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Player-owned starbases: Difference between revisions

From EVE University Wiki
Null Sec: reworked some parts for clarity.
Line 72: Line 72:
*** Multiple sizes of guns, usually medium and large guns (medium is battleship size, large is capital size)
*** Multiple sizes of guns, usually medium and large guns (medium is battleship size, large is capital size)
** Usually as many guns as possible are onlined, with multiple backups for each type.  Nothing is more irritating to an enemy attacker than to take down one gun, only to have another one onlined again 2 minutes later.
** Usually as many guns as possible are onlined, with multiple backups for each type.  Nothing is more irritating to an enemy attacker than to take down one gun, only to have another one onlined again 2 minutes later.
** DeathStar POSes include very little of anything but defensive measures.  Shield hardeners can be included, as well as limited amounts of ECM.
** DeathStar POSes include very little of anything but active measures.  Shield hardeners can be included, as well as limited amounts of ECM.
 
 
* Super-hardened POS
** Very high resists, with lots of ECM and only a few guns.
** The concept is that it will take forever for a subcapital fleet to kill it.  They'll get bored and go shoot someone else, or your fleet will respond to the attack before they RF the POS.
** Reasonably effective on automatic.
** Most useful against subcapital fleets.  Lower-class wormholes and high-sec space are where you'll see this design most commonly.
 
 
* EWAR POS
* EWAR POS
** (Not clear on an official name)
** (Not clear on an official name)