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Salvaging: Difference between revisions

From EVE University Wiki
Line 138: Line 138:
[I don't have much information about this part so any help is very useful]  
[I don't have much information about this part so any help is very useful]  


Sleepers (Wormhole NPCs) don't have bounties, so the main income for WH site runners comes from Salvage and Loot. Sometimes a Salvager also doubles up as an extra scout during the actual fighting, cloaked in a safe spot and spamming D-Scan. Beware that you are the treasure ship and a prime target for gank with a stealth bomber or another ship, so be ready to warp out to your safe spot and cloak up (or inside the POS shields if it is your home WH system). If you are new to salvaging wormholes, don't take your Noctis, instead fly a cheap destroyer with a prototype cloak in a blank jump clone.  
Sleepers (Wormhole NPCs) don't have bounties, so the income for WH site runners comes from Salvage and Loot. Often a salvager also doubles up as an extra picket when not salvaging. Beware that you are the treasure ship and the prime target. A solo stealth bomber can destroy your ship very quickly, so be ready to warp out to your safe spot and cloak up (or inside the POS shields if it is your home WH system). If you are new to salvaging wormholes, don't take your Noctis, instead fly a cheap destroyer.
 
Wormhole salvagers should always have a cloak and probe launcher (with probes) fitted and online. A damage control II and warp core stabilizer are also suggested. Expanded Cargoholds are not required as wormhole loot is not very large.


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