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* Get your defensive skills up - these work across every hull you fly. Great offense is useless if you're into hull damage in seconds. The easiest way to do this is use Certificates and get your Core & Defense skills to Standard. Then branch off into other areas of interest. Read up on armor vs shield tanking and understand when each is appropriate (start with what a ship is designed for). | * Get your defensive skills up - these work across every hull you fly. Great offense is useless if you're into hull damage in seconds. The easiest way to do this is use Certificates and get your Core & Defense skills to Standard. Then branch off into other areas of interest. Read up on armor vs shield tanking and understand when each is appropriate (start with what a ship is designed for). | ||
* When missioning go to Missions.e-uni chat window and ask if anyone has a spider or locust fleet you can join. Its fun and you learn with no pressure how to participate in fleets and share in the work and reward. This gives you access to much higher reward agents and ISK potential than solo. | * When missioning go to Missions.e-uni chat window and ask if anyone has a spider or locust fleet you can join. Its fun and you learn with no pressure how to participate in fleets and share in the work and reward. This gives you access to much higher reward agents and ISK potential than solo. | ||
* Just like learning a ship, learn the weapon systems you like. If | * Just like learning a ship, learn the weapon systems you like. If you're into drones and drone boats train up the related skils. The weapon system will be much better in accuracy, damage and distance with the appropriate skills. For example with Drones, train up Drone V first. Don't stop at 4, that fifth drone is 25% more damage and Drones V is a prerequisite for Drone Interfacing and Sharpshooting. Get those next along with Drone Durability and Navigation to 3 or 4. You'll be far more efective and have more fun! If you focus you can quickly get excellent skills - if you jump around between drones, lasers, projectiles, and turrets you'll stay basic or average for a long time (and be frustrated in PvE and PvP). | ||
* During e-Uni wars and/or lockdowns consider training up an Alt character for a specialty; mining, hauling, trading, PI. You can do this with your primary but with an Alt when your primary can't (or you don't want to) fly your Alt can. Your Alt doesn't have to be (usually isn't) in the Uni, so it can fly when your main | * During e-Uni wars and/or lockdowns consider training up an Alt character for a specialty; mining, hauling, trading, PI. You can do this with your primary but with an Alt when your primary can't (or you don't want to) fly your Alt can. Your Alt doesn't have to be (usually isn't) in the Uni, so it can fly when your main character can't. | ||
* Get and use EveMon and | * Get and use EveMon (for planning your skill training) and EVE Fitting Tool (EFT) (for planning your ship fits). | ||
* Really explore the Uni wiki and forum. It is simply amazing the breadth and depth of info fellow Unistas have put here. A lot of true labors of love here. | * Really explore the Uni wiki and forum. It is simply amazing the breadth and depth of info fellow Unistas have put here. A lot of true labors of love here. | ||
* Have fun! Ask questions. Join Fleets (not just PvP but mining and missioning too! | * Have fun! Ask questions. Join Fleets (not just PvP but mining and missioning too)! | ||
== Traveling == | == Traveling == | ||
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* Insta-undock bookmarks are perfect for getting large ships, or ships carrying very high value items, out of the Jita 4-4 station without getting bumped all over the place (or scanned). | * Insta-undock bookmarks are perfect for getting large ships, or ships carrying very high value items, out of the Jita 4-4 station without getting bumped all over the place (or scanned). | ||
* If you use a bookmark a lot, and want it near the top of the folder, edit its name and put “ #” in front of it (“space” then “hash”), this will then push it to the top of all the other bookmarks | * If you use a bookmark a lot, and want it near the top of the folder, edit its name and put “ #” in front of it (“space” then “hash”), this will then push it to the top of all the other bookmarks | ||
* An easy way to create safespot bookmarks is to run some | * An easy way to create safespot bookmarks is to run some security missions in the system you need bookmarks in. If the missioning complex is at least 14AU (directional scanner range) away from all gates, bookmark it. | ||
=== Cloaking === | === Cloaking === | ||
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:This works really well if the mission had multiple rooms since the warp point you can use is close by. | :This works really well if the mission had multiple rooms since the warp point you can use is close by. | ||
* Despite detailing in their description that they are for pulling in cargo containers, tractor beams '''CAN''' pull in wrecks also. Indeed, pulling in wrecks is the reason you want them. The description is left over from a previous release of Eve. | * Despite detailing in their description that they are for pulling in cargo containers, tractor beams '''CAN''' pull in wrecks also. Indeed, pulling in wrecks is the reason you want them. The description is left over from a previous release of Eve. | ||
* Remember you can also bookmark mission locations, allowing you to hand in the mission and return to the wrecks, especially if | * Remember you can also bookmark mission locations, allowing you to hand in the mission and return to the wrecks, especially if you're running low on time for the bonus reward. If you're salvaging a level 4 when stuff is very far apart i.e. over 30-40+km then a MWD is a good idea. For anything less, you might find yourself overshooting your targets, as the mwd cycle has to complete. Make sure you bookmark every room in the mission if you want to do it this way, as warpgates vanish when you hand in the mission. | ||
* While you are salvaging with | * While you are salvaging with tractor beams, you can drag the wrecks behind you and salvage them at the same time while you travel towards another wreck that's outside tractor beam range. This saves time. | ||
* Use your tactical overview (one of the buttons on the left side of the HUD) to plot an efficient course through the wreck field rather than just moving to the closest wreck. | * Use your tactical overview (one of the buttons on the left side of the HUD) to plot an efficient course through the wreck field rather than just moving to the closest wreck. | ||
* If you are in a large wreck field you can jettison a can (right-click on an object in your cargo hold and jettison) and use a tractor beam to haul it behind you. You can dump the loot into the can as you go. When done, bookmark the can's location and come back in a hauler to get it all. | * If you are in a large wreck field you can jettison a can (right-click on an object in your cargo hold and jettison) and use a tractor beam to haul it behind you. You can dump the loot into the can as you go. When done, bookmark the can's location and come back in a hauler to get it all. | ||