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'''== Draft Only ==''' | |||
== Class Information == | == Class Information == | ||
This is the syllabus for the theoretical and practical components of the ''' | This is the syllabus for the theoretical and practical components of the '''Capsules 100''' class. Class notes created by PDP11, ??? and ???. | ||
=== General Information === | === General Information === | ||
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===Introduction === | ===Introduction === | ||
Welcome to this class on Pods | Welcome to this class on Capsules or what are more commonly referred to as Pods. | ||
The aim of this course is to minimise the number of pods lost in PvP combat. It is held primarily for new pilots and Eve University pilots who would like to practice the mechanics of saving a Pod from destruction. This has the benefit of minimising the embarassment of pods appearing on the killboard. We will begin with a short review of pods over xxxx minutes or so, then there will be a practical exercise to reinforce the theory. | |||
''(Instructor should then introduce himself or herself - covering relevant experience level and background.)'' | ''(Instructor should then introduce himself or herself - covering relevant experience level and background.)'' | ||
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Everyone ready? OK, then - let's begin.... | Everyone ready? OK, then - let's begin.... | ||
=== Bad Things Happen === | |||
When your ship is destroyed in combat with other pilots you will be ejected into space in your Capsule. The Capsule has no combat capability and limited mobility. Therefore you're very vulnerable and the Capsule can be destroyed like any other vessel. Then your corpse will be left floating in space while you are returned to the body of your medical clone. Destruction of your pod is referred to as podding. | |||
Usually a pilot can warp off before they can be podded. In some circumstances like a smart bombed fitted battleship or being caught in a warp bubble you have a much lower chance of survival in your capsule. | |||
=== Cost of a Pod Loss === | === Cost of a Pod Loss === | ||
* ISK Cost | * ISK Cost | ||
** Mandatory Medical Clone upgrade to save your skill points. You have to pay for your Medical Clone to be upgraded or you will lose skill points the next time you are podded. Recommendation is to immediately upgrade | ** Mandatory Medical Clone upgrade to save your skill points. You have to pay for your Medical Clone to be upgraded or you will lose skill points the next time you are podded. Recommendation is to immediately upgrade your clone when you are podded and return to your medical clone in a station, preferably before you activate or enter another ship. For a simple introduction to clones refer to the [[Clone]] Guide, or for more detailed information refer to [[Messing_With_Your_Head#Body_swapping:_Using_clones_effectively | Body swapping: Using Clones Effectively]] Section from the [[Messing With Your Head]] Class. | ||
** All implants from your clone are destroyed. For a simple introduction to implants refer to the [[Implants]] Guide, or for more detailed information refer to [[Messing_With_Your_Head#Rewiring_your_brain:_Intro_to_implants | Rewiring your brain: Intro to implants]] Section from the [[Messing With Your Head]] Class. | ** All implants from your clone are destroyed. For a simple introduction to implants refer to the [[Implants]] Guide, or for more detailed information refer to [[Messing_With_Your_Head#Rewiring_your_brain:_Intro_to_implants | Rewiring your brain: Intro to implants]] Section from the [[Messing With Your Head]] Class. | ||
** Apparel. Any Apparel that the clone was wearing is destroyed (need to confirm). | ** Apparel. Any Apparel that the clone was wearing is destroyed (need to confirm). | ||
* Reputation | * Reputation | ||
**Killboards typically deduct one point (approximately) from a pilot for each pod destroyed. This is used | **Killboards typically deduct one point (approximately) from a pilot for each pod destroyed. This is used to calculate your score and the pilot's statistics then appear on the killboards. The more you lose the lower your score and statistics. | ||
**After Action Report (AAR)for fleets will record each | **After Action Report (AAR) for fleets will record each loss and typically they highlight the pod losses as they are usually avoidable. | ||
=== Pods in Space === | |||
There are a few reasons why a pilot will find themselves in a Capsule in space. | |||
* Outline of key points to cover | * Outline of key points to cover | ||
* Key point | * Key point | ||
** PvP | ** Person versus Person (PvP) Combat | ||
By far the biggest reason for Pods in space is the destruction of a ship iun combat. | |||
** Self-Destruct | ** Self-Destruct | ||
There are | |||
** PvP Incursions | ** PvP Incursions | ||
* How You Won't Lose a Pod | * How You Won't Lose a Pod | ||