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== Nano-shag (Aka Winmatar) == | == Nano-shag (Aka Winmatar) == | ||
These type of gangs are selected from high speed ship types. It is expected that you can make more than 2000 m per second with your fitting. It is perfect small gang format starting from just 3 to 4 ships to 20+. | These type of gangs are selected from high speed ship types. It is expected that you can make more than 2000 m per second with your fitting. It is perfect small gang format starting from just 3 to 4 ships to 20+. | ||
Composition: | |||
'''Composition:''' | |||
* Main Group; high speed ships like vagabond, stabber fleet issue, cynabal, sleipner and machariel are some of these ships preferred for these type of gangs. | * Main Group; high speed ships like vagabond, stabber fleet issue, cynabal, sleipner and machariel are some of these ships preferred for these type of gangs. | ||
* Support Group; scimitars, jaguars, interceptors, interdictors and recons support the gang. | * Support Group; scimitars, jaguars, interceptors, interdictors and recons support the gang. | ||
Fitting Scheme: | |||
'''Fitting Scheme:''' | |||
* Shield buffer tank is used in these gangs to keep your agility and speed at top level. | * Shield buffer tank is used in these gangs to keep your agility and speed at top level. | ||
* Choosing shield tanking also provides you sufficient low slots to increase your DPS for hit and run action. | * Choosing shield tanking also provides you sufficient low slots to increase your DPS for hit and run action. | ||
* Support ships accompanying the main group will increase efficiency exponentially. | * Support ships accompanying the main group will increase efficiency exponentially. | ||
Basic Tactics: | '''Basic Tactics:''' | ||
* The idea is to make quick hit and run or gank ratters, solo or small ship gangs in Null-sec. | * The idea is to make quick hit and run or gank ratters, solo or small ship gangs in Null-sec. | ||
* Gang can also kite enemy with your speed and pick them one by one or take care of enemy support and light ships by hit and runs. | * Gang can also kite enemy with your speed and pick them one by one or take care of enemy support and light ships by hit and runs. | ||
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* Heavy tackle make the secondary tackle and immobilize the whole hostile gang while the main group pick logistic support of the opposing force one by one. | * Heavy tackle make the secondary tackle and immobilize the whole hostile gang while the main group pick logistic support of the opposing force one by one. | ||
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SWOT Analyze: | SWOT Analyze:''' | ||
* They are extremely fast and highly maneuverable ships though ship suited for these gangs are extremely expensive to counter parts. | * They are extremely fast and highly maneuverable ships though ship suited for these gangs are extremely expensive to counter parts. | ||
* If the engagement took extended time of period and the gang start to have losses and it can quickly turn the table to the other side with expensive loses. | * If the engagement took extended time of period and the gang start to have losses and it can quickly turn the table to the other side with expensive loses. | ||