Difference between revisions of "User:Mocam/Sandbox"

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pain in the ass...  I suppose I can make these up but it'd be a hell of a lot easier with the right tools...
 
pain in the ass...  I suppose I can make these up but it'd be a hell of a lot easier with the right tools...
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 +
All told, I'm looking at about 33 or so templates:  9 high, 9 mid, 9 low, 4 rig, 1 parent frame, 1 image/description.  With caution, the parent can be adjusted without worry about the sub-templates -- thus forcing "transparent" backgrounds and the like.
  
 
The general idea:  <br>
 
The general idea:  <br>

Revision as of 08:56, 16 January 2010

pain in the ass... I suppose I can make these up but it'd be a hell of a lot easier with the right tools...

All told, I'm looking at about 33 or so templates: 9 high, 9 mid, 9 low, 4 rig, 1 parent frame, 1 image/description. With caution, the parent can be adjusted without worry about the sub-templates -- thus forcing "transparent" backgrounds and the like.

The general idea:

Build a template for "ships". within it, get the number of each type of slot and pass in the info. That main template will then call the appropriate sub-template to display the values.

Templates to cover the number of slots, by type (high, mid, low) a ship can have. Basic designs -- using transparent background (vs inherited -- can't tell if someone changes it).

Max:

8 High (hs1 - hs8 as parameter names, default "None") -- several ships with this.
8 Mid (ms1 - ms8 as parameter names, default "None") -- a few with this many
8 Low (ls1 - ls8 as parameter names, default "None") -- a few with this many
3 Rig (rs1 - rs3 as parameter names, default "None") -- the usual amount is 3 but some have less...

I'm not building templates for tech 3's. If some yahoo wants that stuff, they can plan it in EFT and I don't think the uni should be putting together "approved" T3 ship fittings for students to be flying (nor unapproved nor for the navy). If they can fly those, and are allowed to, they had better know what the hell they're doing.

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Template layout thoughts

This will consist of a series of templates that will be loaded based upon information entered into the header portion of the parent template that calls the individual portions to assemble the end result.

Templates Used:

  • Ship Info
General container template. It holds all the others. I figure we can build a few. ILN Ship Info, Approved Ship Info, etc... So people can find the ships approved/recommended for use.
  • Ship Picture
Picture and the exact text description appear in 2 frames -- left side = picture, right side = text.
  • Ship Stats
General stats on the ship: (note: *NOT* a full retyping of EFT/EVEMon info -- quick overview stuff for pertinent details)
  • Ship Class (frigate, destroyer, mining barge, etc...) -- important for categorization
  • Ship Race (faction, gallente, etc...) -- important for categorization -- allow for multiple.
  • Ship Type (Catalyst, Dominix, etc...)
  • Ship Tec Level (1 or 2 or 3 but 3 I'm not building for at this time -- defaults to 1) -- important for categorization
  • Requirements to Fly
  • Special Approval required? (yes/no -- or who... I'll get to this question later)
  • Skills Required to Pilot (gallente frigates 3 or what not -- basics)
  • Skills required to use this fitting (all skills needed to run the fittings shown...)
  • EFT Copy & Paste area
  • CPU
  • Power grid
  • Low Slots
  • Mid Slots
  • High Slots
  • Launchers
  • Turrets
  • Drone Capacity
  • Drone Bandwidth
  • Hit Points
  • Shield
  • Armor
  • Structure
  • Cargo Capacity
  • Volume/Repackaged Volume (repackaged so "at a glance" folks can see what it takes to move them)
Big, bold, name of the friggn ship in question... (remember, there may be more than 1 fitting for a given ship)
TEMPLATE: Ship Description
(both this column and the next)
Image of Ship
(screen shot needed)
Text description of ship. Type in the info as is shown for a ship -- ship bonuses, etc... EFT Copy & Paste goes here
TEMPLATE: Details template inserted here. (race, ship type, etc...)
TEMPLATE: High Slots template inserted here. Skills list required to use this fit go here.
TEMPLATE: Mid Slots template inserted here.
TEMPLATE: Low Slots template inserted here.
TEMPLATE: Rig Slots template inserted here.
Special notes, comments, etc... those go here.

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Main Template

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High Slots

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8 High Slots

High slots
None
None
None
None
None
None
None
None

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7 High Slots

High slots
None
None
None
None
None
None
None

Top

6 High Slots

High slots
None
None
None
None
None
None

Top

5 High Slots

High slots
None
None
None
None
None

Top

4 High Slots

High slots
None
None
None
None

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3 High Slots

High slots
None
None
None

Top

2 High Slots

High slots
None
None

Top

1 High Slots

High slots
None

Top

0 High Slots

High slots None

Top

Mid Slots

Top

8 Mid Slots

Mid slots
None
None
None
None
None
None
None
None

Top

7 Mid Slots

Mid slots
None
None
None
None
None
None
None

Top

6 Mid Slots

Mid slots
None
None
None
None
None
None

Top

5 Mid Slots

Mid slots
None
None
None
None
None

Top

4 Mid Slots

Mid slots
None
None
None
None

Top

3 Mid Slots

Mid slots
None
None
None

Top

2 Mid Slots

Mid slots
None
None

Top

1 Mid Slots

Mid slots
None

Top

0 Mid Slots

Mid slots None

Top

Low Slots

Top

8 Low Slots

Low slots
None
None
None
None
None
None
None
None

Top

7 Low Slots

Low slots
None
None
None
None
None
None
None

Top

6 Low Slots

Low slots
None
None
None
None
None
None

Top

5 Low Slots

Low slots
None
None
None
None
None

Top

4 Low Slots

Low slots
None
None
None
None

Top

3 Low Slots

Low slots
None
None
None

Top

2 Low Slots

Low slots
None
None

Top

1 Low Slots

Low slots
None

Top

0 Low Slots

Low slots None

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Rig Slots

Top

3 Rig Slots

Low slots
None
None
None

Top

2 Rig Slots

Low slots
None
None

Top

1 Rig Slots

Low slots
None

Top

0 Rig Slots

Low slots None