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Disorder is also contagious, and a good Fleet Commander will work hard to keep control of his/her fleet. Particularly when a fleet is doing well, players may become excited and offer up many ideas - and it is vital that these ideas be put into gang chat, where they may be safely used or ignored. If voice communications are saturated with ideas, it causes a variety of problems: | Disorder is also contagious, and a good Fleet Commander will work hard to keep control of his/her fleet. Particularly when a fleet is doing well, players may become excited and offer up many ideas - and it is vital that these ideas be put into gang chat, where they may be safely used or ignored. If voice communications are saturated with ideas, it causes a variety of problems: | ||
* Lack of clarity on the "real" plan | |||
* Encourages other people to flood comms with comments too (which can lead to all sorts of problems; missed warnings, frustration, etc) | |||
* Apparent failure of control on the part of the FC | |||
* Serves as a distraction from what should be going on | |||
It may very well be that some ideas are good ones, and that some folks offering ideas on voice chat are not intentionally challenging your authority (in fact, most people are excited and want to help you) but it is important that you politely remind folks of Combat Communications, and direct them to the gang chat. By hearing only one or two voices in a stressful combat situation, this serves to reassure pilots - they know there is central control. | It may very well be that some ideas are good ones, and that some folks offering ideas on voice chat are not intentionally challenging your authority (in fact, most people are excited and want to help you) but it is important that you politely remind folks of Combat Communications, and direct them to the gang chat. By hearing only one or two voices in a stressful combat situation, this serves to reassure pilots - they know there is central control. | ||