Difference between revisions of "User:Diane yanumano/certs"

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|valign="center"|'''This page is a work in progress. Please contact the original author before making changes.'''.
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==Introduction==
 +
It seems to be a more or less well accepted fact that the certificate system in EvE Online is less than entirely useful as it currently stands. Articles tend to stress relatively complicated ways of approaching what skills to train. Long descriptions of the skills and how they interrelate are quite important to undersand, but for the beginning pilot, they tend to overwhelm.
 +
 
 +
The game has a system that can help simplify the decision as to what skills you train by allowing you to focus not on the individual skills so much as the underlying foundations of what pilots end up doing in New Eden. This is the certificate system.
 +
 
 +
But this too can be overwhelming to the new pilot. Because the game does not demand a certain progression or dictate roles and goals, the pilot is more or less left to her own devices. When she looks at the certificates, to choose wisely, she needs to know more or less what she wants to be when she grows up.
 +
 
 +
This article explains and details the certificate system, explains how to use it to plan your training, and briefly argues why you should use the certificate system, at least in the beginning.
 +
 
 +
==Careers v. Professions v. Jobs/Activities==
 +
A career and a profession are clearly not the same thing and both of these are different than a job. One way to look at it is to see professions as skill sets and careers as the sets of activities you perform with those skill sets. Jobs would then be specific activities themselves. A real world example is the distinctions between lawyer, public administration, and running a  Being a lawyer is being a member of a profession, but administering non-profit organisations is a career which people from many different professions can pursue.
 +
 
 +
 
 +
The certificate system, in my view, should be seen as the professions side of this picture, while the detailed understanding of the skills trees should be seen as the career side. Another useful metaphor might be the distinction between law school (where you learn what the law is) and the training you get in a law form (where you learn how to practice the law).
 +
 
 +
 
 +
==Careers==
 +
EVE Careers Guide
 +
 
 +
http://www.eveonline.com/careerguide/
 +
 
 +
==Getting Started in the Professions==
 +
The certificate system allows you to train into six 'starter' professions in three broad classes: business, industry, and the military.
 +
 
 +
==The 'Starter' Professions==
 +
 
 +
It is a misnomer to call these professions 'starter'. A better word would be 'main' or 'core'. There are quite a few more skill sets we should be calling 'professions' than these.
 +
 
 +
Each of the starter professions have racial variants, but only the racial frigate skill is different between them. Each certificate has four grades: basic, standard, improved, elite
 +
 
 +
*[[ Business - Entrepreneur]]
 +
*[[ Business - Executive Commander]]
 +
 
 +
*[[ Industry - Engineer]]
 +
*[[ Industry - Prospector]]
 +
 
 +
*[[ Military - Soldier]]
 +
*[[ Military - Special Forces]]
 +
 
 +
==Advanced Professions==
 +
 
 +
 
 +
==Certificates (by group)==
 +
===Business and Industry===
 +
 
 +
*Business Mogul - [[Basic]] [[Standard]] [[Improved]] [[Elite]]
 +
*Business Tycoon - [[Basic]] [[Standard]] [[Improved]] [[Elite]]
 +
*Field Technician - [[Basic]] Standard [[Improved]] [[Elite]]
 +
*Production Intern - Basic [[Standard]] [[Improved]] [[Elite]]
 +
*Production Manager - [[Basic]] [[Standard]] [[Improved]] [[Elite]]
 +
*Research Manager - [[Basic]] [[Standard]] [[Improved]] [[Elite]]
 +
*Technical Specialist - Basic [[Standard]] Improved [[Elite]]
 +
 
 +
===Core===
 +
 
 +
*Core Capacitor - [[Basic]] [[Standard]] Improved [[Elite]]
 +
*Core Competency - [[Basic]] [[Standard]] Improved [[Elite]]
 +
*Core Fitting - [[Basic]] [[Standard]] [[Improved]] [[Elite]]
 +
*Core Integrity - [[Basic]] [[Standard]] Improved [[Elite]]
 +
*Core Navigation - [[Basic]] [[Standard]] [[Improved]] [[Elite]]
 +
*Core Targeting - [[Basic]] [[Standard]] Improved [[Elite]]
 +
 
 +
 
 +
Defence
 +
Basic
 +
Active Shield Tanking - Basic
 +
Armor Reinforcement - Basic
 +
Armor Tanking - Basic
 +
Logistics Chief - Basic
 +
Passive Shield Tanking - Basic
 +
Shield Reinforcement - Basic
 +
 
 +
Standard
 +
Active Shield Tanking - Standard
 +
Armor Reinforcement - Standard
 +
Armor Tanking - Standard
 +
Logistics Chief - Standard
 +
Passive Shield Tanking - Standard
 +
Shield Reinforcement - Standard
 +
 
 +
Improved
 +
Active Shield Tanking - Improved
 +
Armor Tanking - Improved
 +
Passive Shield Tanking - Improved
 +
 
 +
Elite
 +
Active Shield Tanking - Elite
 +
Armor Reinforcement - Elite
 +
Armor Tanking - Elite
 +
Hull Tanking - Elite
 +
Logistics Chief - Elite
 +
Passive Shield Tanking - Elite
 +
Shield Reinforcement - Elite
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
Drones
 +
Basic
 +
Combat Drone Control - Basic
 +
Drone Control - Basic
 +
Heavy Drone Control - Basic
 +
Specialist Drone Operator - Basic
 +
 
 +
Standard
 +
Combat Drone Control - Standard
 +
Drone Control - Standard
 +
Heavy Drone Control - Standard
 +
Specialist Drone Operator - Standard
 +
 
 +
Improved
 +
Combat Drone Control - Improved
 +
Drone Control - Improved
 +
Heavy Drone Control - Improved
 +
 
 +
Elite
 +
Combat Drone Control - Elite
 +
Drone Control - Elite
 +
Elite Drone Operator - Elite
 +
Heavy Drone Control - Elite
 +
Specialist Drone Operator - Elite
 +
 
 +
 
 +
Electronic Warfare
 +
 
 +
Basic
 +
Cloak Operator - Basic
 +
ECM Operator - Basic
 +
EWAR Operator - Basic
 +
Propulsion Jammer Operator - Basic
 +
Sensor Dampener Operator - Basic
 +
Target Painter Operator - Basic
 +
Target Disruptor Operator - Basic
 +
 
 +
Standard
 +
Cloak Operator - Standard
 +
ECM Operator - Standard
 +
EWAR Operator - Standard
 +
Interdiction Maneuvers Standard
 +
Propulsion Jammer Operator - Standard
 +
Sensor Dampener Operator - Standard
 +
Target Painter Operator - Standard
 +
Target Disruptor Operator - Standard
 +
Improved
 +
Interdiction Maneuvers Improved
 +
 
 +
Elite
 +
Cloak Operator - Elite
 +
ECM Operator - Elite
 +
EWAR Operator - Elite
 +
Propulsion Jammer Operator - Elite
 +
Sensor Dampener Operator - Elite
 +
Target Painter Operator - Elite
 +
Target Disruptor Operator - Elite
 +
 
 +
 
 +
Gunnery
 +
Basic
 +
Battleship Energy Turretss - Basic
 +
Battleship Hybrid Turrets - Basic
 +
Battleship Projectile Turrets - Basic
 +
Cruiser Energy Turrets - Basic
 +
Cruiser Hybrid Turrets - Basic
 +
Cruiser Projectile Turrets - Basic
 +
Frigate Energy Turrets - Basic
 +
Frigate Hybrid Turrets - Basic
 +
Frigate Projectile Turrets - Basic
 +
Turret Control - Basic
 +
 
 +
Standard
 +
Battleship Advanced Artillery Turrets - Standard
 +
Battleship Advanced Autocannon Turrets - Standard
 +
Battleship Advanced Beam Turrets - Standard
 +
Battleship Advanced Blaster Turrets - Standard
 +
Battleship Advanced Pulse Turrets - Standard
 +
Battleship Advanced Rail Turrets - Standard
 +
Battleship Energy Turretss - Standard
 +
Battleship Hybrid Turrets - Standard
 +
Battleship Projectile Turrets - Standard
 +
Cruiser Advanced Artillery Turrets - Standard
 +
Cruiser Advanced Autocannon Turrets - Standard
 +
Cruiser Advanced Beam Turrets - Standard
 +
Cruiser Advanced Blaster Turrets - Standard
 +
Cruiser Advanced Pulse Turrets - Standard
 +
Cruiser Advanced Rail Turrets - Standard
 +
Cruiser Energy Turrets - Standard
 +
Cruiser Hybrid Turrets - Standard
 +
Cruiser Projectile Turrets - Standard
 +
Frigate Advanced Artillery Turrets - Standard
 +
Frigate Advanced Autocannon Turrets - Standard
 +
Frigate Advanced Beam Turrets - Standard
 +
Frigate Advanced Blaster Turrets - Standard
 +
Frigate Advanced Pulse Turrets - Standard
 +
Frigate Advanced Rail Turrets - Standard
 +
Frigate Energy Turrets - Standard
 +
Frigate Hybrid Turrets - Standard
 +
Frigate Projectile Turrets - Standard
 +
Turret Control - Standard
 +
 
 +
Improved
 +
Turret Control - Improved
 +
 
 +
Elite
 +
Battleship Advanced Artillery Turrets - Elite
 +
Battleship Advanced Autocannon Turrets - Elite
 +
Battleship Advanced Beam Turrets - Elite
 +
Battleship Advanced Blaster Turrets - Elite
 +
Battleship Advanced Pulse Turrets - Elite
 +
Battleship Advanced Rail Turrets - Elite
 +
Battleship Energy Turretss - Elite
 +
Battleship Hybrid Turrets - Elite
 +
Battleship Projectile Turrets - Elite
 +
Cruiser Advanced Artillery Turrets - Elite
 +
Cruiser Advanced Autocannon Turrets - Elite
 +
Cruiser Advanced Beam Turrets - Elite
 +
Cruiser Advanced Blaster Turrets - Elite
 +
Cruiser Advanced Pulse Turrets - Elite
 +
Cruiser Advanced Rail Turrets - Elite
 +
Cruiser Energy Turrets - Elite
 +
Cruiser Hybrid Turrets - Elite
 +
Cruiser Projectile Turrets - Elite
 +
Frigate Advanced Artillery Turrets - Elite
 +
Frigate Advanced Autocannon Turrets - Elite
 +
Frigate Advanced Beam Turrets - Elite
 +
Frigate Advanced Blaster Turrets - Elite
 +
Frigate Advanced Pulse Turrets - Elite
 +
Frigate Advanced Rail Turrets - Elite
 +
Frigate Energy Turrets - Elite
 +
Frigate Hybrid Turrets - Elite
 +
Frigate Projectile Turrets - Elite
 +
Turret Control - Elite
 +
 
 +
Harvesting
 +
Basic
 +
Common Ore Refiner - Basic
 +
Rare Ore Refiner - Basic
 +
Refinery Foreman - Basic
 +
Resource Harvester - Basic
 +
 
 +
Standard
 +
Common Ore Refiner - Standard
 +
Ice Specialist - Standard
 +
Mercoxit Specialist - Standard
 +
Rare Ore Refiner - Standard
 +
Refinery Foreman - Standard
 +
Resource Harvester - Standard
 +
 
 +
Improved
 +
Common Ore Refiner - Improved
 +
Ice Specialist - Improved
 +
Mercoxit Specialist - Improved
 +
Rare Ore Refiner - Improved
 +
Refinery Foreman - Improved
 +
Resource Harvester - Improved
 +
 
 +
Elite
 +
Common Ore Refiner - Elite
 +
Ice Specialist - Elite
 +
Mercoxit Specialist - Elite
 +
Rare Ore Refiner - Elite
 +
Refinery Foreman - Elite
 +
Resource Harvester - Elite
 +
 
 +
Leadership
 +
Basic
 +
Battlespace Technician - Basic
 +
Harvesting Comptroller - Basic
 +
Tactical Commander - Basic
 +
Unit Leader - Basic
 +
 
 +
Standard
 +
Armored Warfare Chief - Standard
 +
Battlespace Technician - Standard
 +
Fleet Co-ordinator - Standard
 +
Harvesting Comptroller - Standard
 +
Information Warfare Chief - Standard
 +
Siege Warfare Chief - Standard
 +
Skirmish Warfare Chief - Standard
 +
Tactical Commander - Standard
 +
Unit Leader - Standard
 +
 
 +
Improved
 +
Armored Warfare Chief - Improved
 +
Battlespace Technician - Improved
 +
Harvesting Comptroller - Improved
 +
Information Warfare Chief - Improved
 +
Siege Warfare Chief - Improved
 +
Skirmish Warfare Chief - Improved
 +
Tactical Commander - Improved
 +
 
 +
Elite
 +
Armored Warfare Chief - Elite
 +
Battlespace Technician - Elite
 +
Fleet Co-ordinator - Elite
 +
Harvesting Comptroller - Elite
 +
Information Warfare Chief - Elite
 +
Siege Warfare Chief - Elite
 +
Skirmish Warfare Chief - Elite
 +
Tactical Commander - Elite
 +
Unit Leader - Elite
 +
 
 +
Missiles
 +
Basic
 +
Missile Control - Basic
 +
Remote Demolitions - Basic
 +
Frigate Launcher Control - Basic
 +
Cruiser Launcher Control - Basic
 +
Battleship Launcher Control - Basic
 +
 
 +
Standard
 +
Missile Control - Standard
 +
Frigate Launch Control - Standard
 +
Frigate Advanced Rocket Launchers - Standard
 +
Frigate Advanced Standard Launchers - Standard
 +
Cruiser Launch Control - Standard
 +
Cruiser Advanced Heavy Assault Launchers - Standard
 +
Cruiser Advanced Heavy Launchers - Standard
 +
Battleship Launcher Control - Standard
 +
Battleship Advanced Cruise Launchers - Standard
 +
Battleship Advanced Siege Launchers - Standard
 +
Improved
 +
Missile Control - Improved
 +
 
 +
Elite
 +
Missile Control - Elite
 +
Frigate Launch Control - Elite
 +
Frigate Advanced Rocket Launchers - Elite
 +
Frigate Advanced Standard Launchers - Elite
 +
Cruiser Launch Control - Elite
 +
Cruiser Advanced Heavy Assault Launchers - Elite
 +
Cruiser Advanced Heavy Launchers - Elite
 +
Battleship Launcher Control - Elite
 +
Battleship Advanced Cruise Launchers - Elite
 +
Battleship Advanced Siege Launchers - Elite
 +
 
 +
Navigation
 +
Basic
 +
Cartographer - Basic
 +
High-Velocity Helmsman - Basic
 +
Wormhole Generation - Basic
 +
 
 +
Standard
 +
Cartographer - Standard
 +
High-Velocity Helmsman - Standard
 +
 
 +
Improved
 +
High-Velocity Helmsman - Improved
 +
 
 +
Elite
 +
Cartographer - Elite
 +
High-Velocity Helmsman - Elite
 +
 
 +
 
 +
==Supplementary Reading==
 +
Basic Information
 +
http://wiki.eveonline.com/en/wiki/Certificates
 +
 
 +
DevBlog Chat
 +
http://www.eveonline.com/devblog.asp?a=blog&nbid=1678
 +
 
 +
EVEMon
 +
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1467427
 +
Mac Eve Tools
 +
https://forums.eveonline.com/default.aspx?g=posts&t=10200
 +
 
 +
ISK: the guide
 +
http://www.isktheguide.com/
 +
 
 +
[[Category:Certficates]]
 +
[[Category:Getting Started]]
 +
[[Category:Skills]]

Revision as of 04:43, 25 January 2012

This page is a work in progress. Please contact the original author before making changes..

Introduction

It seems to be a more or less well accepted fact that the certificate system in EvE Online is less than entirely useful as it currently stands. Articles tend to stress relatively complicated ways of approaching what skills to train. Long descriptions of the skills and how they interrelate are quite important to undersand, but for the beginning pilot, they tend to overwhelm.

The game has a system that can help simplify the decision as to what skills you train by allowing you to focus not on the individual skills so much as the underlying foundations of what pilots end up doing in New Eden. This is the certificate system.

But this too can be overwhelming to the new pilot. Because the game does not demand a certain progression or dictate roles and goals, the pilot is more or less left to her own devices. When she looks at the certificates, to choose wisely, she needs to know more or less what she wants to be when she grows up.

This article explains and details the certificate system, explains how to use it to plan your training, and briefly argues why you should use the certificate system, at least in the beginning.

Careers v. Professions v. Jobs/Activities

A career and a profession are clearly not the same thing and both of these are different than a job. One way to look at it is to see professions as skill sets and careers as the sets of activities you perform with those skill sets. Jobs would then be specific activities themselves. A real world example is the distinctions between lawyer, public administration, and running a Being a lawyer is being a member of a profession, but administering non-profit organisations is a career which people from many different professions can pursue.


The certificate system, in my view, should be seen as the professions side of this picture, while the detailed understanding of the skills trees should be seen as the career side. Another useful metaphor might be the distinction between law school (where you learn what the law is) and the training you get in a law form (where you learn how to practice the law).


Careers

EVE Careers Guide

http://www.eveonline.com/careerguide/

Getting Started in the Professions

The certificate system allows you to train into six 'starter' professions in three broad classes: business, industry, and the military.

The 'Starter' Professions

It is a misnomer to call these professions 'starter'. A better word would be 'main' or 'core'. There are quite a few more skill sets we should be calling 'professions' than these.

Each of the starter professions have racial variants, but only the racial frigate skill is different between them. Each certificate has four grades: basic, standard, improved, elite

Advanced Professions

Certificates (by group)

Business and Industry

Core


Defence Basic Active Shield Tanking - Basic Armor Reinforcement - Basic Armor Tanking - Basic Logistics Chief - Basic Passive Shield Tanking - Basic Shield Reinforcement - Basic

Standard Active Shield Tanking - Standard Armor Reinforcement - Standard Armor Tanking - Standard Logistics Chief - Standard Passive Shield Tanking - Standard Shield Reinforcement - Standard

Improved Active Shield Tanking - Improved Armor Tanking - Improved Passive Shield Tanking - Improved

Elite Active Shield Tanking - Elite Armor Reinforcement - Elite Armor Tanking - Elite Hull Tanking - Elite Logistics Chief - Elite Passive Shield Tanking - Elite Shield Reinforcement - Elite




Drones Basic Combat Drone Control - Basic Drone Control - Basic Heavy Drone Control - Basic Specialist Drone Operator - Basic

Standard Combat Drone Control - Standard Drone Control - Standard Heavy Drone Control - Standard Specialist Drone Operator - Standard

Improved Combat Drone Control - Improved Drone Control - Improved Heavy Drone Control - Improved

Elite Combat Drone Control - Elite Drone Control - Elite Elite Drone Operator - Elite Heavy Drone Control - Elite Specialist Drone Operator - Elite


Electronic Warfare

Basic Cloak Operator - Basic ECM Operator - Basic EWAR Operator - Basic Propulsion Jammer Operator - Basic Sensor Dampener Operator - Basic Target Painter Operator - Basic Target Disruptor Operator - Basic

Standard Cloak Operator - Standard ECM Operator - Standard EWAR Operator - Standard Interdiction Maneuvers Standard Propulsion Jammer Operator - Standard Sensor Dampener Operator - Standard Target Painter Operator - Standard Target Disruptor Operator - Standard Improved Interdiction Maneuvers Improved

Elite Cloak Operator - Elite ECM Operator - Elite EWAR Operator - Elite Propulsion Jammer Operator - Elite Sensor Dampener Operator - Elite Target Painter Operator - Elite Target Disruptor Operator - Elite


Gunnery Basic Battleship Energy Turretss - Basic Battleship Hybrid Turrets - Basic Battleship Projectile Turrets - Basic Cruiser Energy Turrets - Basic Cruiser Hybrid Turrets - Basic Cruiser Projectile Turrets - Basic Frigate Energy Turrets - Basic Frigate Hybrid Turrets - Basic Frigate Projectile Turrets - Basic Turret Control - Basic

Standard Battleship Advanced Artillery Turrets - Standard Battleship Advanced Autocannon Turrets - Standard Battleship Advanced Beam Turrets - Standard Battleship Advanced Blaster Turrets - Standard Battleship Advanced Pulse Turrets - Standard Battleship Advanced Rail Turrets - Standard Battleship Energy Turretss - Standard Battleship Hybrid Turrets - Standard Battleship Projectile Turrets - Standard Cruiser Advanced Artillery Turrets - Standard Cruiser Advanced Autocannon Turrets - Standard Cruiser Advanced Beam Turrets - Standard Cruiser Advanced Blaster Turrets - Standard Cruiser Advanced Pulse Turrets - Standard Cruiser Advanced Rail Turrets - Standard Cruiser Energy Turrets - Standard Cruiser Hybrid Turrets - Standard Cruiser Projectile Turrets - Standard Frigate Advanced Artillery Turrets - Standard Frigate Advanced Autocannon Turrets - Standard Frigate Advanced Beam Turrets - Standard Frigate Advanced Blaster Turrets - Standard Frigate Advanced Pulse Turrets - Standard Frigate Advanced Rail Turrets - Standard Frigate Energy Turrets - Standard Frigate Hybrid Turrets - Standard Frigate Projectile Turrets - Standard Turret Control - Standard

Improved Turret Control - Improved

Elite Battleship Advanced Artillery Turrets - Elite Battleship Advanced Autocannon Turrets - Elite Battleship Advanced Beam Turrets - Elite Battleship Advanced Blaster Turrets - Elite Battleship Advanced Pulse Turrets - Elite Battleship Advanced Rail Turrets - Elite Battleship Energy Turretss - Elite Battleship Hybrid Turrets - Elite Battleship Projectile Turrets - Elite Cruiser Advanced Artillery Turrets - Elite Cruiser Advanced Autocannon Turrets - Elite Cruiser Advanced Beam Turrets - Elite Cruiser Advanced Blaster Turrets - Elite Cruiser Advanced Pulse Turrets - Elite Cruiser Advanced Rail Turrets - Elite Cruiser Energy Turrets - Elite Cruiser Hybrid Turrets - Elite Cruiser Projectile Turrets - Elite Frigate Advanced Artillery Turrets - Elite Frigate Advanced Autocannon Turrets - Elite Frigate Advanced Beam Turrets - Elite Frigate Advanced Blaster Turrets - Elite Frigate Advanced Pulse Turrets - Elite Frigate Advanced Rail Turrets - Elite Frigate Energy Turrets - Elite Frigate Hybrid Turrets - Elite Frigate Projectile Turrets - Elite Turret Control - Elite

Harvesting Basic Common Ore Refiner - Basic Rare Ore Refiner - Basic Refinery Foreman - Basic Resource Harvester - Basic

Standard Common Ore Refiner - Standard Ice Specialist - Standard Mercoxit Specialist - Standard Rare Ore Refiner - Standard Refinery Foreman - Standard Resource Harvester - Standard

Improved Common Ore Refiner - Improved Ice Specialist - Improved Mercoxit Specialist - Improved Rare Ore Refiner - Improved Refinery Foreman - Improved Resource Harvester - Improved

Elite Common Ore Refiner - Elite Ice Specialist - Elite Mercoxit Specialist - Elite Rare Ore Refiner - Elite Refinery Foreman - Elite Resource Harvester - Elite

Leadership Basic Battlespace Technician - Basic Harvesting Comptroller - Basic Tactical Commander - Basic Unit Leader - Basic

Standard Armored Warfare Chief - Standard Battlespace Technician - Standard Fleet Co-ordinator - Standard Harvesting Comptroller - Standard Information Warfare Chief - Standard Siege Warfare Chief - Standard Skirmish Warfare Chief - Standard Tactical Commander - Standard Unit Leader - Standard

Improved Armored Warfare Chief - Improved Battlespace Technician - Improved Harvesting Comptroller - Improved Information Warfare Chief - Improved Siege Warfare Chief - Improved Skirmish Warfare Chief - Improved Tactical Commander - Improved

Elite Armored Warfare Chief - Elite Battlespace Technician - Elite Fleet Co-ordinator - Elite Harvesting Comptroller - Elite Information Warfare Chief - Elite Siege Warfare Chief - Elite Skirmish Warfare Chief - Elite Tactical Commander - Elite Unit Leader - Elite

Missiles Basic Missile Control - Basic Remote Demolitions - Basic Frigate Launcher Control - Basic Cruiser Launcher Control - Basic Battleship Launcher Control - Basic

Standard Missile Control - Standard Frigate Launch Control - Standard Frigate Advanced Rocket Launchers - Standard Frigate Advanced Standard Launchers - Standard Cruiser Launch Control - Standard Cruiser Advanced Heavy Assault Launchers - Standard Cruiser Advanced Heavy Launchers - Standard Battleship Launcher Control - Standard Battleship Advanced Cruise Launchers - Standard Battleship Advanced Siege Launchers - Standard Improved Missile Control - Improved

Elite Missile Control - Elite Frigate Launch Control - Elite Frigate Advanced Rocket Launchers - Elite Frigate Advanced Standard Launchers - Elite Cruiser Launch Control - Elite Cruiser Advanced Heavy Assault Launchers - Elite Cruiser Advanced Heavy Launchers - Elite Battleship Launcher Control - Elite Battleship Advanced Cruise Launchers - Elite Battleship Advanced Siege Launchers - Elite

Navigation Basic Cartographer - Basic High-Velocity Helmsman - Basic Wormhole Generation - Basic

Standard Cartographer - Standard High-Velocity Helmsman - Standard

Improved High-Velocity Helmsman - Improved

Elite Cartographer - Elite High-Velocity Helmsman - Elite


Supplementary Reading

Basic Information http://wiki.eveonline.com/en/wiki/Certificates

DevBlog Chat http://www.eveonline.com/devblog.asp?a=blog&nbid=1678

EVEMon http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1467427 Mac Eve Tools https://forums.eveonline.com/default.aspx?g=posts&t=10200

ISK: the guide http://www.isktheguide.com/