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Fleet and Gang Types: Difference between revisions

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== Nano-shag (Aka Winmatar) ==
== Nano-shag (Aka Winmatar) ==
These type of gangs are selected from high speed ship types. It is expected that you can make more than 2000 m per second with your fitting. It is perfect small gang format starting from just 3 to 4 ships to 20+.
These type of gangs are selected from high speed ship types. It is expected that you can make more than 2000 m per second with your fitting. It is perfect small gang format starting from just 3 to 4 ships to 20+.
Composition:
 
'''Composition:'''
* Main Group; high speed ships like vagabond, stabber fleet issue, cynabal, sleipner and machariel are some of these ships preferred for these type of gangs.
* Main Group; high speed ships like vagabond, stabber fleet issue, cynabal, sleipner and machariel are some of these ships preferred for these type of gangs.
* Support Group; scimitars, jaguars, interceptors, interdictors and recons support the gang.
* Support Group; scimitars, jaguars, interceptors, interdictors and recons support the gang.
Fitting Scheme:
 
'''Fitting Scheme:'''
* Shield buffer tank is used in these gangs to keep your agility and speed at top level.   
* Shield buffer tank is used in these gangs to keep your agility and speed at top level.   
* Choosing shield tanking also provides you sufficient low slots to increase your DPS for hit and run action.  
* Choosing shield tanking also provides you sufficient low slots to increase your DPS for hit and run action.  
* Support ships accompanying the main group will increase efficiency exponentially.
* Support ships accompanying the main group will increase efficiency exponentially.
   
   
Basic Tactics:
'''Basic Tactics:'''
* The idea is to make quick hit and run or gank ratters, solo or small ship gangs in Null-sec.  
* The idea is to make quick hit and run or gank ratters, solo or small ship gangs in Null-sec.  
* Gang can also kite enemy with your speed and pick them one by one or take care of enemy support and light ships by hit and runs.   
* Gang can also kite enemy with your speed and pick them one by one or take care of enemy support and light ships by hit and runs.   
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* Heavy tackle make the secondary tackle and immobilize the whole hostile gang while the main group pick logistic support of the opposing force one by one.
* Heavy tackle make the secondary tackle and immobilize the whole hostile gang while the main group pick logistic support of the opposing force one by one.


 
'''
SWOT Analyze:
SWOT Analyze:'''
* They are extremely fast and highly maneuverable ships though ship suited for these gangs are extremely expensive to counter parts.
* They are extremely fast and highly maneuverable ships though ship suited for these gangs are extremely expensive to counter parts.
* If the engagement took extended time of period and the gang start to have losses and it can quickly turn the table to the other side with expensive loses.   
* If the engagement took extended time of period and the gang start to have losses and it can quickly turn the table to the other side with expensive loses.