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(Using the Retriever as the example) | (Using the Retriever as the example) | ||
We can reduce the cycle time even further by using Ice Harvesting Upgrades. These basically work the same as Mining Laser Upgrades,but the bonus reduces cycle time instead of increasing yield. A T1 upgrade gives a 5% bonus with a 10% CPU penalty, and a T2 upgrade gives a 9% bonus with 12.5% penalty. Obviously our ultimate aim is two fill all of the low power slots with these modules for a combined cycle reduction of 27%. | |||
[Note: Training up your Skills:Industry#Mining Upgrades|Mining Upgrades skill will reduce the penalty rate as well as allowing you to use the tech 2 at a higher level.] | |||
As I found when fitting my ship with the Ice Harvester Upgrade II's (IHU II's) I ran out of CPU when i had 3 active and wasn't able to fit the two tech 2 Ice harvesters. | |||
I was able to fix this issue with a simple cpu upgrade rig useing the leftover 150 calibration points and training skill points in [[Skills:Electronics#Electronics|electronics]]. | |||
<!-- todo: check if 9%->18%->27% upgrade stacking is correct, check if mining upgrades skill affects ice upgrade CPU usage --> | <!-- todo: check if 9%->18%->27% upgrade stacking is correct, check if mining upgrades skill affects ice upgrade CPU usage --> | ||