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Missiles: Difference between revisions

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So loading defenders tends to be less efficient than simply loading damage-dealing missiles and trying to kill the enemy before they kill you. Agony Unleashed have, however, [http://www.eve-ivy.com/forums//viewtopic.php?p=255185#p255185 reportedly] found that a defender launcher on an interceptor can help it to stay alive a little longer while holding a missile ship down.
So loading defenders tends to be less efficient than simply loading damage-dealing missiles and trying to kill the enemy before they kill you. Agony Unleashed have, however, [http://www.eve-ivy.com/forums//viewtopic.php?p=255185#p255185 reportedly] found that a defender launcher on an interceptor can help it to stay alive a little longer while holding a missile ship down.


=== Friend or Foe Missiles  ===
=== Auto-Targeting Missiles  ===


Friend or Foe (FoF) missiles, found under 'auto-targeting' in the market menus, are missiles which don't rely on locked targets in order to fire. When activated, they will fire on the nearest hostile (ship/drone which has aggressed you).  
Auto-Targeting (previously referred to as Friend or Foe (FoF)) missiles, found under 'auto-targeting' in the market menus, are missiles which don't rely on locked targets in order to fire. When activated, they will fire on the nearest hostile (ship/drone which has aggressed you).  


FoF missiles will only activate successfully if there are suitable targets within range. FoF missiles will not fire if there are no suitable targets within range, and they cannot be run "hot" in preparation.<br>  
Auto-Targeting missiles will only activate successfully if there are suitable targets within range. Auto-Targeting missiles will not fire if there are no suitable targets within range, and they cannot be run "hot" in preparation.<br>  


FoF missiles will not fire on a cloaked ship. FoF missiles will fire on a decloaked ship if it previously aggressed you, without waiting for them to re-aggress.  
Auto-Targeting missiles will not fire on a cloaked ship. Auto-Targeting missiles will fire on a decloaked ship if it previously aggressed you, without waiting for them to re-aggress.  


There are only FoF versions of the three guided kinds of missile -- light, heavy and cruise missiles -- which can be loaded into their correspoding launchers. Each version comes with the usual four different warheads for four different kinds of damage.  
There are only Auto-Targeting versions of the three guided kinds of missile -- light, heavy and cruise missiles -- which can be loaded into their corresponding launchers. Each version comes with the usual four different warheads for four different kinds of damage.  


{| border="1"
{| border="1"
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! Exp. Radius (m)
! Exp. Radius (m)
|-
|-
| FoF Light Missile  
| Auto-Targeting Light Missile  
| 5  
| 5  
| 3,750  
| 3,750  
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| 50
| 50
|-
|-
| FoF Heavy Missile  
| Auto-Targeting Heavy Missile  
| 10  
| 10  
| 3,750  
| 3,750  
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| 125
| 125
|-
|-
| FoF Cruise Missile  
| Auto-Targeting Cruise Missile  
| 20  
| 20  
| 3,750  
| 3,750  
Line 221: Line 221:
|}
|}


As you can see, FoF missiles have the same flight characteristics and explosion profiles as their normal cousins, but do a bit less damage.  
As you can see, Auto-Targeting missiles have the same flight characteristics and explosion profiles as their normal cousins, but do a bit less damage.  


FoF missiles are rarely useful, but they can help if you can't target because of [[EWar 101 Guide#Electronic_Counter_Measures_.28ECM.29|ECM jamming]] or (more rarely) [[EWar 101 Guide#Remote_Sensor_Dampening_.28damps.2C_RSD.29|sensor dampeners]], particularly if you only have a few enemies (the fewer enemies you have, the better the chance that your FoFs will hit the one you want them to hit).
Auto-Targeting missiles are rarely useful, but they can help if you can't target because of [[EWar 101 Guide#Electronic_Counter_Measures_.28ECM.29|ECM jamming]] or (more rarely) [[EWar 101 Guide#Remote_Sensor_Dampening_.28damps.2C_RSD.29|sensor dampeners]], particularly if you only have a few enemies (the fewer enemies you have, the better the chance that your Auto-Targeting missiles will hit the one you want them to hit).


==Missiles' Role==
==Missiles' Role==