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Angel Hideout: Difference between revisions

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[[File:Angel_Hideout_Pocket_2.jpg|400px]]
[[File:Angel_Hideout_Pocket_2.jpg|400px]]


'''Danger, close'''. You literally land on 3 mediums and 2 frigates (I believe I actually bumped one of the BCs), and if you're in a frigate or destroyer you're likely to take significant damage if not die imidiately on arrival. 2 other light at 60. After a small amount of time 4 more light warp in, and again after another timer a medium and light warp in. Damaging the Angel Drug Lab (into Armor) appears to trigger a spawn of 4 more light.  Destroying the Angel Drug Lab is the trigger for possible escallation Blue Pill.  There are 14 Veldspar and 1 Scordite asteroid in this pocket.
'''Danger, close'''. You literally land on 3 mediums and 2 frigates (I believe I actually bumped one of the BCs), and if you're in a frigate or destroyer you're likely to take significant damage if not die immediately on arrival. 2 other light at 60. After a small amount of time 4 more light warp in, and again after another timer a medium and light warp in. Damaging the Angel Drug Lab (into Armor) appears to trigger a spawn of 4 more light.  Destroying the Angel Drug Lab is the trigger for possible escalation Blue Pill.  There are 14 Veldspar and 1 Scordite asteroid in this pocket.


==Escalation: Blue Pill==
==Escalation: Blue Pill==
[[File:Escallation.jpg|200px]]
[[File:Escallation.jpg|200px]]


Destroying the Angel Drug Lab and any frigates that spawn when it's agressed has a chance to trigger the Blue Pill escalation.  
Destroying the Angel Drug Lab and any frigates that spawn when it's aggressed has a chance to trigger the Blue Pill escalation.  


The Blue Pill escalation can take you to up to 4 sites.  
The Blue Pill escalation can take you to up to 4 sites.