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Datacore farming: Difference between revisions

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Once you have the standing level needed to speak with an R&D agent, go to the station where the desired R&D agent is located, and begin a conversation with him or her. One of the options that they will provide to you is to start research - select this option. They will offer you their areas of applied science to research. Select the one(s) in which you have trained your skills. The agent will then start to produce research points (RPs) for you.  
Once you have the standing level needed to speak with an R&D agent, go to the station where the desired R&D agent is located, and begin a conversation with him or her. One of the options that they will provide to you is to start research - select this option. They will offer you their areas of applied science to research. Select the one(s) in which you have trained your skills. The agent will then start to produce research points (RPs) for you.  


The formula for how many research points you'll get in a day is: Field multiplier * (1 + (Agent Quality + Negotiation * 5 )/ 100) * (Agent Skill + Science Skill)^2  
The formula for how many research points you'll get in a day is: (1 + (20 + Negotiation * 5 )/ 100) * (Agent Skill + Science Skill)^2  


where:  
where:  
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*Agent Skill: Determined by the Level of the agent. Level 3 agents will have Level III of the appropriate research skill.  
*Agent Skill: Determined by the Level of the agent. Level 3 agents will have Level III of the appropriate research skill.  
*Science Skill: Determined by your training in the research skill (e.g. Quantum Physics).  
*Science Skill: Determined by your training in the research skill (e.g. Quantum Physics).  
*Agent Quality: After the recent changes to the agent system this will be 20 by default.
*Negotiation Skill: Improves the effective quality of your agents.
*Field multiplier: Depends on the research field. Most fields have no modifier (e.g. 1), weapon-area research is doubled (2), and ship research is tripled (3). Don't worry about this one too much - as the price of datacores is scaled to the area bonus.


There are only two skills that can improve the amount of RPs generated per day. These are:  
There are only two skills that can improve the amount of RPs generated per day. These are:  
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http://hussars-online.ru/eve/datacore.php - This site lets you input your skills, standings, and such and it'll show you in order which agents/skill combinations are the most profitable. You can use your real skills/standings, or experiment with other possible combinations to help with your planning.  
http://hussars-online.ru/eve/datacore.php - This site lets you input your skills, standings, and such and it'll show you in order which agents/skill combinations are the most profitable. You can use your real skills/standings, or experiment with other possible combinations to help with your planning.  


Once your R&D agent is working for you, that agent will offer you a special mission once per day. Each of these R&D agent missions will reward you with one day's worth or RP - effectively doubling your ISK potential. R&D agents offer relatively safe missions, half of which are short courier missions and the other half are trade-related. (Unfortunately, these R&D missions provide no faction standing increase.) There is no penalty for ignoring or declining a mission from an R&D agent, despite the warnings they may give you - turning them down will not stop their research or the flow of RPs.  
Once your R&D agent is working for you, that agent will offer you a special mission once per day. Each of these R&D agent missions will reward you with one day's worth or RP - effectively doubling your ISK potential. R&D agents offer relatively safe missions, half of which are short courier missions and the other half are trade-related. (Unfortunately, these R&D missions provide no faction standing increase.) There is no penalty for ignoring or declining a mission from an R&D agent, despite the warnings they may give you - turning them down will not stop their research or the flow of RPs.
 
Note:
* Agent Quality was removed
* Field Multipliers were removed in May 2012 <ref>http://community.eveonline.com/devblog.asp?a=blog&nbid=28659</ref>


== Making ISK from datacores  ==
== Making ISK from datacores  ==