Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Odysseus: Difference between revisions

From EVE University Wiki
Proton One (talk | contribs)
Adding Fleet Hangar and Ship Maintenance Bay
DrBreak (talk | contribs)
Add effects from ESI. Hopefully the locations are correct. ESI doesn't contain the strength of the effects, so that'll have to be collected manually
 
(2 intermediate revisions by 2 users not shown)
Line 31: Line 31:


| cargohold= 750 m³
| cargohold= 750 m³
| extraholdtype= Expedition Hold
| extraholdtype= Expedition
| extrahold= 50,000{{m3}}
| extrahold= 50,000{{m3}}
| extrahold2type= Fleet Hangar
| extrahold2type= Fleet Hangar
Line 70: Line 70:
•&nbsp;Cloak reactivation delay reduced to 15 seconds<br>
•&nbsp;Cloak reactivation delay reduced to 15 seconds<br>
•&nbsp;Can fit Zero-Point Mass Entangler<br>
•&nbsp;Can fit Zero-Point Mass Entangler<br>
•&nbsp;This ship can recieve bonus effects depending on the environment.
•&nbsp;This ship can receive bonus effects depending on the environment.


| structurehp= 6,500 HP
| structurehp= 6,500 HP
Line 128: Line 128:
| highlights3=  
| highlights3=  
| highlights4=  
| highlights4=  
| rigs_calibration= 350
}}</onlyinclude>
}}</onlyinclude>
  <!-- Template marker : DON'T EDIT LINE -->
  <!-- Template marker : DON'T EDIT LINE -->
Line 144: Line 142:
* Bonuses to drone hitpoints and damage.
* Bonuses to drone hitpoints and damage.
* Bonuses to probe strength and virus strength of analyzer modules.
* Bonuses to probe strength and virus strength of analyzer modules.
* Uniquely, it can fit the Zero-Point Mass Entangler module, which can allow it to greatly reduce the mass, which allows it to travel through frigate sized [[wormholes]] and manipulate the amount of mass being passed through wormholes it uses.


Additionally, it has some unique features for a battlecruiser-sized hull which separate it from regular [[Battlecruisers#Tech 2 Battlecruisers: Command Ships|command ships]]:
Additionally, it has some unique features for a battlecruiser-sized hull which separate it from regular [[Battlecruisers#Tech 2 Battlecruisers: Command Ships|command ships]]:


* It has a Drone Capacity of 600{{m3}}, the largest drone bay of all subcapital ships.
* It has a Ship Maintenance Bay of 75,000{{m3}}, allowing it to hold up to a destroyer or multiple frigates depending on the size.
* It has a Ship Maintenance Bay of 75,000{{m3}}, allowing it to hold up to a destroyer or multiple frigates depending on the size.
* It has a small Fleet Hangar of 1,000{{m3}} allowing easy loot swapping and sharing between fleet members.  
* It has a small Fleet Hangar of 1,000{{m3}} allowing easy loot swapping and sharing between fleet members.  
* It has a large Expedition Hold of 50,000{{m3}}, allowing it to store loot from Cosmic Signatures. Notably it has been mentioned that it can store Gas, Salvage, Datacores and Cap Booster charges.  
* It has a large Expedition Hold of 50,000{{m3}}, allowing it to store loot from Cosmic Signatures. Notably it has been mentioned that it can store Gas, Salvage, Datacores and Cap Booster charges.  
* Additionally, it has a unique bonus which allows it to get an unique buff effect based on environmental effects. Most of these are currently (16 November 2025) unknown, although CCP showcased an example in the In Focus stream of an Odysseus getting a bonus to salvage cycling time in the system of M2-XFE.  
* Additionally, it has a unique bonus which allows it to get an unique buff effect based on environmental effects. Most of these are currently (16 November 2025) unknown, although CCP showcased an example in the In Focus stream of an Odysseus getting a bonus to salvage cycling time in the system of M2-XFE.  
* Uniquely, it can fit the Zero-Point Mass Entangler module, which can allow it to greatly reduce the mass, which allows it to travel through frigate sized [[wormholes]] and manipulate the amount of mass being passed through wormholes it uses.


== Skills ==
== Skills ==
Line 160: Line 159:
* {{Sk|Astrometrics|IV}}: Not necessary for Ghost Sites, but if you're running exploration in null/w-space, some signatures can be a pain to scan down with low skills. It's also recommended to get at least Level III in the Astrometric Support skills: {{Sk|Astrometric Acquisition}}, {{Sk|Astrometric Pinpointing}} and {{Sk|Astrometric Rangefinding}}.
* {{Sk|Astrometrics|IV}}: Not necessary for Ghost Sites, but if you're running exploration in null/w-space, some signatures can be a pain to scan down with low skills. It's also recommended to get at least Level III in the Astrometric Support skills: {{Sk|Astrometric Acquisition}}, {{Sk|Astrometric Pinpointing}} and {{Sk|Astrometric Rangefinding}}.
* {{Sk|Hacking|III/IV}}: The more Virus Coherence you have to play with in breaking open cans, the better. In Ghost Sites it can make the difference between getting away with loot or getting AOE damage in the face.
* {{Sk|Hacking|III/IV}}: The more Virus Coherence you have to play with in breaking open cans, the better. In Ghost Sites it can make the difference between getting away with loot or getting AOE damage in the face.
== System effects ==
{| class="wikitable"
! Location !! Bonus effect !! Cause
|-
|[[Thera]] ({{ColorSecurityRating|{{SystemToSecurity|Thera}}}})||[[Warp#Warp Speed|Warp Speed]]||Thera
|-
|Turnur ({{ColorSecurityRating|{{SystemToSecurity|Turnur}}}})||Module [[Overheating|Heat]] Damage Reduction||Turnur Aftermath
|-
|[[Zarzakh]] ({{ColorSecurityRating|{{SystemToSecurity|Zarzakh}}}})||Hull Hitpoint Bonus||Zarzakh Gravity Hazard
|-
|Gererique ({{ColorSecurityRating|{{SystemToSecurity|Gererique}}}})||Web Resistance||Trace Cosmos
|-
|New Eden ({{ColorSecurityRating|{{SystemToSecurity|New Eden}}}})||Max Velocity||Eve Gate
|-
|6QBH-S ({{ColorSecurityRating|{{SystemToSecurity|6QBH-S}}}})||Warp Speed||Pool of Radiance
|-
|Saisio  ({{ColorSecurityRating|{{SystemToSecurity|Saisio}}}})||Probe Scan Strength||Katia Sae Memorial
|-
|D-B7YK ({{ColorSecurityRating|{{SystemToSecurity|D-B7YK}}}})||Warp Speed||Cord of the Elements
|-
|Atioth ({{ColorSecurityRating|{{SystemToSecurity|Atioth}}}})||Salvager Module Duration||Battle of Vak'Atioth
|-
|M2-XFE ({{ColorSecurityRating|{{SystemToSecurity|M2-XFE}}}})||Salvager Module Duration||M2-XFE Massacre
|-
|B-R5RB ({{ColorSecurityRating|{{SystemToSecurity|B-R5RB}}}})||Salvager Module Duration||Titanomachy
|-
|Ennur ({{ColorSecurityRating|{{SystemToSecurity|Ennur}}}})||Salvager Module Duration||Golgothan Fields
|-
|Tunudan ({{ColorSecurityRating|{{SystemToSecurity|Tunudan}}}})||Salvager Module Duration||Birthday Bash
|-
|C-J6MT ({{ColorSecurityRating|{{SystemToSecurity|C-J6MT}}}})||Salvager Module Duration||Siege of C-J6MT
|-
|Mozzidit ({{ColorSecurityRating|{{SystemToSecurity|Mozzidit}}}})||Warp Speed||EVE Travel Agency
|-
|Manarq ({{ColorSecurityRating|{{SystemToSecurity|Manarq}}}})||Shield and Armor Hitpoints||Alliance Tournament Monument
|-
|Molea ({{ColorSecurityRating|{{SystemToSecurity|Molea}}}})||Command Burst Duration||Molea Cemetary
|-
|Eram ({{ColorSecurityRating|{{SystemToSecurity|Eram}}}})||Probe Scan Strength||Site One
|-
|Drifter Wormholes||Maximum Velocity||Drifter Wormhole
|-
|[[Pochven]]||Probe Scan Strength||Final Liminality
|-
|[[Metaliminal_Storms#Gamma_Ray|Metaliminal Gamma Storms]]||Energy Warfare Resistance||Metaliminal Gamma Storm
|-
|[[Metaliminal_Storms#Plasma|Metaliminal Plasma Storms]]||Module Heat Damage Reduction||Metaliminal Plasma Storm
|-
|[[Metaliminal_Storms#Exotic|Metaliminal Exotic Storms]]||Scan Resolution||Metaliminal Exotic Storm
|-
|[[Metaliminal_Storms#Electric|Metaliminal Electric Storms]]||Capacitor Amount||Metaliminal Electric Storm
|-
|[[Sovereignty|Sovereign systems]] with a Gamma Stability Generator||Energy Warfare Resistance||Gamma Stability Generator
|-
|Sovereign systems with a Plasma Stability Generator||Module Heat Reduction||Plasma Stability Generator
|-
|Sovereign systems with a Exotic Stability Generator||Scan Resolution||Exotic Stability Generator
|-
|Sovereign systems with a Electric Stability Generator||Capacitor Capacity||Electric Stability Generator
|-
|[[Wormholes]] with a [[Wormhole space#Black Hole|Black Hole]]||Web Resistance||Black Hole
|-
|Wormholes with a [[Wormhole space#Red Giant|Red Giant]]||Module Heat Damage Reduction||Red Giant
|-
|Wormholes with a [[Wormhole space#Wolf Rayet|Wolf Rayet]]||Medium Energy Turret Tracking||Wolf Rayet
|-
|Wormholes with a [[Wormhole space#Pulsar|Pulsar]]||Energy Warfare Resistance||Pulsar
|-
|Wormholes with a [[Wormhole space#Cataclysmic Variable|Cataclysmic Variable]]||Capacitor Capacity||Cataclysmic Variable
|-
|Wormholes with a [[Wormhole space#Magnetar|Magnetar]]||Sensor Dampener and Weapon Disruptor resistance||Magnetar
|}


== Tactics ==
== Tactics ==
Line 180: Line 252:
[[Category:Pirate Faction Ships]]
[[Category:Pirate Faction Ships]]
[[Category:Pirate Faction Battlecruisers]]
[[Category:Pirate Faction Battlecruisers]]
[[Category:Pirate Faction Expedition Command Ships]]