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Stealth Bombers: Difference between revisions

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Pinkknife (talk | contribs)
Pinkknife (talk | contribs)
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=== Basic Fleet Tactics ===
=== Basic Fleet Tactics ===
*Make sure your SC and FC know they have a/some bombers. Do this '''before the fleet undocks'''. Check that they're happy to have bombers along, and find out if they want to use you in a specific way.
*Make sure your SC and FC know they have a/some bombers. Do this '''before the fleet undocks'''. Check that they're happy to have bombers along, and find out if they want to use you in a specific way.
*Do your best to travel just behind the fleet (sort of a -1 or -0.5).  Showing up after the battle is in full swing for a surgical strike is where bombers really shine.
*Do your best to travel just behind/in-front of the fleet (sort of a -1 or -0.5).  Showing up after the battle is in full swing for a surgical strike is where bombers really shine. Your goal isn't to be the first thing they see, but the last.
*After landing at the battle grid, double click in space in a direction perpendicular to the direction you approached from before realigning.  This will keep fleetmates who show up a few moments after you from decloaking you if they come in on the same line.
*After landing at the battle grid, double click in space in a direction perpendicular to the direction you approached from before realigning.  This will keep fleetmates who show up a few moments after you from decloaking you if they come in on the same line.
*Be on the field as close to the beginning of the battle as possible, in comfortable range (around 40-50km) and aligned to a celestial. Decloak after the battle starts and targets are otherwise occupied. Attack whatever ship your FC calls primary. '''Only decloak if you are ready to lock and attack immediately.'''
*Be on the field as close to the beginning of the battle as possible, in comfortable range (around 40-50km) and aligned to a celestial. Decloak after the battle starts and targets are otherwise occupied. Attack whatever ship your FC calls primary. '''Only decloak if you are ready to lock and attack immediately.'''
*Once you get a lock, activate all of your modules and wait for impact.
*Once you get a lock, activate all of your modules and wait for impact.
*You cannot recloak immediately; I normally fire 2 salvos while I'm getting ready to either recloak or warp out.
*You cannot recloak immediately; generally firing around 2 salvos while I'm getting ready to either recloak or warp out. However if there is an abundance of ewar on the field you may consider staying to unleash the pain.
*When your second salvo launches, recloak and wait for your launcher cycle to finish. You can cloak while your modules are active; they will automatically shut off.
*When your second salvo launches, recloak and wait for your launcher cycle to finish. You can cloak while your modules are active; they will automatically shut off.
*Decloak and repeat. Your torpedoes '''will hit''' if you recloak immediately after firing them.
*Decloak and repeat. Your torpedoes '''will hit''' if you recloak within 3 seconds of them hitting the target.


=== Ships to Watch Out For ===
=== Ships to Watch Out For ===