or ''Guard'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Atgeir'', ''Blood'', ''Smuggler'' or ''Guard'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
{| class="wikitable"
 
! colspan="3" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]][[Homefront operation#Dread Assault|Raid: Deserters Hideout]]
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
! rowspan="8" |
{| class="wikitable sortable"
! colspan="3" |[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]][[Homefront operation#Dread Assault|Raid: Black Market]]
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]]Raid: Hall of Sacrifice Temple
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
| Damning || [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption || {{Damagetype|ex}}
|-
| Sanguinary || [[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts || {{Damagetype|ex}}
|-
| Shepherd || Logi || {{Damagetype|ex}}
|-
| Venerated || DPS || {{Damagetype|ex}}
|-
| Offertory || Hauler || {{Damagetype|ex}}
|-
| Blood || Drone Aggro || {{Damagetype|ex}}
|}
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]]Raid: Black Market
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
| Smuggler || Drone Aggro || {{Damagetype|Em}}
|-
|-
|Prefix
| Blindsider || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|Em}}
|'''Info'''
|'''Weakness'''
|Prefix
|'''Info'''
|'''Weakness'''
|-
|-
|Atgeir
| Brutal || DPS || {{Damagetype|Em}}
|Drone Aggro
| rowspan="6" |{{Damagetype|ex}}
|Smuggler
|Drone Aggro
| rowspan="6" |{{Damagetype|Em}}
|-
|-
|Blight
| Grim || DPS || {{Damagetype|Em}}
|[[File:Icon_target_max.png|16x16px]] ECM
|Blindsider
|[[File:Icon_target_max.png|16x16px]] ECM
|-
|-
|Skald
| Sawbones || Logi || {{Damagetype|Em}}
|Logi
|Brutal
|DPS
|-
|-
|Ulfhednar
| Badger || Hauler || {{Damagetype|Em}}
|DPS
|}
|Grim
</div>
|DPS
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Raid: Narcotics Lab
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
|-
|Vandal
| Bulwark || Logi || {{Damagetype|Em}}
|DPS
|Sawbones
|Logi
|-
|-
|Plunder
| Stalker || [[File:Icon_remote_sensor_dampening.png|16x16px]] Damps || {{Damagetype|Em}}
|Hauler
|Badger
|Hauler
|-
|-
| colspan="7" |
| Sentinel || DPS || {{Damagetype|Em}}
|-
|-
| colspan="3" |[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]][[Homefront operation#Dread Assault|Raid: Narcotics Lab]]
| Guard || Drone Aggro || {{Damagetype|Em}}
| rowspan="8" |
| colspan="3" |[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]][[Homefront operation#Dread Assault|Raid: Hall of Sacrifice]][[Homefront operation#Dread Assault|Temple]]
|-
|-
|Prefix
| Tycoon || DPS || {{Damagetype|Em}}
|'''Info'''
|'''Weakness'''
|Prefix
|'''Info'''
|'''Weakness'''
|-
|-
|Bulwark
| Nereus || Hauler || {{Damagetype|Em}}
|Logi
|}
| rowspan="6" |{{Damagetype|Em}}
{| class="wikitable sortable"
|Damning
|- style="background-color: var(--background-color-warning-subtle);"
|[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
! colspan="3" | [[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Raid: Deserters Hideout
| rowspan="6" |{{Damagetype|ex}}
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
|-
|Stalker
| Atgeir || Drone Aggro || {{Damagetype|ex}}
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
|-
|Sanguinary
| Blight || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|ex}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|-
|-
|Sentinel
| Skald || Logi || {{Damagetype|ex}}
|DPS
|Shepherd
|Logi
|-
|-
|Guard
| Ulfhednar || DPS || {{Damagetype|ex}}
|Drone Aggro
|Venerated
|DPS
|-
|-
|Tycoon
| Vandal || DPS || {{Damagetype|ex}}
|DPS
|Offertory
|Hauler
|-
|-
|Nereus
| Plunder || Hauler || {{Damagetype|ex}}
|Hauler
|Blood
|Drone Aggro
|}
|}
</div>


=== Finding sites ===
== Interaction & standings ==
Standing is lost when killing the pirate haulers in Raid operations in Amarr ([[Blood Raider Covenant|Blood Raiders]]), Caldari ([[Guristas Pirates|Guristas]]), and Gallente ([[Serpentis]]) space. However, in Minmatar space, engaging the [[Ashes of Turnur]], a criminal Minmatar faction, does not result in any standing gains or losses.
 
== Finding sites ==
'''Homefront operations''' are [[Cosmic Anomalies]] located in empire owned [[High Security]] systems, mostly focused around [[trade hubs]] or [[career agent]] systems.
'''Homefront operations''' are [[Cosmic Anomalies]] located in empire owned [[High Security]] systems, mostly focused around [[trade hubs]] or [[career agent]] systems.


* Opportunities window >  Homefront Operations tab: will render a list of the available homefronts within a limited range.
* Opportunities window >  Homefront Operations tab: will render a list of the available homefronts within a limited range.
* Agency window > Homefront Operations tab: will give you a more detailed filtering ability that allows you to search any region.  
* Agency window > Homefront Operations tab: will give you a more detailed filtering ability that allows you to search any region.
* Probe Scanner  > Displays all available anomalies in the system, including their distance in AU, with options to warp or align to them.
<gallery>
<gallery>
File:Opportunities Window.jpg|Opportunities > Homefront Operations
File:Opportunities Window.jpg|Opportunities > Homefront Operations
File:Agency Window Homefronts.jpg|Agency > Homefront Operations
File:Agency Window Homefronts.jpg|Agency > Homefront Operations
File:Probe Scanner- Homefront Anomalies.png|Probe Scanner > Homefront Anomalies
</gallery>
</gallery>


=== Rewards ===
== Rewards ==
Rewards for Raid sites come in the form of ISK payouts on site completion. Payout amount follows the standard 5-pilot Homefront Operation payout structure, giving the maximum payout per pilot of 15,486,410 ISK with a fleet of 5.  
Rewards for Raid sites come in the form of ISK payouts on site completion. Payout amount follows the standard 5-pilot Homefront Operation payout structure, giving the maximum payout per pilot of 15,486,410 ISK with a fleet of 5.  


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Any pilots in the site who did not contribute will not get paid and will not count in the calculation for the rest of the fleet. For example, in a fleet of 5 if one pilot does not contribute, the remaining 4 pilots would be paid 11,614,810 ISK instead of 15,486,410 ISK.
Any pilots in the site who did not contribute will not get paid and will not count in the calculation for the rest of the fleet. For example, in a fleet of 5 if one pilot does not contribute, the remaining 4 pilots would be paid 11,614,810 ISK instead of 15,486,410 ISK.
 
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|center|thumb|500x500px|Homefront Operation: 5 pilot mission ISK payout]]
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|500x500px]]


== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Raid- Deserters Hideout.jpg|Raid: Deserters Hideout
File:Raid- Deserters Hideout.jpg|Raid: Deserters Hideout - Scenic
File:How to Raid Deserters Hideout.png|How To Raid: Deserters Hideout
File:Raid- Black Market Structure.jpg|Raid: Black Market - Site Overview
File:Raid Fleet Warping.jpg|Raid Fleet Warping
File:Raid- Narcotics Lab - Nereus Mule.jpg|Raid: Narcotics Lab - Nereus Mule
File:Raid- Black Market Structure.jpg|Raid: Black Market
File:Raid- Narcotics Lab - Site Overview.jpg|Raid: Narcotics Lab - Site Overview
File:Raid Fleet Warping.jpg|Raid: Deserters Hideout - Fleet warp
File:How to Raid Deserters Hideout.png|Raid: Deserters Hideout - Strategy
</gallery>
</gallery>
[[Category:Homefront Operations]]
[[Category:Homefront Operations]]