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Neville smit (talk | contribs) |
Gath raʹnan (talk | contribs) |
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{{Class Library | {{Class Library | ||
|class_name= | |class_name=Understanding Stacking Penalties | ||
|class_difficulty_level= | |class_difficulty_level=1 | ||
|instructor= | |instructor=Zanthra Shard | ||
|rec_year=2011 | |rec_year=2011 | ||
|rec_month= | |rec_month=11 | ||
|rec_day= | |rec_day=12 | ||
|file_type=Audio | |file_type=Audio | ||
|file_extension=mp3 | |file_extension=mp3 | ||
|file_duration= | |file_duration=32:56 | ||
|file_size= | |file_size=15.1 MB | ||
|download_locations=[http://wiki.eveuniversity.org/w/images/ | |download_locations=[http://wiki.eveuniversity.org/w/images/0/07/E-UNI_Understanding_Stacking_Penalties.mp3 EVE University Server] | ||
|definition= | |definition=Stacking Penalties. How they work, where they apply, how they interact with other stats. | ||
|other_notes= | |other_notes= | ||
}} | }} | ||
{{Class Library | {{Class Library | ||
|class_name=[[Capacitor Management 101]] - Cap is Life! | |class_name=[[Capacitor Management 101]] - Cap is Life! | ||
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|definition=Using the in-game map for quick, easy to access intel about what is going on "right now", as well as over the last day or so. How to use the map to plan current operations, or spot long-term trends that you can exploit in other ways. | |definition=Using the in-game map for quick, easy to access intel about what is going on "right now", as well as over the last day or so. How to use the map to plan current operations, or spot long-term trends that you can exploit in other ways. | ||
|other_notes= | |other_notes= | ||
}} | |||
{{Class Library | |||
|class_name=[[Overheating 101]] | |||
|class_difficulty_level=3 | |||
|instructor=Kivena | |||
|rec_year=2011 | |||
|rec_month=06 | |||
|rec_day=05 | |||
|file_type=Audio | |||
|file_extension=mp3 | |||
|file_duration=59:04 | |||
|file_size=27.7 MB | |||
|download_locations=[http://wiki.eveuniversity.org/w/images/7/78/E-UNI_Overheating_101.mp3 EVE University Server] | |||
|definition=An introduction to overheating: the performance boosts you can expect, skills required, how to manage heat damage. | |||
|other_notes=[http://bit.ly/overheating_101 Google Docs] - accompanying slideshow referred to during class. | |||
}} | }} | ||
{{Class Library | {{Class Library | ||
|class_name=Boosters | |class_name=Boosters | ||
|class_difficulty_level= | |class_difficulty_level=3 | ||
|instructor=Levanon | |instructor=Levanon | ||
|rec_year=2010 | |rec_year=2010 | ||