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Caldari Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Removed duplicate Tactical Shield Manipulation IV entry from Drake Advanced PvE recommended skills
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{{Color box|color=#144f1d|border=#2f8f2f|This article is currently being used for development and field testing of several new templates. You might see some inconsistencies and layout errors, this is normal and should not affect the accuracy of information provided within the article.}}  
{{Color box|color=#144f1d|border=#2f8f2f|This article is currently being used for development and field testing of several new templates. You might see some inconsistencies and layout errors, this is normal and should not affect the accuracy of information provided within the article.}} {{ShipGuideBoilerintro}}  
{{ShipGuideBoilerintro}}  


= Rookie Ship =
= Rookie Ship =


The rookie ship is the first ship you start with. If you are Caldari, it will be an Ibis. A new rookie ship is given whenever you dock in your pod at a station where you do not have any ships.  
The rookie ship is the first ship you start with. If you are Caldari, it will be an Ibis. A new rookie ship is given whenever you dock in your pod at a station where you do not have any ships.  


== Ibis ==
== Ibis ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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= Frigate =
= Frigate =


Frigates are small fast ships, used mostly for level 1 missions or for tackling and electronic warfare roles in PvP.  
Frigates are small fast ships, used mostly for level 1 missions or for tackling and electronic warfare roles in PvP.  


== Condor ==
== Condor ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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|notes=*Rocket Launcher modules would do more damage, but they have much shorter range and so are less favored for missions.  But don't worry about having the 'perfect' fit for your Condor -- you shouldn't be using this ship for long.
|notes=*Rocket Launcher modules would do more damage, but they have much shorter range and so are less favored for missions.  But don't worry about having the 'perfect' fit for your Condor -- you shouldn't be using this ship for long.
}}
}}  


== Bantam ==
== Bantam ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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== Griffin ==
== Griffin ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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== Heron ==
== Heron ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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== Kestrel ==
== Kestrel ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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== Merlin ==
== Merlin ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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= Destroyer =
= Destroyer =


Destroyers are ships slightly larger than frigates. They use the same sized modules as frigates, have more high slots. They are often used in PvE for level 1 missions. They are rarely used in PvP, as their DPS is not impressive without high skills, although they sometimes fill the role of anti-interceptor.  
Destroyers are ships slightly larger than frigates. They use the same sized modules as frigates, have more high slots. They are often used in PvE for level 1 missions. They are rarely used in PvP, as their DPS is not impressive without high skills, although they sometimes fill the role of anti-interceptor.  
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Flying destroyers is not recommended for PvP Uni fleets. There are some exceptions, like Thrashers for a specialized Hit & Run fleet.  
Flying destroyers is not recommended for PvP Uni fleets. There are some exceptions, like Thrashers for a specialized Hit & Run fleet.  


== Cormorant ==
== Cormorant ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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*Even the T1 Meta 0 1600mm plate can be expensive for a new player, unlike the LSE. You also need Engineering V to get enough powergrid to squeeze it on.
*Even the T1 Meta 0 1600mm plate can be expensive for a new player, unlike the LSE. You also need Engineering V to get enough powergrid to squeeze it on.
*The extra midslot thus freed up can be fitted with a Sensor Booster, or a fifth jammer. This example fit has an extra Minmatar jammer for lowsec roams -- although Minmatar ships have weaker sensor strengths, they're also very popular with lowsec pirates. For war fleets or nullsec work you may want to consider a different race.
*The extra midslot thus freed up can be fitted with a Sensor Booster, or a fifth jammer. This example fit has an extra Minmatar jammer for lowsec roams -- although Minmatar ships have weaker sensor strengths, they're also very popular with lowsec pirates. For war fleets or nullsec work you may want to consider a different race.
}}
}}  


== Caracal  ==
== Caracal  ==
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= Battlecruiser =
= Battlecruiser =


Battlecruisers are sometimes considered as a more powerful version of Destroyer class ships, they fit the same sized weapons as Cruisers and more widely used as a damage dealing ship than Destroyers. One of the most notable Battlecruiser class ship is probably the Caldari [[Caldari Basic Ship and Skill Guide#Drake|Drake]], which is well known for it's tanking capabilities.  
Battlecruisers are sometimes considered as a more powerful version of Destroyer class ships, they fit the same sized weapons as Cruisers and more widely used as a damage dealing ship than Destroyers. One of the most notable Battlecruiser class ship is probably the Caldari [[Caldari Basic Ship and Skill Guide#Drake|Drake]], which is well known for it's tanking capabilities.  


== Ferox ==
== Ferox ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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== Drake ==
== Drake ==


{{Ship|Drake|box}}
{{Ship|Drake|box}}  


{{Fittings
{{Fittings
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Shield Operation IV<br>
Shield Operation IV<br>
Shield Upgrades IV<br>
Shield Upgrades IV<br>
Tactical Shield Manipulation IV<br>
Shield Compensation IV<br>
Shield Compensation IV<br>
Heavy Missiles IV<br>
Heavy Missiles IV<br>
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*Your role as a HAM Drake in an E-UNI fleet is as a super-heavy tackle and as short-range dps. Your shield buffer tank will be much higher than most
*Your role as a HAM Drake in an E-UNI fleet is as a super-heavy tackle and as short-range dps. Your shield buffer tank will be much higher than most
*of your peers, and so your goal is to fit as much DPS as possible, and get right up on the enemy's faces to gain their attention.
*of your peers, and so your goal is to fit as much DPS as possible, and get right up on the enemy's faces to gain their attention.
}}
}}  


= Battleship =
= Battleship =


Battleships are the biggest combat ships in the game before Capital-class ships. Battleships usually mount large sized weaponry and mostly used as a damage dealing combat ship in Eve, although there are several Battleships that have different role, such as the Scorpion.  
Battleships are the biggest combat ships in the game before Capital-class ships. Battleships usually mount large sized weaponry and mostly used as a damage dealing combat ship in Eve, although there are several Battleships that have different role, such as the Scorpion.  


== Scorpion ==
== Scorpion ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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== Raven ==
== Raven ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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== Rokh ==
== Rokh ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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}}  


= Strategic Cruiser =
= Strategic Cruiser =


Strategic Cruiser or Tier 3 Cruiser class are the only customizable ship class in Eve. Every race in Eve has only one Strategic Cruiser ship. The difference between Strategic Cruisers and other type of ships is the use of submodules in which can be reconfigured to suit the need of the pilot. Submodules affects almost every aspect of the ship, not to mention the ship's appearance. More detailed information about Strategic Cruisers can be found on [[Strategic Cruiser|this page]].  
Strategic Cruiser or Tier 3 Cruiser class are the only customizable ship class in Eve. Every race in Eve has only one Strategic Cruiser ship. The difference between Strategic Cruisers and other type of ships is the use of submodules in which can be reconfigured to suit the need of the pilot. Submodules affects almost every aspect of the ship, not to mention the ship's appearance. More detailed information about Strategic Cruisers can be found on [[Strategic Cruiser|this page]].  


== Tengu ==
== Tengu ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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= Industrial =
= Industrial =


== Badger ==
== Badger ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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== Badger Mark II ==
== Badger Mark II ==


{{Infobox Ship Horizontal2
{{Infobox Ship Horizontal2
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= Ammunition, Range, and Kiting =
= Ammunition, Range, and Kiting =


=== Missiles ===
=== Missiles ===


In PvE you are likely to be using [[Missile Launchers|missiles]], since missiles have some advantages over turrets in PvE, especially for new pilots. One of missiles' advantages is that each kind of missile comes in four versions, each of which does one of the game's four damage types.  
In PvE you are likely to be using [[Missile Launchers|missiles]], since missiles have some advantages over turrets in PvE, especially for new pilots. One of missiles' advantages is that each kind of missile comes in four versions, each of which does one of the game's four damage types.  
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[[Missile Launchers#Range|Missile range]] is roughly (not exactly) flight time multiplied by speed. Missiles have no optimal or falloff, they are either in or out of range. The long range missiles popular in PvE often let you outrange the enemy, and a propulsion module (an afterburner or microwarpdrive) will hopefully let you kite the enemy and keep them at range.  
[[Missile Launchers#Range|Missile range]] is roughly (not exactly) flight time multiplied by speed. Missiles have no optimal or falloff, they are either in or out of range. The long range missiles popular in PvE often let you outrange the enemy, and a propulsion module (an afterburner or microwarpdrive) will hopefully let you kite the enemy and keep them at range.  


=== Hybrid Turrets ===
=== Hybrid Turrets ===


If you've chosen to fight with [[Turrets#Hybrid_Turrets|hybrid turrets]] you should carry 3 types of ammo during missions, and switch when required. Use close range (antimatter or plutonium) ammo by default. If you are taking too much damage at close range, switch to medium range (lead or thorium) or long (iron or tungsten) range ammo and fire from further away.  
If you've chosen to fight with [[Turrets#Hybrid_Turrets|hybrid turrets]] you should carry 3 types of ammo during missions, and switch when required. Use close range (antimatter or plutonium) ammo by default. If you are taking too much damage at close range, switch to medium range (lead or thorium) or long (iron or tungsten) range ammo and fire from further away.  
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To find out your optimal with ammo, load ammo in your guns, then right click and show info. The optimal displayed in the attributes will be adjusted for ammo and skills.  
To find out your optimal with ammo, load ammo in your guns, then right click and show info. The optimal displayed in the attributes will be adjusted for ammo and skills.  


= Tech and Meta Levels =
= Tech and Meta Levels =


These fittings were made mostly using Tech 1 Meta 0 modules, or Tech 2 for larger ships. This is partly to avoid confusion with higher meta names. Also, this insures that ship fittings are relatively cheap to get into without spending too much for new players with cash flow difficulties. During war, PvP fittings using Tech 1 Meta 0 modules are provided by the university.  
These fittings were made mostly using Tech 1 Meta 0 modules, or Tech 2 for larger ships. This is partly to avoid confusion with higher meta names. Also, this insures that ship fittings are relatively cheap to get into without spending too much for new players with cash flow difficulties. During war, PvP fittings using Tech 1 Meta 0 modules are provided by the university.  
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Of particular note to Caldari pilots are the keywords for meta levels associated with highly needed Caldari modules. These include those for missiles, hybrid turrets, passive shield modules and active shield modules. Knowing the keywords for these might help spot them from standard mission drops or within contracts on the market. This is not an extensive or all inclusive list, only those of particular need within Caldari specialties. When in doubt, check the item information for its meta level or consult the market price for its value.  
Of particular note to Caldari pilots are the keywords for meta levels associated with highly needed Caldari modules. These include those for missiles, hybrid turrets, passive shield modules and active shield modules. Knowing the keywords for these might help spot them from standard mission drops or within contracts on the market. This is not an extensive or all inclusive list, only those of particular need within Caldari specialties. When in doubt, check the item information for its meta level or consult the market price for its value.  


=== '''Missile Module Meta Levels''' ===
=== '''Missile Module Meta Levels''' ===


#Meta 1 - 'Malkuth'  
#Meta 1 - 'Malkuth'  
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#Meta 4 - 'Arbalest'
#Meta 4 - 'Arbalest'


=== '''Hybrid Turret Module Meta Levels''' ===
=== '''Hybrid Turret Module Meta Levels''' ===


Blaster based:  
Blaster based:  
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#Meta 4 - Prototype I Gauss
#Meta 4 - Prototype I Gauss


=== '''Passive Shield Module Meta Levels''' ===
=== '''Passive Shield Module Meta Levels''' ===


Shield Extenders:  
Shield Extenders:  
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#Meta 4 - F-S9 Regolith
#Meta 4 - F-S9 Regolith


=== '''Active Shield Module Meta Levels''' ===
=== '''Active Shield Module Meta Levels''' ===


Shield Amps:  
Shield Amps:  
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#Meta 4 - C5-L Emergency</nowiki>  
#Meta 4 - C5-L Emergency</nowiki>  


= Drones =
= Drones =


Caldari ships never have large dronebays for their size, and never rely on [[Drones|drones]] as a primary weapon system. However, Caldari pilots should still train some drone skills for PvE and PvP combat since they provide useful supplementary DPS and are an essential defence for large ships; in L4 missions the most dangerous enemies can be frigates since, unlike all the other rats, they can warp scramble you, stopping you from escaping if your tank breaks. And light drones are the Raven's only effective defence against frigates. Consider Tech 2 light and medium drones a good medium-term goal.  
Caldari ships never have large dronebays for their size, and never rely on [[Drones|drones]] as a primary weapon system. However, Caldari pilots should still train some drone skills for PvE and PvP combat since they provide useful supplementary DPS and are an essential defence for large ships; in L4 missions the most dangerous enemies can be frigates since, unlike all the other rats, they can warp scramble you, stopping you from escaping if your tank breaks. And light drones are the Raven's only effective defence against frigates. Consider Tech 2 light and medium drones a good medium-term goal.  
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In PvP Gallente and Minmatar drones are used almost exclusively. Gallente drones for their damage potential, Minmatar drones for their speed and explosive damage which armor tankers will not always patch.  
In PvP Gallente and Minmatar drones are used almost exclusively. Gallente drones for their damage potential, Minmatar drones for their speed and explosive damage which armor tankers will not always patch.  


= Tank &amp; Gank =
= Tank &amp; Gank =


Different rat (NPC pirates) factions have different damage type resistances, and deal different damage types.  
Different rat (NPC pirates) factions have different damage type resistances, and deal different damage types.  
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All EHP in this guide is given with EFT calculations, not in-game EHP.  
All EHP in this guide is given with EFT calculations, not in-game EHP.  


= Salvaging After the Mission =
= Salvaging After the Mission =


Salvaging boats are usually used to clean up rooms after missions are complete. To do so, make sure you bookmark one wreck for each room in the mission, since the acceleration gates will disappear after the mission has be turned in at the agent. Once the mission is turned in, the MWD can be used to propel the salvaging boat within tractor range faster.  
Salvaging boats are usually used to clean up rooms after missions are complete. To do so, make sure you bookmark one wreck for each room in the mission, since the acceleration gates will disappear after the mission has be turned in at the agent. Once the mission is turned in, the MWD can be used to propel the salvaging boat within tractor range faster.  


For level 4 missions, many players switch from the destroyer to a battlecruiser. The hurricane is well liked as a salvaging boat for its speed (for a BC sized ship) and 8 high slots. The noctis is a great, if somewhat expensive, dedicated salvaging ship.
For level 4 missions, many players switch from the destroyer to a battlecruiser. The hurricane is well liked as a salvaging boat for its speed (for a BC sized ship) and 8 high slots. The noctis is a great, if somewhat expensive, dedicated salvaging ship.  


= Related Links =
= Related Links =


{{ShipGuideLinks}}
{{ShipGuideLinks}}  


[[Category:Guides]] [[Category:Ships]]
[[Category:Guides]] [[Category:Ships]]