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Raidon Setala: Difference between revisions

From EVE University Wiki
m Add objective.
m Used a standard for naming courier missions.
 
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Mission in the same system. Consists of three pockets. Last pocket has the Radio Telescope in it which can be looted without destroying it.
Mission in the same system. Consists of three pockets. Last pocket has the Radio Telescope in it which can be looted without destroying it, but you have to kill all rats.
 
Make sure to fit a Microwarpdrive (MWD) before starting this mission. Acceleration gate in the first pocket is 145km away from your warp-in point. Acceleration gate in the second pocket is 195km away from your warp-in point. Your mission objective in the third pocket is 67km away from the warp-in point. The pockets are DED space, meaning that you can not warp within it to get to acceleration gates.


Update 29/06/2023 - the Surveillance Telescope could <em>not</em> be opened without clearing the rats
Update 29/06/2023 - the Surveillance Telescope could <em>not</em> be opened without clearing the rats
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I believe that the scanner data, along with the expensive computer systems we had installed in the surveillance telescopes, is in the possession of the Guristas Pirates or other bandit elements within Okkelen. I want you to personally organize a search for the missing scanner data chips. Scourge the asteroid belts in Okkelen, the pirates responsible for stealing the data may be located anywhere within the constellation. If you miraculously find the computer chips, then return to me and I will reward you generously.
I believe that the scanner data, along with the expensive computer systems we had installed in the surveillance telescopes, is in the possession of the Guristas Pirates or other bandit elements within Okkelen. I want you to personally organize a search for the missing scanner data chips. Scourge the asteroid belts in Okkelen, the pirates responsible for stealing the data may be located anywhere within the constellation. If you miraculously find the computer chips, then return to me and I will reward you generously.
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Bring the agent a Scanner Data II. Scanner Data II is dropped by belt rats in the constellation or can be brought via contracts.
Bring the agent a Scanner Data II. Scanner Data II is dropped by [[belt rat]]s in the constellation or can be brought via contracts.


== The Caldari Migrants – Reconnaissance Point 3 (3 of 5) ==
== The Caldari Migrants – Reconnaissance Point 3 (3 of 5) ==
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|Now that we have two of the surveillance scanner data chips, there's just one more to go. I expect you'll be able to find it in much the same way as the second data chip. Search the asteroid belts in Okkelen for pirate elements, eventually you might stumble upon the computer chip. If you do, I'll pay a great deal of ISK for it.
|Now that we have two of the surveillance scanner data chips, there's just one more to go. I expect you'll be able to find it in much the same way as the second data chip. Search the asteroid belts in Okkelen for pirate elements, eventually you might stumble upon the computer chip. If you do, I'll pay a great deal of ISK for it.
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Bring the agent a Scanner Data III. Scanner Data III is dropped by belt rats in the constellation or can be brought via contracts.
Bring the agent a Scanner Data III. Scanner Data III is dropped by [[belt rat]]s in the constellation or can be brought via contracts.


== The Caldari Migrants - Quao (4 of 5) ==
== The Caldari Migrants - Quao (4 of 5) ==
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{{Missiondetails
{{Missiondetails
|Level= 2
|Level= 2
|Type= Encounter?
|Type= Courier
|Objective=  
|Objective=Transport 1x Quao Kale (1m3) to destination station.
|Faction1=
|Rewards=3% utility implant + random medium COSMOS BPC
|DamageToDeal1=
|Extra=Destination system can be in Silen, with default route leading through lowsec. Highsec path is available and is about 13 jumps.
|DamageToResist1=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=  
|StandingLoss=
|Extra=  
}}
}}
{{MissionBriefing
{{MissionBriefing
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Declining a mission from a particular agent more than once every 4 hours may result in a loss of standing with that agent, except in the case of special missions that clearly state otherwise in their description.
Declining a mission from a particular agent more than once every 4 hours may result in a loss of standing with that agent, except in the case of special missions that clearly state otherwise in their description.
}}
}}
Bring Quao Kale to a station a few jumps away.
[[Category:COSMOS agents]][[Category:COSMOS missions]]
[[Category:COSMOS agents]][[Category:COSMOS missions]]