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Combat site: Difference between revisions

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Replace <small> in individual cells with font-size for the whole table. Remove fixed width.
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!
!
| [[Angel Den]]
| [[Angel Den]]
| [Angel's Red Light District|5/10]]
| [[Angel's Red Light District|5/10]]
| [[Blood Den]]
| [[Blood Den]]
| [[Blood_Raider Psychotropics Depot|5/10]]
| [[Blood_Raider Psychotropics Depot|5/10]]
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| [[Serpentis Port]]
| [[Serpentis Port]]
| [[Serpentis Paramilitary Complex|7/10]]
| [[Serpentis Paramilitary Complex|7/10]]
| [[Drone Herd
| [[Drone Herd]]
| [[Outgrowth Rogue Drone Hive (5/10)|5/10]]
| [[Outgrowth Rogue Drone Hive (5/10)|5/10]] [[Drone Infested Starbase|Infested Starbase]]


|- style="border-top: solid 2px grey;"
|- style="border-top: solid 2px grey;"
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| [[Blood Hub]]
| [[Blood Hub]]
| [[Blood Raider Prison Camp|8/10]]
| [[Blood Raider Prison Camp|8/10]]
| [[Guristas Hub
| [[Guristas Hub]]
| [[Pith's Penal Complex|8/10]]
| [[Pith's Penal Complex|8/10]]
| [[Sansha Hub]]
| [[Sansha Hub]]
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!
!
! color: red;"| ✔
! color: red;"| ✔
| [[Angel Sanctum
| [[Angel Sanctum]]
| N/A
| N/A
| [[Blood Sanctum]]
| [[Blood Sanctum]]
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| ?
| ?
| [[Serpentis Forsaken Sanctum]]
| [[Serpentis Forsaken Sanctum]]
| [[Serpentis Fleet Shipyard|10/10
| [[Serpentis Fleet Shipyard|10/10]]
| [[Teeming Drone Horde]]
| [[Teeming Drone Horde]]
| ?
| ?
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'''DED complexes''' are a type of [[cosmic signature]] that has been rated on a difficulty scale of 1/10 to 10/10 by CONCORD's [[CONCORD#Divisions|Directive Enforcement Department]]. Lower rated sites contain weaker enemies, and limited ship class access. DED rated complexes are found using Core Scanner Probes, or are received as an escalation from a combat anomaly. There are no 9/10-rated DED complexes, however some consider the {{co|#9EF37C|<Faction>}} Fleet Staging Point to be their equivalent.
'''DED complexes''' are a type of [[cosmic signature]] that has been rated on a difficulty scale of 1/10 to 10/10 by CONCORD's [[CONCORD#Divisions|Directive Enforcement Department]]. Lower rated sites contain weaker enemies, and limited ship class access. DED rated complexes are found using Core Scanner Probes, or are received as an escalation from a combat anomaly. There are no 9/10-rated DED complexes, however some consider the {{co|#9EF37C|<Faction>}} Fleet Staging Point to be their equivalent.


The structure of a DED rated complex is very similar an Unrated Complex, and usually involve gated [[deadspace]] pockets with multiple groups of enemies.  
The structure of a DED rated complex is very similar to an Unrated Complex, and usually involve gated [[deadspace]] pockets with multiple groups of enemies.  


Unlike other combat sites, DED rated complexes do not have additional enemy spawns; all enemies begin on-grid in each pocket. Many DED rated complexes also contain locked gates that may be unlocked by a certain trigger. This makes blitzing possible, as not all enemies need to be cleared to proceed. The sites also always contain one or more overseer structures or overseer ships that can drop [[Faction_modules#Deadspace|deadspace modules]], a pirate ship BPC or very rarely a faction module. The overseer that drops deadspace modules will always drop 0-5 modules. Each possible deadspace module has same chance to drop and no more than one module of same type can drop at once. Some DED complexes contain additional targets that have a very low probability to drop a Faction module. Additionally overseers always drop [[Overseer's Personal Effects]] that can be sold to NPC buy orders to earn ISK.
Unlike other combat sites, DED rated complexes do not have additional enemy spawns; all enemies begin on-grid in each pocket. Many DED rated complexes also contain locked gates that may be unlocked by a certain trigger. This makes blitzing possible, as not all enemies need to be cleared to proceed. The sites also always contain one or more overseer structures or overseer ships that can drop [[Faction_modules#Deadspace|deadspace modules]], a pirate ship BPC or very rarely a faction module. The overseer that drops deadspace modules will always drop 0-5 modules. Each possible deadspace module has same chance to drop and no more than one module of same type can drop at once. Some DED complexes contain additional targets that have a very low probability to drop a Faction module. Additionally overseers always drop [[Overseer's Personal Effects]] that can be sold to NPC buy orders to earn ISK.
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!rowspan="8" | [[Angel Cartel]]
!rowspan="8" | [[Angel Cartel]]
|[[ Angel Chemical Lab ]]
|[[ Angel Chemical Lab ]]
|Heimatar
|Heimatar, Molden Heath
|-
|-
|[[ Angel Gas Processing Site ]]
|[[ Angel Gas Processing Site ]]