Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Capital ships: Difference between revisions

From EVE University Wiki
Suriany (talk | contribs)
Tracking penalty on Siege modules were removed in Esclation patch, see http://community.eveonline.com/updates/patchnotes.asp?newpatchlogID=28614
Suriany (talk | contribs)
Line 16: Line 16:
* Max amount of targets lockable set to 2
* Max amount of targets lockable set to 2


The siege module's cycle time is 10 minutes, and it requires 500 - (level of tactical weapon reconfiguration skill)*50 Strontium Clathrates ("stront"). While it's active the dread can't warp or jump or move in any way. With the siege module a dreadnought can reach almost five thousand DPS even in a long range fit.  
The siege module's cycle time is 5 minutes, and it requires 500 - (level of tactical weapon reconfiguration skill)*50 Strontium Clathrates ("stront"). While it's active the dread can't warp or jump or move in any way. With the siege module a dreadnought can reach almost five thousand DPS even in a long range fit.  


*Amarr : [[Revelation]]
*Amarr : [[Revelation]]