Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

EVE Fitting Tool: Difference between revisions

From EVE University Wiki
No edit summary
No edit summary
Line 23: Line 23:




On this screen, you will need to input your character's API key which can be obtained here: [http://www.eveonline.com/API http://www.eveonline.com/api]. When you have input the information, click 'Connect' which will pop up another window to select the character information you wish to import from your account. You can also click the option to save that character selection which will allow you to use the 'Quick import' button to update your character in the future.
On this screen, you will need to input your character's API key which can be obtained here: [http://www.eveonline.com/API http://www.eveonline.com/api]. When you have input the information, click 'Connect' which will pop up another window allowing you to select the character information you want to import. You can also click the option to save that character selection which will allow you to use the 'Quick import' button to update your character in the future.




Line 35: Line 35:




One other useful thing to know is that you can modify your character's skill levels manually. This is very helpful if you want to compare your ship stats with your current skill level versus any future changes.  
One other useful thing to know is that you can modify your character's skill levels manually. This is very helpful if you want to compare ship stats with your current skill level versus any anticipated training.  




Line 65: Line 65:




From here, you will want to familiarize yourself with the display. You can select the character you want to work with in the drop down box at the top. Mousing over the various icons in each section will display specific information. For example, mousing over the question mark will display the ships information and bonuses.
From here, you will want to familiarize yourself with the display. You can select the character you want to work with in the drop down box at the top. Mousing over the various icons in each section will display specific information. For example, mousing over the question mark in the top left will display the ships information and bonuses.




Line 87: Line 87:




You can also search for specific types by typing the name in the search window at the top. In certain categories you can also show faction or other specific modules by clicking the buttons at the bottom of the window.
You may also search for specific types by typing the name in the search window at the top. In certain categories you can show faction or other specific modules by clicking the buttons at the bottom of the window.




Line 93: Line 93:




To load a module, click and drag the module into the appropriate slot on the ship window. When a module is loaded you will notice that it will change various stats on the right side of the ship window. You can also change the status of the module by clicking the icon to the left of the module itself.
To load a module, click and drag the module into the appropriate slot on the ship window. When a module is loaded you will notice that it will change various stats on the right side of the ship window. You can overload or place a module offline by clicking the icon to the left of the module itself.




Line 105: Line 105:




Clicking 'Show Module Info' will pop up a window that will display the various stats and requirements to fit the module.
Clicking 'Show Module Info' will pop up a window displaying the various stats and requirements to fit the module.




Line 111: Line 111:




You will also notice that it gives the price for the module itself. As you load a module onto the ship, it will automatically pull the average price information from the EVE-Central database if you are on an active internet connection. As you fit more and more modules, the ship window will calculate the estimated total cost for that fitting in the bottom right. Keep in mind that not all modules have price data loaded on the EVE-Central site and it may not be completely accurate depending on the region you are in.
You will notice that it gives the price for the module itself. As you load a module onto the ship, it will automatically pull the average price information from the EVE-Central database if you are on an active internet connection. As you fit more and more modules, the ship window will calculate the estimated total cost for that fitting in the bottom right. Keep in mind that not all modules have price data loaded on the EVE-Central site and it may not be completely accurate depending on the region you are in.


Some ships also have the ability to carry drones. If you wish to add those to the fitting, click the 'Drones' button at the bottom right of the ship window. From here you simply click and drag the drones you wish to fit. To put them online, click the check box.
Some ships have the ability to carry drones. If you wish to add those to the fitting, click the 'Drones' button at the bottom right of the ship window. From here you simply click and drag the drones you wish to fit. To put them online, click the check box.




Line 133: Line 133:
Unfortunately, it will not suggest any skills or modules to make up for the difference so it will be up to you to determine any additional skill training you need or modules to switch out.
Unfortunately, it will not suggest any skills or modules to make up for the difference so it will be up to you to determine any additional skill training you need or modules to switch out.


Once you have finished creating a fitting, you have a couple of options. If you wish to work with the same ship, you can click the arrow down icon next to the 'Current Setup' drop down menu to manage the setups. It also features options to export the setup to various formats. If you are finished working with that ship type, click the X in the top right of the ship window to close it and save your setup. You have successfully created your first setup!
Once you have finished creating a fitting, you have a couple of options. If you wish to work with the same ship, you can click the arrow down icon next to the 'Current Setup' drop down menu to manage the setups.  


===Other Useful Tips===
 
[[File:Eftstep3i.JPG]]
 
 
It also features options to export the setup to various formats. If you are finished working with that ship type, click the X in the top right of the ship window to close it and save your setup.
 
 
That's all there is to it! EFT when used properly is a very useful tool to create your own ship setups and help you further develop your character in game. As EFT is updated, this page will be updated to reflect those changes. Feel free to add your own useful tips and tricks as needed below.
 
Fly safe! o/
 
 
 
==Other Useful Tips==


EFT offers the option to import saved ship setups that you may find online or pull from EVEMon. To do so, open the 'File' menu and click 'Import fit from XML...'.  
EFT offers the option to import saved ship setups that you may find online or pull from EVEMon. To do so, open the 'File' menu and click 'Import fit from XML...'.  
Line 161: Line 174:
----
----


Hopefully, by now you should have a good understanding of EFT and how it can benefit you. It is a very useful tool to create your own ship setups and help you further develop your character in game. As EFT is updated this page, will be updated to reflect those changes. Feel free to add your own useful tips and tricks as needed.
Fly safe! o/
----