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Archive:Wartime Standard Operating Procedures: Difference between revisions

From EVE University Wiki
Cervator (talk | contribs)
During Relaxed SOP Only: Slight adjustment, I like Alelsa's version better
Cervator (talk | contribs)
Default SOP: Add more SB items
Line 18: Line 18:
Note the emphasis on alts to alleviate the restrictions placed on Unistas during war. Alts are easy to create, very useful, and can keep you from going stir crazy during war.
Note the emphasis on alts to alleviate the restrictions placed on Unistas during war. Alts are easy to create, very useful, and can keep you from going stir crazy during war.


# [[File:ColorTag-StarRed9.gif‎]] '''Communication:''' Anytime that you are in space and online, you must be on the Alliance voice server (currently [[Mumble]]) and able to hear. You do not have to be able to speak, just listen.
# [[File:ColorTag-StarRed9.gif‎]] '''Voice:''' Anytime that you are in space and online, you must be on the Alliance voice server (currently [[Mumble]]) and able to hear. You do not have to be able to speak, just listen.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' This is so that you can report any sightings or attacks as well as hear warnings from others should they be given. Of course, paying attention helps a lot as well.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' This is so that you can report any sightings or attacks as well as hear warnings from others should they be given. Of course, paying attention helps a lot as well.
# [[File:ColorTag-StarRed9.gif‎]] '''Autopilot:''' You may use the Autopilot feature to highlight gates, but it cannot be used to fly your ship. It should not be turned on and allowed to warp the ship. All ship maneuvers must be executed by deliberate and manual direction from the pilot.
# [[File:ColorTag-StarRed9.gif‎]] '''Autopilot:''' You may use the Autopilot feature to highlight gates, but it cannot be used to fly your ship. It should not be turned on and allowed to warp the ship. All ship maneuvers must be executed by deliberate and manual direction from the pilot.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' Autopilot makes a ship a fat target. It does not warp to zero (leaving you vulnerable far longer than it takes to catch you) and often means the pilot is not at the keyboard when his ship is in space, which isn’t allowed. If you are undocked, then you need to be there and aware so that you can fight or get your ship out of any type of dangerous situation.  
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' Autopilot makes a ship a fat target. It does not warp to zero (leaving you vulnerable far longer than it takes to catch you) and often means the pilot is not at the keyboard when his ship is in space, which isn't allowed. If you are undocked, then you need to be there and aware so that you can fight or get your ship out of any type of dangerous situation.  
# [[File:ColorTag-StarRed9.gif‎]] '''Missions, ratting, exploration sites in [[k-space]] and complexes:''' These are forbidden during wartime. Missions may only be done under Relaxed SOP rules or through the use of an alt.  
# [[File:ColorTag-StarRed9.gif‎]] '''Missions, ratting, exploration sites in [[k-space]] and complexes:''' These are forbidden during wartime. Missions may only be done under Relaxed SOP rules or through the use of an alt.  
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' The reason these activities are not allowed is they are not safe. PVE ships are fit in ways that make them fragile to PVP ships and you can be scanned down in any mission, site or complex. All such activities do is hand free kills to our enemies. Ratting isn’t safe either, since you will be distracted and typically alone. So all such activities are banned.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' The reason these activities are not allowed is they are not safe. PVE ships are fit in ways that make them fragile to PVP ships and you can be scanned down in any mission, site or complex. All such activities do is hand free kills to our enemies. Ratting isn't safe either, since you will be distracted and typically alone. So all such activities are banned.
## [[File:ColorTag-StarGreen9.gif‎]] ''Alts:'' Your Uni toon can sit in a station with an agent, get a mission and give a [[Bookmark]] to an alt, then you can run the mission with your alt and have your Uni toon turn it in. The Uni toon NEVER undocks during this.
## [[File:ColorTag-StarGreen9.gif‎]] ''Alts:'' Your Uni toon can sit in a station with an agent, get a mission and give a [[Bookmark]] to an alt, then you can run the mission with your alt and have your Uni toon turn it in. The Uni toon NEVER undocks during this.
# [[File:ColorTag-StarRed9.gif‎]] '''Hauling & Mining:''' You may not haul goods or mine in EVE during wartime.
# [[File:ColorTag-StarRed9.gif‎]] '''Hauling & Mining:''' You may not haul goods or mine in EVE during wartime.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' Haulers make fat, slow targets, even cloaking ones. You can see from the [http://killboard.eveuniversity.org Killboard] that even [[Frigate#Covert_Ops|Covert Ops]] have trouble getting away many times, so there’s no reason to put out big fat targets full of candy and beer for our enemies.  
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' Haulers make fat, slow targets, even cloaking ones. You can see from the [http://killboard.eveuniversity.org Killboard] that even [[Frigate#Covert_Ops|Covert Ops]] have trouble getting away many times, so there's no reason to put out big fat targets full of candy and beer for our enemies.  
## [[File:ColorTag-StarGreen9.gif‎]] ''Alts:'' Use an alt or courier contracts to move things around. If you need just a few modules, create an alt and contract them to him to move or use a contract and couriers. Many Unistas will happily haul things for free with their alts for their fellows.
## [[File:ColorTag-StarGreen9.gif‎]] ''Alts:'' Use an alt or courier contracts to move things around. If you need just a few modules, create an alt and contract them to him to move or use a contract and couriers. Many Unistas will happily haul things for free with their alts for their fellows.
# [[File:ColorTag-StarRed9.gif‎]] '''AFK:''' You may not go AFK in space. This includes being at the POS. You MUST dock or log off. You cannot go AFK while cloaked.  
# [[File:ColorTag-StarRed9.gif‎]] '''AFK:''' You may not go AFK in space. This includes being at the POS. You MUST dock or log off. You cannot go AFK while cloaked.  
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' Server glitches or random warp-ins can uncloak you and then you may be spotted and killed. This has happened in the past. So dock or log off when you need to go afk.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' Server glitches or random warp-ins can uncloak you and then you may be spotted and killed. This has happened in the past. So dock or log off when you need to go afk.
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' This one should be pretty self-explanatory, so if you feel the urge to go afk in space, let me know and I will happily nuke your ship and pod you. Then your corpse shall reside in glory on a meat-hook in Ubercado’s collection.
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' This one should be pretty self-explanatory, so if you feel the urge to go afk in space, let me know and I will happily nuke your ship and pod you. Then your corpse shall reside in glory on a meat-hook in Ubercado's collection.
# [[Image:ColorTag-Neutral.gif]] '''There is no six'''
# [[Image:ColorTag-Neutral.gif]] '''There is no six'''
# [[File:ColorTag-StarRed9.gif‎]] '''Fleet Composition:''' Fleets should have 3 or more ''unique'' people (alts do '''not''' count). Covert [[Scouting|scouts]] are encouraged but NOT required. You may use [[picket frigates]] instead of scouts. Fleets MUST use the Uni Mumble server for voice communications and FCs MUST have a microphone. FCs must also be sober. Fleets must follow normal [[Ivy League Policies#Mixed Membership Fleets|Ivy League Fleet Composition rules]].
# [[File:ColorTag-StarRed9.gif‎]] '''Fleet Composition:''' Fleets should have 3 or more ''unique'' people (alts do '''not''' count). Covert [[Scouting|scouts]] are encouraged but NOT required. You may use [[picket frigates]] instead of scouts. Fleets MUST use the Uni Mumble server for voice communications and FCs MUST have a microphone. FCs must also be sober. Fleets must follow normal [[Ivy League Policies#Mixed Membership Fleets|Ivy League Fleet Composition rules]].
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' War-targets declare war for easy [[gank]]s, and don't tend to fly alone so you won't find many one-on-ones. Solo Unistas are dead Unistas.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' War-targets declare war for easy [[gank]]s, and don't tend to fly alone so you won't find many one-on-ones. Solo Unistas are dead Unistas.
## [[File:ColorTag-StarPurple9.gif‎]] ''Also:'' Aside from the 3+ (during war only) rule Combat fleets may be composed as the fleet commander wishes. This means if he wants a fleet of only ILN personnel, it’s possible. Conversely, a fleet of pure Non-ILN personnel works too. Or if they will all fly rifters or blackbirds etc. Just as we do not limit who may FC, we do not outlaw ways they can experiment with fleets either. Do however keep in mind that many wish to join and perhaps if you run a restricted fleet one day, run an unrestricted one the next.
## [[File:ColorTag-StarPurple9.gif‎]] ''Also:'' Aside from the 3+ (during war only) rule Combat fleets may be composed as the fleet commander wishes. This means if he wants a fleet of only ILN personnel, it's possible. Conversely, a fleet of pure Non-ILN personnel works too. Or if they will all fly rifters or blackbirds etc. Just as we do not limit who may FC, we do not outlaw ways they can experiment with fleets either. Do however keep in mind that many wish to join and perhaps if you run a restricted fleet one day, run an unrestricted one the next.
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' The reasoning is as I put above, I prefer to avoid limiting how people can experiment, because if I set some limits, the number of rules grows and grows, so just keep it in mind that shutting people out can lead to people avoiding your fleets if you over-do it. And the ILN is required to have an ILN only patrol each week and a full uni patrol as well. The idea being the ILN one is more for smaller gang type fighting and the Full Uni for pirate crushing fleets of Doom.
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' The reasoning is as I put above, I prefer to avoid limiting how people can experiment, because if I set some limits, the number of rules grows and grows, so just keep it in mind that shutting people out can lead to people avoiding your fleets if you over-do it. And the ILN is required to have an ILN only patrol each week and a full uni patrol as well. The idea being the ILN one is more for smaller gang type fighting and the Full Uni for pirate crushing fleets of Doom.
# [[File:ColorTag-StarRed9.gif‎]] '''Loot Logging:''' Must be enabled with ALL wartime fleets. Remember to save the log as well. War loot from Uni wrecks should be collected and given back to the owner if possible. If not, drop it into the ILN Hangar at PTS or CBT in [[Aldrat]]. War target loot must be collected and either contracted to Silentbrick at a high sec station or dropped into the ILN hangar . Fleets during peacetime may set their own loot policy or donate it to the ILN. Donating it in peacetime is NOT required.
# [[File:ColorTag-StarRed9.gif‎]] '''Loot Logging:''' Must be enabled with ALL wartime fleets. Remember to save the log as well. War loot from Uni wrecks should be collected and given back to the owner if possible. If not, drop it into the ILN Hangar at PTS or CBT in [[Aldrat]]. War target loot must be collected and either contracted to Silentbrick at a high sec station or dropped into the ILN hangar . Fleets during peacetime may set their own loot policy or donate it to the ILN. Donating it in peacetime is NOT required.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' War loot is sold and the proceeds used to fund [[Ship Replacement Program|ship replacements]] for those who lose their ships during wars
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' War loot is sold and the proceeds used to fund [[Ship Replacement Program|ship replacements]] for those who lose their ships during wars
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' This really doesn’t need much explanation I think. You have a brain, use it :p
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' This really doesn't need much explanation I think. You have a brain, use it :p
## [[Image:ColorTag-ChatBlue9.gif]] ''See Also:'' [[Wartime and Official ILN Operations Loot Policy|War Loot Policy]]  
## [[Image:ColorTag-ChatBlue9.gif]] ''See Also:'' [[Wartime and Official ILN Operations Loot Policy|War Loot Policy]]  
# [[File:ColorTag-StarRed9.gif‎]] '''Ship Restrictions:''' Certain ships are prohibited during Wartime. No [[Ship Classes#Faction Ships|Faction]], [[Ship Classes#Rare and Unique Ships|Rare or Unique]] ships are allowed during wartime, nor should you start in a [[Capsule]]. No capital or industrial / mining (even [[Mining Frigate]] or cruiser) ships are allowed, except the [[ORE Basic Ship and Skill Guide#Noctis|Noctis]] salvaging on a Wormhole fleet. T3 ships and some T2 ships are not permitted as well, including: [[Stealth Bomber]], [[Interdictor]], [[Command Ship]], [[Marauder]], and [[Black Ops]]
# [[File:ColorTag-StarRed9.gif‎]] '''Ship Restrictions:''' Certain ships are prohibited during Wartime. No [[Ship Classes#Faction Ships|Faction]], [[Ship Classes#Rare and Unique Ships|Rare or Unique]] ships are allowed during wartime, nor should you start in a [[Capsule]]. No capital or industrial / mining (even [[Mining Frigate]] or cruiser) ships are allowed, except the [[ORE Basic Ship and Skill Guide#Noctis|Noctis]] salvaging on a Wormhole fleet. T3 ships and some T2 ships are not permitted as well, including: [[Stealth Bomber]], [[Interdictor]], [[Command Ship]], [[Marauder]], and [[Black Ops]]
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' The ships listed either require a great deal of experience to use well, or are simply not suitable for combat. The reason certain T2 ships aren’t allowed is that they don’t add enough to our fleets to be worth the expensive risk (same for Faction, etc). WTs want expensive [[Killmail|Killmails]].
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' The ships listed either require a great deal of experience to use well, or are simply not suitable for combat. The reason certain T2 ships aren't allowed is that they don't add enough to our fleets to be worth the expensive risk (same for Faction, etc). WTs want expensive [[Killmail|Killmails]].
## [[File:ColorTag-StarPurple9.gif‎]] ''Also:'' Command ships MAY get written permission from the [[Fleet Admiral]] but you will need to have been in the Uni for a while, have nearly maxed out skills on everything needed and demonstrated in other fleets you are solid, reliable and careful. As for Cap ships, no Uni cap ship has ever been lost in combat and you do NOT want to be the first.
## [[File:ColorTag-StarPurple9.gif‎]] ''Also:'' Command ships MAY get written permission from the [[Fleet Admiral]] but you will need to have been in the Uni for a while, have nearly maxed out skills on everything needed and demonstrated in other fleets you are solid, reliable and careful. As for Cap ships, no Uni cap ship has ever been lost in combat and you do NOT want to be the first.
## [[Image:ColorTag-ChatBlue9.gif]] ''See Also:'' [[Ship Classes and WSOP]] for a more detailed table
## [[Image:ColorTag-ChatBlue9.gif]] ''See Also:'' [[Ship Classes and WSOP]] for a more detailed table
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' Any ships found undocked which breach these restrictions are subject to the process listed in the [[#Violations|Violations]] section and may be destroyed.
## [[Image:ColorTag-SkullOrange9.gif]] ''Silentbrick:'' Any ships found undocked which breach these restrictions are subject to the process listed in the [[#Violations|Violations]] section and may be destroyed.
# [[File:ColorTag-StarRed9.gif‎]] '''Module Restrictions:''' All war ships must be fully [http://forum.eveuniversity.org/viewforum.php?f=129 PvP fitted]. All faction, deadspace and officer modules are prohibited. Rigs are prohibited on T1 [[Frigate|Frigates]] and [[Destroyer|Destroyers]], but ''may'' be used on T1 [[Cruiser|Cruisers]], and ''should'' be used wherever possible on all bigger ships and T2 ships. T2 rigs must not be used under any circumstances. All ships of [[Battlecruiser]] class, [[Battleship]] class and all [[Ship Classes#Tech 2|T2 ship classes]] must have a [[Full T2 Tank]].
# [[File:ColorTag-StarRed9.gif‎]] '''Module Restrictions:''' All war ships must be fully [http://forum.eveuniversity.org/viewforum.php?f=129 PvP fitted]. All faction, deadspace and officer modules are prohibited. Rigs are prohibited on T1 [[Frigate|Frigates]] and [[Destroyer|Destroyers]], but ''may'' be used on T1 [[Cruiser|Cruisers]], and ''should'' be used wherever possible on all bigger ships and T2 ships. T2 rigs must not be used under any circumstances. All ships of [[Battlecruiser]] class, [[Battleship]] class and all [[Ship Classes#Tech 2|T2 ship classes]] must have a [[Full T2 Tank]].
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' First off, faction/deadspace. These modules can be very effective and yet, having them means a huge pay day for the enemy if they drop. And since we’re not going to be playing fitting police, it’s easier to ban them all then checking for certain ones and picking this one is okay, this one is not. They are all banned. Rigs raise the cost on frigates and destroyers by 1-2 times the hull cost, at least, they just aren’t worth it on what we consider disposable ships. Rigs also allow you to fit or fly a ship not suited to your skills in its role, where you are better off flying something smaller or easier to fit. Bigger/T2 ships usually fill a [[Damage Dealer|damage dealing]] role, and have [[Buffer Tank|buffer tank]]s, so are are less likely to be lost in our typical short engagements
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:'' First off, faction/deadspace. These modules can be very effective and yet, having them means a huge pay day for the enemy if they drop. And since we're not going to be playing fitting police, it's easier to ban them all then checking for certain ones and picking this one is okay, this one is not. They are all banned. Rigs raise the cost on frigates and destroyers by 1-2 times the hull cost, at least, they just aren't worth it on what we consider disposable ships. Rigs also allow you to fit or fly a ship not suited to your skills in its role, where you are better off flying something smaller or easier to fit. Bigger/T2 ships usually fill a [[Damage Dealer|damage dealing]] role, and have [[Buffer Tank|buffer tank]]s, so are are less likely to be lost in our typical short engagements
## [[File:ColorTag-StarPurple9.gif‎]] ''Also:'' Faction ammunition and cap charges are permitted, ammo outright ''encouraged''
## [[File:ColorTag-StarPurple9.gif‎]] ''Also:'' Faction ammunition and cap charges are permitted, ammo outright ''encouraged''
# [[File:ColorTag-StarRed9.gif‎]] ''' (non-fleet) Undocking:''' Unless you have a compelling reason to be undocked, you shouldn’t be during wartime. You should use the 24 hour period before the war goes live to test fits. There's a new command to let you change Overview settings in Station. But if there is not a lockdown and no WT's Online or in the region, you may undock to set BM's or spar or fit test so long as you do so at the required locations. (NOT at gates or stations). If there are wartargets in system you should not be undocked unless in a fleet and directed to by your FC. There is no reason to.
# [[File:ColorTag-StarRed9.gif‎]] '''Channels:''' Inappropriate use of channels - Talking, questions, etc, in Alliance or Command.ILN or other channels. If someone asks a wrong question or speaks up in a channel they shouldn't. DO NOT YELL, BERATE, or do anything other than politely explain this isn't the proper channel or they shouldn't ask that question there and direct them to the proper place. Do not spam the channel with symbols or other things either, those are reserved for fleet formation and announcements.
## [[File:ColorTag-StarPurple9.gif‎]] ''Also:'' LEARN the names of the directors most likely to speak up in such channels so that you're not politely trying to tell a director he can't say things in Alliance. We do so when we think it's necessary.
# [[File:ColorTag-StarRed9.gif‎]] '''Intel:''' ''Coming soon(tm)''
# [[File:ColorTag-StarRed9.gif‎]] '''Communication in Local or with Wartargets:''' We do not talk in local to war targets or anyone else really during wartime. FC's may allow a fleet to put GF (Good Fight) in local but nothing more. If a wartarget mails or sends you a convo, ignore it and do not accept.
## [[File:ColorTag-StarBlue9.gif‎]] ''Why:''We do not speak to the war targets, except via our guns, lasers, drones and missiles. You never know if a war target is in local with an alt. Leave talking with war targets to the diplomats.


=== During Relaxed SOP Only ===
=== During Relaxed SOP Only ===