Difference between revisions of "Uni Tackle and EWar"

From EVE University Wiki
Jump to: navigation, search
Line 408: Line 408:
 
|notes=
 
|notes=
 
}}
 
}}
 +
 
====Slasher====
 
====Slasher====
 
{{Fittings
 
{{Fittings
Line 506: Line 507:
 
*Don’t look here. Fly a Blackbird asap, it is so awesome.
 
*Don’t look here. Fly a Blackbird asap, it is so awesome.
 
}}
 
}}
 +
 
====Arbitrator====
 
====Arbitrator====
 
{{Fittings
 
{{Fittings
Line 744: Line 746:
 
===Fits===
 
===Fits===
 
====Malediction====
 
====Malediction====
<pre>
+
{{Fittings
[Malediction, all IVs]
+
|name=Malediction, all IVs
Damage Control II
+
|high=125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
Overdrive Injector System II
+
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
 +
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
 +
[empty high slot]
 +
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Warp Disruptor II<br>
 +
Medium F-S9 Regolith Shield Induction
 +
|low=Damage Control II<br>
 +
Overdrive Injector System II<br>
 
Nanofiber Internal Structure II
 
Nanofiber Internal Structure II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Warp Disruptor II
+
|rigs=Small Anti-EM Screen Reinforcer I<br>
Medium F-S9 Regolith Shield Induction
+
Small Ionic Field Projector I
 
+
|recommended1=
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
+
|recommended2=
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
+
|recommended3=
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
+
|notes=
 +
*Drop a gun if you can’t fit three.
 +
*You can also fit a MAPC and upgrade the MSE to T2.
 +
*You can also switch the Nano for an OD.
 +
*You can switch the polycarbon rig rig for an aux thruster, anti-explosive or anti-EM rig.
 +
}}{{Fittings
 +
|name=Malediction, all Vs
 +
|high=125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
 +
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
 +
[empty high slot]<br>
 
[empty high slot]
 
[empty high slot]
 
+
|mid=Limited 1MN MicroWarpdrive I<br>
Small Anti-EM Screen Reinforcer I
+
Warp Disruptor II<br>
 +
Medium Shield Extender II
 +
|low=Damage Control II<br>
 +
Overdrive Injector System II<br>
 +
Signal Amplifier II
 +
|charges=
 +
|drones=
 +
|rigs=Small Anti-EM Screen Reinforcer I<br>
 
Small Ionic Field Projector I
 
Small Ionic Field Projector I
</pre>
+
|recommended1=
Armor fits that use the armor bonus are also possible, but usually slower and require active tank to run them.<br>
+
|recommended2=
Main benefit is in freeing a mid slot, though it often is filled with Cap Booster.<br>
+
|recommended3=
 +
|notes=
 +
*You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig.
 +
*You can also switch the OD for a Nano.
 +
}}
  
Fitting Advice<br>
+
====Raptor====
- Drop a gun if you can’t fit three<br>
+
{{Fittings
- You can also fit a MAPC and upgrade the MSE to T2<br>
+
|name=Raptor, all IVs
- You can also switch the Nano for an OD<br>
+
|high=75mm Gatling Rail II, Antimatter Charge S<br>
-You can switch the polycarbon rig rig for an aux thruster, anti-explosive or anti-EM rig<br>
+
75mm Gatling Rail II, Antimatter Charge S<br>
 
+
[empty high slot]<br>
<pre>
+
[empty high slot]
[Malediction, all Vs]
+
|mid=Limited 1MN MicroWarpdrive I<br>
Damage Control II
+
Medium Shield Extender II<br>
 +
Warp Disruptor II
 +
|low=Damage Control II<br>
 +
Micro Auxiliary Power Core II<br>
 
Overdrive Injector System II
 
Overdrive Injector System II
Signal Amplifier II
+
|charges=
 
+
|drones=
Limited 1MN MicroWarpdrive I
+
|rigs=Small Ionic Field Projector I<br>
Warp Disruptor II
+
Small Anti-EM Screen Reinforcer I
Medium Shield Extender II
+
|recommended1=
 
+
|recommended2=
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
+
|recommended3=
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
+
|notes=
 +
*You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig.
 +
*You can also switch the OD for a Nano.
 +
}}{{Fittings
 +
|name=Raptor, all Vs
 +
|high=75mm Gatling Rail II, Caldari Navy Antimatter Charge S<br>
 +
75mm Gatling Rail II, Caldari Navy Antimatter Charge S<br>
 +
75mm Gatling Rail II, Caldari Navy Antimatter Charge S<br>
 
[empty high slot]
 
[empty high slot]
[empty high slot]
+
|mid=Limited 1MN MicroWarpdrive I<br>
 
+
Medium Shield Extender II<br>
Small Anti-EM Screen Reinforcer I
 
Small Ionic Field Projector I
 
</pre>
 
Fitting Advice <br>
 
-You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig<br>
 
- You can also switch the OD for a Nano<br>
 
====Raptor====
 
<pre>
 
[Raptor, all IVs]
 
Damage Control II
 
Micro Auxiliary Power Core II
 
Overdrive Injector System II
 
 
 
Limited 1MN MicroWarpdrive I
 
Medium Shield Extender II
 
 
Warp Disruptor II
 
Warp Disruptor II
 
+
|low=Damage Control II<br>
75mm Gatling Rail II, Antimatter Charge S
+
Micro Auxiliary Power Core II<br>
75mm Gatling Rail II, Antimatter Charge S
 
[empty high slot]
 
[empty high slot]
 
 
 
Small Ionic Field Projector I
 
Small Anti-EM Screen Reinforcer I
 
</pre>
 
Fitting Advice<br>
 
-You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig<br>
 
- You can also switch the OD for a Nano <br>
 
 
 
<pre>
 
[Raptor, all Vs]
 
Damage Control II
 
Micro Auxiliary Power Core II
 
 
Overdrive Injector System II
 
Overdrive Injector System II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Medium Shield Extender II
+
|rigs=Small Ionic Field Projector I<br>
Warp Disruptor II
 
 
 
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
 
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
 
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
 
[empty high slot]
 
 
 
Small Ionic Field Projector I
 
 
Small Anti-EM Screen Reinforcer I
 
Small Anti-EM Screen Reinforcer I
</pre>
+
|recommended1=
Fitting Advice<br>
+
|recommended2=
-You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig<br>
+
|recommended3=
- You can also switch the OD for a Nano<br>
+
|notes=
 +
*You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig.
 +
*You can also switch the OD for a Nano.
 +
}}
  
 
====Ares====
 
====Ares====
<pre>
+
{{Fittings
[Ares, all IVs]
+
|name=Ares, all IVs
Overdrive Injector System II
+
|high=Light Electron Blaster II, Antimatter Charge S<br>
Micro Auxiliary Power Core II
+
Light Electron Blaster II, Antimatter Charge S
Damage Control II
+
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Medium Shield Extender II<br>
 +
Warp Disruptor II
 +
|low=Overdrive Injector System II<br>
 +
Micro Auxiliary Power Core II<br>
 +
Damage Control II<br>
 
Nanofiber Internal Structure II
 
Nanofiber Internal Structure II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Medium Shield Extender II
+
|rigs=Small Ionic Field Projector I<br>
 +
Small Anti-EM Screen Reinforcer I
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
*You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig.
 +
*You can also switch the OD for a Nano.
 +
}}{{Fittings
 +
|name=Ares, all Vs
 +
|high=Light Electron Blaster II, Antimatter Charge S<br>
 +
Light Electron Blaster II, Antimatter Charge S<br>
 +
Rocket Launcher II, Caldari Navy Inferno Rocket
 +
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Medium Shield Extender II<br>
 
Warp Disruptor II
 
Warp Disruptor II
 
+
|low=Overdrive Injector System II<br>
Light Electron Blaster II, Antimatter Charge S
+
Micro Auxiliary Power Core II<br>
Light Electron Blaster II, Antimatter Charge S
+
Damage Control II<br>
 
 
Small Ionic Field Projector I
 
Small Anti-EM Screen Reinforcer I
 
 
 
Fitting Advice<br>
 
-You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig<br>
 
- You can also switch the OD for a Nano <br>
 
</pre>
 
<pre>
 
[Ares, all Vs]
 
Overdrive Injector System II
 
Micro Auxiliary Power Core II
 
Damage Control II
 
 
Nanofiber Internal Structure II
 
Nanofiber Internal Structure II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Medium Shield Extender II
+
|rigs=Small Ionic Field Projector I<br>
Warp Disruptor II
 
 
 
Light Electron Blaster II, Antimatter Charge S
 
Light Electron Blaster II, Antimatter Charge S
 
Rocket Launcher II, Caldari Navy Inferno Rocket
 
 
 
Small Ionic Field Projector I
 
 
Small Anti-EM Screen Reinforcer I
 
Small Anti-EM Screen Reinforcer I
</pre>
+
|recommended1=
Fitting Advice<br>
+
|recommended2=
-You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig<br>
+
|recommended3=
- You can also switch the OD for a Nano<br>
+
|notes=
 +
*You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig.
 +
*You can also switch the OD for a Nano.
 +
}}
  
 
====Stiletto====
 
====Stiletto====
<pre>
+
{{Fittings
[Stiletto, all IVs ]
+
|name=Stiletto, all IVs
Internal Force Field Array I
+
|high=150mm Light AutoCannon II, EMP S<br>
Micro Auxiliary Power Core I
+
150mm Light AutoCannon II, EMP S<br>
 +
[empty high slot]
 +
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Warp Disruptor II<br>
 +
Medium Shield Extender II<br>
 +
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
 +
|low=Internal Force Field Array I<br>
 +
Micro Auxiliary Power Core I<br>
 
Overdrive Injector System II
 
Overdrive Injector System II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Warp Disruptor II
+
|rigs=Small Ionic Field Projector I<br>
Medium Shield Extender II
+
Small Anti-EM Screen Reinforcer I
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
+
|recommended1=
 
+
|recommended2=
150mm Light AutoCannon II, EMP S
+
|recommended3=
150mm Light AutoCannon II, EMP S
+
|notes=
 +
*You can switch the TD or a mASB but you need to drop a gun and upgrade the MAPC.
 +
*You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig.
 +
*You can also switch the OD for a Nano.
 +
}}{{Fittings
 +
|name=Stiletto, all Vs
 +
|high=125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
 +
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
 
[empty high slot]
 
[empty high slot]
 
+
|mid=Limited 1MN MicroWarpdrive I<br>
Small Ionic Field Projector I
+
Warp Disruptor II<br>
Small Anti-EM Screen Reinforcer I
+
Medium F-S9 Regolith Shield Induction<br>
</pre>
+
Medium Ancillary Shield Booster, Cap Booster 50
Effectively the best interceptor due to 4 mid slots available. <br>
+
|low=Internal Force Field Array I<br>
Fitting Advice<br>
+
Micro Auxiliary Power Core II<br>
- You can switch the TD or a mASB but you need to drop a gun and upgrade the MAPC<br>
 
-You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig<br>
 
- You can also switch the OD for a Nano <br>
 
 
 
<pre>
 
[Stiletto, all Vs]
 
Internal Force Field Array I
 
Micro Auxiliary Power Core II
 
 
Overdrive Injector System II
 
Overdrive Injector System II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Warp Disruptor II
+
|rigs=Small Ionic Field Projector I<br>
Medium F-S9 Regolith Shield Induction
 
Medium Ancillary Shield Booster, Cap Booster 50
 
 
 
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
 
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
 
[empty high slot]
 
 
 
Small Ionic Field Projector I
 
 
Small Anti-EM Screen Reinforcer I
 
Small Anti-EM Screen Reinforcer I
</pre>
+
|recommended1=
Fitting Advice<br>
+
|recommended2=
-You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig<br>
+
|recommended3=
- You can switch the ancillary shield booster for a set of different things: TD, Sensor Booster, Web, Scram, AB.<br>
+
|notes=
- You can also switch the OD for a Nano<br>
+
*You can switch the anti-EM rig for a polycarbon, aux thruster or an anti-explosive rig.
 +
*You can switch the ancillary shield booster for a set of different things: TD, Sensor Booster, Web, Scram, AB.
 +
*You can also switch the OD for a Nano.
 +
}}
  
  
Line 940: Line 947:
 
===Fits===
 
===Fits===
 
====Vengeance====
 
====Vengeance====
<pre>
+
{{Fittings
[Vengeance, Chaser active either all IVs and Vs]
+
|name=Vengeance, Chaser active either all IVs and Vs
Small Armor Repairer II
+
|high=Rocket Launcher II, Caldari Navy Inferno Rocket<br>
Internal Force Field Array I
+
Rocket Launcher II, Caldari Navy Inferno Rocket<br>
Energized Adaptive Nano Membrane II
+
Rocket Launcher II, Caldari Navy Inferno Rocket<br>
 +
Rocket Launcher II, Caldari Navy Inferno Rocket<br>
 +
Small Diminishing Power System Drain I
 +
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Faint Epsilon Warp Scrambler I<br>
 +
Fleeting Propulsion Inhibitor I
 +
|low=Small Armor Repairer II<br>
 +
Internal Force Field Array I<br>
 +
Energized Adaptive Nano Membrane II<br>
 
Adaptive Nano Plating II
 
Adaptive Nano Plating II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Faint Epsilon Warp Scrambler I
+
|rigs=Small Anti-Thermic Pump I<br>
 +
Small Auxiliary Thrusters I
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
*This fit works fine with all skills at level. IV or V
 +
*This fit is not the fastest Chaser around but very tanky.
 +
*It is cap stable with either the repper or the MWD running, not both.
 +
}}{{Fittings
 +
|name=Vengeance, Chaser buffer
 +
|high=Rocket Launcher II, Caldari Navy Inferno Rocket<br>
 +
Rocket Launcher II, Caldari Navy Inferno Rocket<br>
 +
Rocket Launcher II, Caldari Navy Inferno Rocket<br>
 +
Rocket Launcher II, Caldari Navy Inferno Rocket<br>
 +
Small Diminishing Power System Drain I
 +
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Faint Epsilon Warp Scrambler I<br>
 
Fleeting Propulsion Inhibitor I
 
Fleeting Propulsion Inhibitor I
 
+
|low=400mm Reinforced Rolled Tungsten Plates I<br>
Rocket Launcher II, Caldari Navy Inferno Rocket
+
Damage Control II<br>
Rocket Launcher II, Caldari Navy Inferno Rocket
+
Micro Auxiliary Power Core I<br>
Rocket Launcher II, Caldari Navy Inferno Rocket
 
Rocket Launcher II, Caldari Navy Inferno Rocket
 
Small Diminishing Power System Drain I
 
 
 
Small Anti-Thermic Pump I
 
Small Auxiliary Thrusters I
 
</pre>
 
2118 m/s, 8433 EHP, 67 sustained reps (lvl IVs)<br>
 
Fitting Advice<br>
 
- This fit works fine with all skills at lvl. IV or V<br>
 
- This fit is not the fastest Chaser around but very tanky<br>
 
- It is cap stable with either the repper or the MWD running, not both <br>
 
 
 
<pre>
 
[Vengeance, Chaser buffer]
 
400mm Reinforced Rolled Tungsten Plates I
 
Damage Control II
 
Micro Auxiliary Power Core I
 
 
Adaptive Nano Plating II
 
Adaptive Nano Plating II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Faint Epsilon Warp Scrambler I
+
|rigs=Small Auxiliary Thrusters I<br>
Fleeting Propulsion Inhibitor I
 
 
 
Rocket Launcher II, Caldari Navy Inferno Rocket
 
Rocket Launcher II, Caldari Navy Inferno Rocket
 
Rocket Launcher II, Caldari Navy Inferno Rocket
 
Rocket Launcher II, Caldari Navy Inferno Rocket
 
Small Diminishing Power System Drain I
 
 
 
Small Auxiliary Thrusters I
 
 
Small Ancillary Current Router I
 
Small Ancillary Current Router I
</pre>
+
|recommended1=
2136 m/s, 13440 EHP (lvl Vs)<br>
+
|recommended2=
Fitting Advice<br>
+
|recommended3=
- It fits with engineering V and AWU IV<br>
+
|notes=
- you can fit a higher meta MAPC to help your PG<br>
+
*It fits with engineering V and AWU IV.
- You can also switch your rocket launchers for small ACs and upgrade the plate to T2<br>
+
*You can fit a higher meta MAPC to help your PG.
 +
*You can also switch your rocket launchers for small ACs and upgrade the plate to T2.
 +
}}
  
 
====Harpy====
 
====Harpy====
<pre>
+
{{Fittings
[Harpy, Chaser]
+
|name=Harpy, Chaser
Damage Control II
+
|high=Light Ion Blaster II, Antimatter Charge S<br>
Micro Auxiliary Power Core II
+
Light Ion Blaster II, Antimatter Charge S<br>
 +
Light Ion Blaster II, Antimatter Charge S<br>
 +
Light Ion Blaster II, Antimatter Charge S<br>
 +
Small Diminishing Power System Drain I
 +
|mid=Medium Shield Extender II<br>
 +
Stasis Webifier II<br>
 +
Warp Scrambler II<br>
 +
Limited 1MN MicroWarpdrive I
 +
|low=Damage Control II<br>
 +
Micro Auxiliary Power Core II<br>
 
Overdrive Injector System II
 
Overdrive Injector System II
 +
|charges=
 +
|drones=
 +
|rigs=Small Anti-EM Screen Reinforcer I<br>
 +
Small Core Defense Field Extender I
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
*If you don’t have fitting skills at lvl. V, you might need to downgrade some blasters to Electron.
 +
*You can switch the web for another MSE (drop guns to 3 75mm Rails), an Afterburner, a mASB or even a TD.
 +
}}
  
Medium Shield Extender II
+
====Hawk====
Stasis Webifier II
+
{{Fittings
Warp Scrambler II
+
|name=Hawk, Chaser double mASB
Limited 1MN MicroWarpdrive I
+
|high=Rocket Launcher II, Caldari Navy Scourge Rocket<br>
 
+
Rocket Launcher II, Caldari Navy Scourge Rocket<br>
Light Ion Blaster II, Antimatter Charge S
+
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
Light Ion Blaster II, Antimatter Charge S
+
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
Light Ion Blaster II, Antimatter Charge S
 
Light Ion Blaster II, Antimatter Charge S
 
 
Small Diminishing Power System Drain I
 
Small Diminishing Power System Drain I
 
+
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Fleeting Propulsion Inhibitor I<br>
 +
Faint Epsilon Warp Scrambler I<br>
 +
Medium Ancillary Shield Booster, Cap Booster 50<br>
 +
Medium Ancillary Shield Booster, Cap Booster 50
 +
|low=Internal Force Field Array I<br>
 +
Overdrive Injector System II
 +
|charges=
 +
|drones=
 +
|rigs=Small Ancillary Current Router I<br>
 
Small Anti-EM Screen Reinforcer I
 
Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
+
|recommended1=
</pre>
+
|recommended2=
2295 m/s; 13485 EHP (18600 with MSE instead of web), 53 repped dps (79 with 2nd MSE) at all lvl. IVs <br>
+
|recommended3=
Fitting Advice<br>
+
|notes=
- if you don’t have fitting skills at lvl. V, you might need to downgrade some blasters to Electron.<br>
+
*Fits with all IVs and Electronics and Engineering at V.
- You can switch the web for another MSE (drop guns to 3 75mm Rails), an Afterburner, a mASB or even a TD <br>
+
*Be aware of EM hitting ships, you have a huge EM hole.
====Hawk====
+
*Caldari pilots tend to have hybrid skills from all turret ones. So 125mm ACs can be switched to small caliber hybrid weapons (75mm rails, electron blasters) if DPS increase will be worth it.
<pre>
+
}}
[Hawk, Chaser double mASB]
 
Internal Force Field Array I
 
Overdrive Injector System II
 
 
 
Limited 1MN MicroWarpdrive I
 
Fleeting Propulsion Inhibitor I
 
Faint Epsilon Warp Scrambler I
 
Medium Ancillary Shield Booster, Cap Booster 50
 
Medium Ancillary Shield Booster, Cap Booster 50
 
 
 
Rocket Launcher II, Caldari Navy Scourge Rocket
 
Rocket Launcher II, Caldari Navy Scourge Rocket
 
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
 
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
 
Small Diminishing Power System Drain I
 
  
Small Ancillary Current Router I
 
Small Anti-EM Screen Reinforcer I
 
</pre>
 
2480 m/s, 5790 EHP, 194 repped dps on one booster, 372 burst (more with OH),<br>
 
Fitting Advice<br>
 
- Fits with all IVs and Electronics and Engineering at V.<br>
 
- Be aware of EM hitting ships, you have a huge EM hole.<br>
 
- Caldari pilots tend to have hybrid skills from all turret ones. So 125mm ACs can be switched to small caliber hybrid weapons (75mm rails, electron blasters)  if DPS increase will be worth it.<br>
 
 
====Enyo====
 
====Enyo====
<pre>
+
{{Fittings
[Enyo, Chaser buffer]
+
|name=Enyo, Chaser buffer
400mm Reinforced Rolled Tungsten Plates I
+
|high=Small 'Knave' Energy Drain<br>
Energized Adaptive Nano Membrane II
+
75mm Gatling Rail II, Caldari Navy Antimatter Charge S<br>
Adaptive Nano Plating II
+
75mm Gatling Rail II, Caldari Navy Antimatter Charge S<br>
 +
75mm Gatling Rail II, Caldari Navy Antimatter Charge S<br>
 +
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
 +
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Faint Epsilon Warp Scrambler I<br>
 +
X5 Prototype Engine Enervator
 +
|low=400mm Reinforced Rolled Tungsten Plates I<br>
 +
Energized Adaptive Nano Membrane II<br>
 +
Adaptive Nano Plating II<br>
 
Damage Control II
 
Damage Control II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=Hobgoblin II x1
Faint Epsilon Warp Scrambler I
+
|rigs=Small Auxiliary Thrusters I<br>
X5 Prototype Engine Enervator
 
 
 
Small 'Knave' Energy Drain
 
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
 
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
 
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
 
75mm Gatling Rail II, Caldari Navy Antimatter Charge S
 
 
 
Small Auxiliary Thrusters I
 
 
Small Ancillary Current Router I
 
Small Ancillary Current Router I
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
}}
  
 
Hobgoblin II x1
 
</pre>
 
2085 m/s; 12900 EHP (with lvl. IVs)
 
Fits with Electronics V rest IVs
 
 
====Jaguar====
 
====Jaguar====
<pre>
+
{{Fittings
[Jaguar, Chaser buffer mASB]
+
|name=Jaguar, Chaser buffer mASB
Damage Control II
+
|high=150mm Light AutoCannon II, Republic Fleet Phased Plasma S<br>
Nanofiber Internal Structure II
+
150mm Light AutoCannon II, Republic Fleet Phased Plasma S<br>
Overdrive Injector System II
+
150mm Light AutoCannon II, Republic Fleet Phased Plasma S<br>
 +
Small Diminishing Power System Drain I
 +
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Warp Scrambler II<br>
 +
Medium Shield Extender II<br>
 +
Medium Ancillary Shield Booster, Cap Booster 50
 +
|low=Damage Control II<br>
 +
Nanofiber Internal Structure II<br>
 +
Overdrive Injector System II<br>
 
Micro Auxiliary Power Core II
 
Micro Auxiliary Power Core II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Warp Scrambler II
+
|rigs=Small Anti-Kinetic Screen Reinforcer I<br>
 +
Small Processor Overclocking Unit I
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
*Low SP need to downgrade the guns to 125mm ACs.
 +
*You can switch the mASB for an AB or a 2nd MSE.
 +
}}{{Fittings
 +
|name=Jaguar, Chaser buffer
 +
|high=125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
 +
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S<br>
 +
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
 +
|mid=Limited 1MN MicroWarpdrive I<br>
 +
Warp Scrambler II<br>
 +
Medium Shield Extender II<br>
 
Medium Shield Extender II
 
Medium Shield Extender II
Medium Ancillary Shield Booster, Cap Booster 50
+
|low=Damage Control II<br>
 
+
Nanofiber Internal Structure II<br>
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
+
Overdrive Injector System II<br>
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
 
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
 
Small Diminishing Power System Drain I
 
 
 
Small Anti-Kinetic Screen Reinforcer I
 
Small Processor Overclocking Unit I
 
</pre>
 
3036 m/s, 9150 EHP with 170 repped dps on one repper at all lvl. IVs<br>
 
Fitting Advice<br>
 
- Low SP need to downgrade the guns to 125mm ACs<br>
 
- You can switch the mASB for an AB or a 2nd MSE<br>
 
 
 
<pre>
 
[Jaguar, Chaser buffer]
 
Damage Control II
 
Nanofiber Internal Structure II
 
Overdrive Injector System II
 
 
Micro Auxiliary Power Core II
 
Micro Auxiliary Power Core II
 
+
|charges=
Limited 1MN MicroWarpdrive I
+
|drones=
Warp Scrambler II
+
|rigs=Small Ancillary Current Router I<br>
Medium Shield Extender II
 
Medium Shield Extender II
 
 
 
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
 
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
 
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
 
 
 
Small Ancillary Current Router I
 
 
Small Anti-Kinetic Screen Reinforcer I
 
Small Anti-Kinetic Screen Reinforcer I
</pre>
+
|recommended1=
The best AF for the job.<br>
+
|recommended2=
This ship is the only really capable of catching and holding a kiting vagabonds, cynabals and tier 3 BCs.<br>
+
|recommended3=
+
|notes=
3036 m/s; 12 750 EHP; 50 repped dps<br>
+
*This ship is the only really capable of catching and holding a kiting vagabonds, cynabals and tier 3 BCs.
- You can also switch the Nano for another OD<br>
+
*You can also switch the Nano for another OD.
- You might need to drop one gun<br>
+
*You might need to drop one gun.
- You can switch one MSE for an AB and then switch the PG rig for another resist rig<br>
+
*You can switch one MSE for an AB and then switch the PG rig for another resist rig.
 
+
}}
  
 
==Recons==
 
==Recons==
Line 1,132: Line 1,140:
 
===Fits===
 
===Fits===
 
====Curse====
 
====Curse====
<pre>
+
{{Fittings
[Curse, armor curse]
+
|name=Curse, armor curse
 +
|high=Medium Unstable Power Fluctuator I<br>
 +
Medium Unstable Power Fluctuator I<br>
 +
Medium Unstable Power Fluctuator I<br>
 +
Medium Unstable Power Fluctuator I<br>
 +
Drone Link Augmentor II
 +
|mid=Tracking Disruptor II, Tracking Speed Disruption Script<br>
 +
Tracking Disruptor II, Tracking Speed Disruption Script<br>
 +
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400<br>
 +
Tracking Disruptor II, Tracking Speed Disruption Script<br>
 +
Experimental 10MN Microwarpdrive I<br>
 +
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
 +
|low=Energized Adaptive Nano Membrane II<br>
 +
1600mm Reinforced Rolled Tungsten Plates I<br>
 +
Damage Control II<br>
 
Energized Adaptive Nano Membrane II
 
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I
+
|charges=
Damage Control II
+
|drones=Warrior II x5<br>
Energized Adaptive Nano Membrane II
+
Hammerhead II x5<br>
 
+
Vespa EC-600 x5<br>
Tracking Disruptor II, Tracking Speed Disruption Script
+
Hornet EC-300 x5
Tracking Disruptor II, Tracking Speed Disruption Script
+
|rigs=Medium Ancillary Current Router I<br>
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
 
Tracking Disruptor II, Tracking Speed Disruption Script
 
Experimental 10MN Microwarpdrive I
 
Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
 
 
 
Medium Unstable Power Fluctuator I
 
Medium Unstable Power Fluctuator I
 
Medium Unstable Power Fluctuator I
 
Medium Unstable Power Fluctuator I
 
Drone Link Augmentor II
 
 
 
 
Medium Ancillary Current Router I
 
Medium Ancillary Current Router I
Medium Ancillary Current Router I
+
|recommended1=
 
+
|recommended2=
 
+
|recommended3=
Warrior II x5
+
|notes=
Hammerhead II x5
+
*This fit needs the “Inherent Implants 'Squire' Engineering EG-601” for 1% PG or the bonus implants They’ll work too. The 1% PG implant is really cheap.
Vespa EC-600 x5
+
*You can also drop the plate to a 800mm T2 plate and fit trimark rigs. This will drop your tank by 3k EHP and slow you down by 100 m/s.
Hornet EC-300 x5
+
*Bring both TD scripts. When in doubt, the optimal range script is better but it depends on the situation.
 
+
*Sadly Navy charges necessary for cap stability.
</pre>
+
}}{{Fittings
35300 EHP, 1267 m/s
+
|name=Curse, shield nano
 
+
|high=Medium Unstable Power Fluctuator I<br>
Fitting Advice:<br>
+
Medium Unstable Power Fluctuator I<br>
- This fit needs the “Inherent Implants 'Squire' Engineering EG-601” for 1% PG or the bonus implants  
+
Medium Unstable Power Fluctuator I<br>
They’ll work too. The 1% PG implant is really cheap.<br>
+
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile<br>
- You can also drop the plate to a 800mm T2 plate and fit trimark rigs. <br>
+
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
This will drop your tank by 3k EHP and slow you down by 100 m/s.<br>
+
|mid=Experimental 10MN MicroWarpdrive I<br>
- Bring both TD scripts. When in doubt, the optimal range script is better but it depends on the situation.<br>
+
Medium Capacitor Booster II, Navy Cap Booster 800<br>
- Sadly Navy charges necessary for cap stability <br>
+
Large Shield Extender II<br>
 
+
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script<br>
 
+
Large Shield Extender II<br>
<pre>
+
Adaptive Invulnerability Field II
[Curse, shield nano]
+
|low=Damage Control II<br>
Damage Control II
+
Reactor Control Unit II<br>
Reactor Control Unit II
+
Drone Damage Amplifier II<br>
Drone Damage Amplifier II
 
 
Nanofiber Internal Structure II
 
Nanofiber Internal Structure II
 
+
|charges=
Experimental 10MN MicroWarpdrive I
+
|drones=Hammerhead II x5<br>
Medium Capacitor Booster II, Navy Cap Booster 800
+
Warrior II x5<br>
Large Shield Extender II
+
Vespa EC-600 x5<br>
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
+
Hornet EC-300 x5
Large Shield Extender II
+
|rigs=Medium Anti-EM Screen Reinforcer I<br>
Adaptive Invulnerability Field II
 
 
 
Medium Unstable Power Fluctuator I
 
Medium Unstable Power Fluctuator I
 
Medium Unstable Power Fluctuator I
 
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
 
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
 
 
 
Medium Anti-EM Screen Reinforcer I
 
 
Medium Core Defense Field Extender I
 
Medium Core Defense Field Extender I
 
+
|recommended1=
 
+
|recommended2=
Hammerhead II x5
+
|recommended3=
Warrior II x5
+
|notes=
Vespa EC-600 x5
+
*Bring both scripts.
Hornet EC-300 x5
+
*This fit is aimed at small and/or kiting shield gangs.
</pre>
+
*You can switch the warp disruptor for a 2nd TD if you have enough tackle.
This is as bit more tanky. <br>
+
*If you fly with shield Logis, you can switch one LSE for an Invul and the RCU II for a PDU II. This gives slightly less EHP but more resists.
Still, in bigger fights, stay at TD not neut range and use neuts for defense purposes only (when something gets in range)<br>
+
*Also fits with a medium NOS can be viable.
 
+
}}
Fitting Advice<br>
 
- Bring both scripts<br>
 
- This fit is aimed at small and/or kiting shield gangs<br>
 
- You can switch the warp disruptor for a 2nd TD if you have enough tackle<br>
 
- if you fly with shield Logis, you can switch one LSE for an Invul and the RCU II for a PDU II.  
 
This gives slightly less EHP but more resists.<br>
 
- Also fits with a medium NOS can be viable<br>
 
  
 
====Pilgrim====
 
====Pilgrim====
<pre>
+
{{Fittings
[Pilgrim, Punter / Heavy Tackler]
+
|name=Pilgrim, Punter / Heavy Tackler
Adaptive Nano Plating II
+
|high=Medium Unstable Power Fluctuator I<br>
Adaptive Nano Plating II
+
Medium Unstable Power Fluctuator I<br>
Damage Control II
+
Covert Ops Cloaking Device II<br>
Adaptive Nano Plating II
+
Expanded Probe Launcher I, Sisters Combat Scanner Probe I
 +
|mid=Small Capacitor Booster II, Navy Cap Booster 400<br>
 +
10MN Afterburner II<br>
 +
Faint Epsilon Warp Scrambler I<br>
 +
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script<br>
 +
Fleeting Propulsion Inhibitor I
 +
|low=Adaptive Nano Plating II<br>
 +
Adaptive Nano Plating II<br>
 +
Damage Control II<br>
 +
Adaptive Nano Plating II<br>
 
1600mm Reinforced Rolled Tungsten Plates I
 
1600mm Reinforced Rolled Tungsten Plates I
 
+
|charges=
Small Capacitor Booster II, Navy Cap Booster 400
+
|drones=Hammerhead II x5<br>
10MN Afterburner II
+
Vespa EC-600 x5<br>
Faint Epsilon Warp Scrambler I
+
Warrior II x5<br>
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script
+
Hornet EC-300 x5
Fleeting Propulsion Inhibitor I
+
|rigs=Medium Trimark Armor Pump I<br>
 
+
Medium Trimark Armor Pump I
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
*This fit is good as a punter/combat scout.
 +
*It can tackle most stationary snipers well.
 +
*It is useless against fast moving targets.
 +
*In bigger fights, stay at TD range or even better, stay hidden in warpable range.
 +
}}{{Fittings
 +
|name=Pilgrim, active tanked
 +
|high=Covert Ops Cloaking Device II<br>
 +
Expanded Probe Launcher I, Sisters Combat Scanner Probe I<br>
 +
Medium Unstable Power Fluctuator I<br>
 
Medium Unstable Power Fluctuator I
 
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
+
|mid=Fleeting Propulsion Inhibitor I<br>
Covert Ops Cloaking Device II
+
Faint Epsilon Warp Scrambler I<br>
Expanded Probe Launcher I, Sisters Combat Scanner Probe I
+
Small Capacitor Booster II, Navy Cap Booster 400<br>
 
+
Balmer Series Tracking Disruptor I<br>
Medium Trimark Armor Pump I
+
1MN Afterburner II
Medium Trimark Armor Pump I
+
|low=Internal Force Field Array I<br>
 
+
Medium Armor Repairer II<br>
 
+
1600mm Reinforced Rolled Tungsten Plates I<br>
Hammerhead II x5
+
Adaptive Nano Plating II<br>
Vespa EC-600 x5
 
Warrior II x5
 
Hornet EC-300 x5
 
</pre>
 
Fitting Advice:<br>
 
- This fit is good as a punter/combat scout<br>
 
- It can tackle most stationary snipers well<br>
 
- It is useless against fast moving targets<br>
 
- In bigger fights, stay at TD range or even better, stay hidden in warpable range <br>
 
 
 
 
 
<pre>
 
[Pilgrim, active tanked]
 
Internal Force Field Array I
 
Medium Armor Repairer II
 
1600mm Reinforced Rolled Tungsten Plates I
 
 
Adaptive Nano Plating II
 
Adaptive Nano Plating II
Adaptive Nano Plating II
+
|charges=
 
+
|drones=Hammerhead II x5<br>
Fleeting Propulsion Inhibitor I
+
Warrior II x5<br>
Faint Epsilon Warp Scrambler I
+
Vespa EC-600 x5<br>
Small Capacitor Booster II, Navy Cap Booster 400
+
Hornet EC-300 x5
Balmer Series Tracking Disruptor I
+
|rigs=Medium Trimark Armor Pump I<br>
1MN Afterburner II
 
 
 
Covert Ops Cloaking Device II
 
Expanded Probe Launcher I, Sisters Combat Scanner Probe I
 
Medium Unstable Power Fluctuator I
 
Medium Unstable Power Fluctuator I
 
 
 
 
Medium Trimark Armor Pump I
 
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
+
|recommended1=
 
+
|recommended2=
 
+
|recommended3=
Hammerhead II x5
+
|notes=
Warrior II x5
+
*Cap with everything running lasts 2:30 minutes.
Vespa EC-600 x5
+
*Compared to the buffer fit it gets more HP after about 50 seconds (if you survive that long).
Hornet EC-300 x5
+
}}
</pre>
 
Fitting Advice<br>
 
- Cap with everything running lasts 2:30 minutes<br>
 
- Compared to the buffer fit it gets more HP after about 50 seconds (if you survive that long)<br>
 
  
 
====Falcon====
 
====Falcon====
<pre>
+
{{Fittings
[Falcon]
+
|name=Falcon
Damage Control II
+
|high=Expanded Probe Launcher I, Sisters Combat Scanner Probe I<br>
1600mm Reinforced Rolled Tungsten Plates I
+
Covert Ops Cloaking Device II<br>
 +
Medium Unstable Power Fluctuator I<br>
 +
200mm AutoCannon II, Republic Fleet Phased Plasma S
 +
|mid=Experimental 10MN MicroWarpdrive I<br>
 +
BZ-5 Neutralizing Spatial Destabilizer ECM<br>
 +
'Hypnos' Ion Field ECM I<br>
 +
Enfeebling Phase Inversion ECM I<br>
 +
Enfeebling Phase Inversion ECM I<br>
 +
'Umbra' White Noise ECM<br>
 +
'Umbra' White Noise ECM
 +
|low=Damage Control II
 +
1600mm Reinforced Rolled Tungsten Plates I<br>
 
Signal Distortion Amplifier II
 
Signal Distortion Amplifier II
 
+
|charges=
Experimental 10MN MicroWarpdrive I
+
|drones=Warrior II x5
BZ-5 Neutralizing Spatial Destabilizer ECM
+
|rigs=Medium Particle Dispersion Augmentor I<br>
'Hypnos' Ion Field ECM I
 
Enfeebling Phase Inversion ECM I
 
Enfeebling Phase Inversion ECM I
 
'Umbra' White Noise ECM
 
'Umbra' White Noise ECM
 
 
 
Expanded Probe Launcher I, Sisters Combat Scanner Probe I
 
Covert Ops Cloaking Device II
 
Medium Unstable Power Fluctuator I
 
200mm AutoCannon II, Republic Fleet Phased Plasma S
 
 
 
Medium Particle Dispersion Augmentor I
 
 
Medium Particle Dispersion Projector I
 
Medium Particle Dispersion Projector I
 
+
|recommended1=
 
+
|recommended2=
Warrior II x5
+
|recommended3=
</pre>
+
|notes=
Fitting Advice:<br>
+
*Bring three extra ECM of each race in your cargo to refit on the run.
- Bring three extra ECM of each race in your cargo to refit on the run <br>
+
}}
  
 
====Rook====
 
====Rook====
<pre>
+
{{Fittings
[Rook, shield]
+
|name=Rook, Shield
Damage Control II
+
|high=Heavy Missile Launcher II, Inferno Fury Heavy Missile<br>
Ballistic Control System II
+
Heavy Missile Launcher II, Inferno Fury Heavy Missile<br>
 +
Heavy Missile Launcher II, Inferno Fury Heavy Missile<br>
 +
Heavy Missile Launcher II, Inferno Fury Heavy Missile<br>
 +
Heavy Missile Launcher II, Inferno Fury Heavy Missile
 +
|mid=BZ-5 Neutralizing Spatial Destabilizer ECM<br>
 +
Enfeebling Phase Inversion ECM I<br>
 +
'Umbra' White Noise ECM<br>
 +
'Hypnos' Ion Field ECM I<br>
 +
Large F-S9 Regolith Shield Induction<br>
 +
Adaptive Invulnerability Field II<br>
 +
Experimental 10MN Microwarpdrive I
 +
|low=Damage Control II<br>
 +
Ballistic Control System II<br>
 
Signal Distortion Amplifier II
 
Signal Distortion Amplifier II
 
+
|charges=
BZ-5 Neutralizing Spatial Destabilizer ECM
+
|drones=Warrior II x5
Enfeebling Phase Inversion ECM I
+
|rigs=Medium Particle Dispersion Augmentor I<br>
'Umbra' White Noise ECM
 
'Hypnos' Ion Field ECM I
 
Large F-S9 Regolith Shield Induction
 
Adaptive Invulnerability Field II
 
Experimental 10MN Microwarpdrive I
 
 
 
Heavy Missile Launcher II, Inferno Fury Heavy Missile
 
Heavy Missile Launcher II, Inferno Fury Heavy Missile
 
Heavy Missile Launcher II, Inferno Fury Heavy Missile
 
Heavy Missile Launcher II, Inferno Fury Heavy Missile
 
Heavy Missile Launcher II, Inferno Fury Heavy Missile
 
 
 
Medium Particle Dispersion Augmentor I
 
 
Medium Core Defense Field Extender I
 
Medium Core Defense Field Extender I
 
+
|recommended1=
 
+
|recommended2=
Warrior II x5
+
|recommended3=
 
+
|notes=
</pre>
+
*You can switch the rigs for ECM range rigs (2 range rigs gives a range of 74+53 km.
- You can switch the rigs for ECM range rigs (2 range rigs gives a range of 74+53 km<br>
+
*A PG implant lets you fit a T2 LSE.
- A PG implant lets you fit a T2 LSE<br>
+
*You can also fit a 2nd SDA instead of the BCU.
- You can also fit a 2nd SDA instead of the BCU<br>
+
*Bring lots of different ECM to be able to change your ECM on the run.
- Bring lots of different ECM to be able to change your ECM on the run.<br>
+
*EM resist hole is not plugged because not many things can really hit you with EM at your operational range.
- EM resist hole is not plugged because not many things can really hit you with EM at your operational range<br>
+
}}
  
 
====Lachesis====
 
====Lachesis====
<pre>
+
{{Fittings
[Lachesis, shield]
+
|name=Lachesis, Shield
Damage Control II
+
|high=Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile<br>
Nanofiber Internal Structure II
+
Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile<br>
 +
Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile<br>
 +
200mm Railgun II, Spike M<br>
 +
Salvager I
 +
|mid=Adaptive Invulnerability Field II<br>
 +
Large Shield Extender II<br>
 +
Large Shield Extender II<br>
 +
Medium Electrochemical Capacitor Booster I, Cap Booster 400<br>
 +
Experimental 10MN MicroWarpdrive I<br>
 +
Warp Disruptor II<br>
 +
Warp Disruptor II
 +
|low=amage Control II<br>
 +
Nanofiber Internal Structure II<br>
 
Signal Amplifier II
 
Signal Amplifier II
 
+
|charges=
Adaptive Invulnerability Field II
+
|drones=Vespa EC-600 x3<br>
Large Shield Extender II
+
Hornet EC-300 x2
Large Shield Extender II
+
|rigs=Medium Anti-EM Screen Reinforcer I<br>
Medium Electrochemical Capacitor Booster I, Cap Booster 400
 
Experimental 10MN MicroWarpdrive I
 
Warp Disruptor II
 
Warp Disruptor II
 
 
 
Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
 
Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
 
Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
 
200mm Railgun II, Spike M
 
Salvager I
 
 
 
Medium Anti-EM Screen Reinforcer I
 
 
Medium Core Defense Field Extender I
 
Medium Core Defense Field Extender I
 
+
|recommended1=
 
+
|recommended2=
Vespa EC-600 x3
+
|recommended3=
Hornet EC-300 x2
+
|notes=
</pre>
+
*With Logi support, you can switch one LSE for another Invulnerability field for better rep efficiency.
Fitting Advice<br>
+
*Downgrade the Railgun if you can’t fit this.
- with Logi support, you can switch one LSE for another Invul field for better rep efficiency<br>
+
*You can also switch the SigAmp for an OD, a TE, another nanofiber or a backup array.
- Downgrade the Railgun if you can’t fit this<br>
+
}}
- You can also switch the SigAmp for an OD, a TE, another nanofiber or a backup array. <br>
 
  
 
====Arazu====
 
====Arazu====
<pre>
+
{{Fittings
[Arazu, armor]
+
|name=Arazu, Armor
Damage Control II
+
|high=Covert Ops Cloaking Device II<br>
Energized Adaptive Nano Membrane II
+
Dual 150mm Railgun II, Antimatter Charge M<br>
Energized Adaptive Nano Membrane II
+
Dual 150mm Railgun II, Antimatter Charge M<br>
 +
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
 +
|mid=Warp Disruptor II<br>
 +
Warp Disruptor II<br>
 +
Warp Scrambler II<br>
 +
Small Capacitor Booster II, Navy Cap Booster 400<br>
 +
Remote Sensor Dampener II, Targeting Range Dampening Script<br>
 +
Experimental 10MN MicroWarpdrive I
 +
|low=Damage Control II<br>
 +
Energized Adaptive Nano Membrane II<br>
 +
Energized Adaptive Nano Membrane II<br>
 
1600mm Reinforced Steel Plates II
 
1600mm Reinforced Steel Plates II
 
+
|charges=
Warp Disruptor II
+
|drones=Vespa EC-600 x3<br>
Warp Disruptor II
+
Hornet EC-300 x2
Warp Scrambler II
+
|rigs=Medium Trimark Armor Pump I<br>
Small Capacitor Booster II, Navy Cap Booster 400
 
Remote Sensor Dampener II, Targeting Range Dampening Script
 
Experimental 10MN MicroWarpdrive I
 
 
 
Covert Ops Cloaking Device II
 
Dual 150mm Railgun II, Antimatter Charge M
 
Dual 150mm Railgun II, Antimatter Charge M
 
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
 
 
 
Medium Trimark Armor Pump I
 
 
Medium Trimark Armor Pump I
 
Medium Trimark Armor Pump I
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
*Instead of the RSD you can also fit a SeBo if you think you need to get a fast lock.
 +
}}
  
 
Vespa EC-600 x3
 
Hornet EC-300 x2
 
 
 
</pre>
 
41900 EHP, 1144 m/s<br>
 
Fitting Advice<br>
 
- Instead of the RSD you can also fit a SeBo if you think you need to get a fast lock.<br>
 
 
====Rapier====
 
====Rapier====
<pre>
+
{{Fittings
[Rapier, shield]
+
|name=Rapier, Shield
Damage Control II
+
|high=425mm AutoCannon II, Barrage M<br>
Overdrive Injector System II
+
425mm AutoCannon II, Barrage M<br>
Power Diagnostic System II
+
Expanded Probe Launcher I, Sisters Combat Scanner Probe I<br>
 +
Covert Ops Cloaking Device II
 +
|mid=Stasis Webifier II<br>
 +
Stasis Webifier II<br>
 +
Adaptive Invulnerability Field II<br>
 +
Large Shield Extender II<br>
 +
Large Shield Extender II<br>
 +
Experimental 10MN MicroWarpdrive I
 +
|low=Damage Control II<br>
 +
Overdrive Injector System II<br>
 +
Power Diagnostic System II<br>
 
Nanofiber Internal Structure II
 
Nanofiber Internal Structure II
 
+
|charges=
Stasis Webifier II
+
|drones=Hornet EC-300 x5<br>
Stasis Webifier II
+
Warrior II x3
Adaptive Invulnerability Field II
+
|rigs=Medium Core Defense Field Extender I<br>
Large Shield Extender II
+
Medium Core Defense Field Extender I
Large Shield Extender II
+
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
*If you want to bring a point for say a small gang, drop the Invul.
 +
}}{{Fittings
 +
|name=Rapier, Armor
 +
|high=220mm Vulcan AutoCannon II, Barrage M<br>
 +
220mm Vulcan AutoCannon II, Barrage M<br>
 +
Expanded Probe Launcher I, Sisters Combat Scanner Probe I<br>
 +
Covert Ops Cloaking Device II
 +
|mid=Stasis Webifier II<br>
 +
Stasis Webifier II<br>
 +
Stasis Webifier II<br>
 +
Phased Weapon Navigation Array Generation Extron<br>
 +
Phased Weapon Navigation Array Generation Extron<br>
 
Experimental 10MN MicroWarpdrive I
 
Experimental 10MN MicroWarpdrive I
 
+
|low=Damage Control II<br>
425mm AutoCannon II, Barrage M
+
Energized Adaptive Nano Membrane II<br>
425mm AutoCannon II, Barrage M
+
Energized Adaptive Nano Membrane II<br>
Expanded Probe Launcher I, Sisters Combat Scanner Probe I
+
1600mm Reinforced Steel Plates II
Covert Ops Cloaking Device II
+
|charges=
 
+
|drones=Hornet EC-300 x5<br>
Medium Core Defense Field Extender I
 
Medium Core Defense Field Extender I
 
 
 
 
 
Hornet EC-300 x5
 
 
Warrior II x3
 
Warrior II x3
</pre>
+
|rigs=Medium Trimark Armor Pump I<br>
Fitting Advice<br>
 
If you want to bring a point for say a small gang, drop the Invul <br>
 
 
 
 
 
<pre>
 
[Rapier, armor]
 
Damage Control II
 
Energized Adaptive Nano Membrane II
 
Energized Adaptive Nano Membrane II
 
1600mm Reinforced Steel Plates II
 
 
 
Stasis Webifier II
 
Stasis Webifier II
 
Stasis Webifier II
 
Phased Weapon Navigation Array Generation Extron
 
Phased Weapon Navigation Array Generation Extron
 
Experimental 10MN MicroWarpdrive I
 
 
 
220mm Vulcan AutoCannon II, Barrage M
 
220mm Vulcan AutoCannon II, Barrage M
 
Expanded Probe Launcher I, Sisters Combat Scanner Probe I
 
Covert Ops Cloaking Device II
 
 
 
 
Medium Trimark Armor Pump I
 
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
+
|recommended1=
 
+
|recommended2=
 
+
|recommended3=
Hornet EC-300 x5
+
|notes=
Warrior II x3
+
*You can downgrade the plate to meta4 to fit more webs or a point instead of a TP.
</pre>
+
}}
Fitting Advice <br>
 
- You can downgrade the plate to meta4 to fit more webs or a point instead of a TP<br>
 

Revision as of 14:26, 11 October 2012

Template:DoctrineNavigation

Tackle and Ewar for either fleet

General description

These fits are chosen to work with either main fleet type (armor or shield). They are divided into several types of tacklers, and a fleet should have a mix of all types. Some are designed to grab an initial point, while others are to be the second wave, taking over tackling from the initial tackler and holding the ship for an extended period. Ewar are ships that will work well with either fleet type. Some fleets will have tank specific ewar, depending on the ship, race, and fleet composition.


Pros and Cons

Advantages:

1. Allows new players to have starting ships that work with either main fleet type

2. Different types of tackle allow us to hold ships at all stages of an engagement

Disadvantages:

1. FCs need to ensure they have enough of each type to maintain effective tackle

2. Fits may work better if tweaked to a specific fleet doctrine

3. The tackle fits are build around fast long range point and fast, sturdy scram. There are not man webs in the tackle fits, so FCs need to make sure to take that into account when facing ABing targets.

4. All other ships should bring heavy tackle (scram, web) if possible to take over the frig tackle when it has to get out or dies.

Command Structure

Fits into command structure of the Armor, Shield, or Dessie Fleet.

General Tactics

Ships marked as “Long Range” are designed to use fleet interceptor tactics. They should hold at a distance, using a long point to get initial tackle, and distance/speed to maintain that tackle with some survivability. Spiraling into targets, and staying outside of neut or web range are essential.

Ships marked as “Short range” use sig tanking, along with a scram and web to hold targets tightly. They should take steps to remain alive, but be willing to sacrifice their ship if it means they hold the target long enough for the heavy guys in the fleet to grab tackle from them.

For more information, read: http://www.evealtruist.com/2012/08/newbie-tackling-guide.html We ruthlessly “borrowed” many of his fits and ideas.

Ships marked as “Ewar” bring electronic warfare capabilities. Please read the ship flying advice for specific guidelines, as it differs for each race.

Fits

These fits are geared towards the specific roles that need to be filled in a fleet. We have included both a low SP and a high SP version of each fit. You may alter the fits to be appropriate to your skills and isk, but please maintain its current role and philosophy. Examples of acceptable changes include dropping the rigs if you are a new player, or upgrading some of the mods (from the basic fit) or downgrading some mods (from the advanced fit) if your skills fall between the two extremes.

T1 Tackle Long range

Description

The job of the T1 long range tackler is to get a quick first point (warp disruptor) on the target. This can be on a gate or anywhere else in space. They are all fit like you would fit a Fleet Interceptor, that is MWD (to actually get a fast point), Warp Disruptor (for the range) and a Medium Shield Extender (for the survivability) but compared to real Fleet Interceptors they lack the MWD signature bonus, the speed and the lock time.

They are intended to keep the target from warping away until the second line of tackle (the ones with scram/web) get a heavier tackle on the target. As your main focus lies on providing tackle and staying alive, your weapons are the least important part of your ship.

Specialized Tactics

So usually you will try to get a point on the primary or secondary target and when told to spread tackle (or you see it’s the right moment for yourself) you will spread your tackle on any target on the field whose name is as close to the first letter of your name as possible (to spread your fleet’s tackle to as many targets as possible without micromanaging it)..

While doing all that, you should try to shoot enemy drones who are the main threat to small ships. Focus especially on ECM drones and light drones, namely warrior IIs.

When you are taking damage, you have to consider to die a hero’s death or to get out in time. As your T frigate is usually not that expensive, you might want to stick around if it looks like a Chaser frigate is going to tackle it soon.

Fits

Executioner

Template:FittingsTemplate:Fittings

Atron

Template:FittingsTemplate:Fittings

Condor

Template:FittingsTemplate:Fittings

Slasher

Template:FittingsTemplate:Fittings

T1 Tackle Close Range

Description

The job of the T1 close range tackler is to get his scram (and maybe the web) on the primary or secondary target.

They are fit like you would fit a Chaser AF, that is MWD (to actually catch the target), scram (to slow it down) and a heavy tank (to survive till the BC/BS can take over or kill the target). Some also fit a web to slow the target down.

Compared to the AF counterpart the T1 frigs lack the MWD signature bonus and the tank (both lead to less survivability). They also deal less dps but that is not their main job. They are intended to slow the target down so the main damage dealer can get in range, apply more of their damage (due to better hits on slower targets) and also to take over the prevent warping away part from the first line of tackle. As your main focus lies on providing tackle and staying alive, your weapons are the least important part of your ship.

Specialized Tactics

Usually you will try to get a point on the primary or secondary target and when told to spread tackle (or you see it’s the right moment for yourself) you will spread your tackle on any target on the field whose name is as close to the first letter of your name as possible (to spread your fleet’s tackle to as many targets as possible without micromanaging it).

While doing all that, you usually will try to shoot enemy drones who are the main threat to small ships. Focus especially on ECM drones and light drones, namely warrior IIs.

When you are taking damage, you have to consider to die a hero’s death or to get out in time. A the T1 frigate is quite cheap, you might want to keep your target tackled when there is a chance that the target gets killed before you go down.

Fits

Executioner

Template:FittingsTemplate:Fittings

Atron

Template:FittingsTemplate:Fittings

Merlin

Template:FittingsTemplate:Fittings

Slasher

Template:FittingsTemplate:Fittings

T1 Ewar

Description

The main job of the Ewar ships is to apply their Ewar abilities from their Ewar optimal range. The fit revolves around that Ewar capabilities.

You are a major threat to the enemy fleet, so you need to take care to stay alive. Your best option is usually to utilize on the range of your Ewar modules.

Specialized Tactics

So usually you will try to warp in at your Ewar optimal’s range. If you are close to the enemy fleet, it usually makes sense to “bounce”, which means to warp out (the closest celestial from your pod saver tab is a decent bet)# and then warp back in at your optimal range. Once you landed at your optimal range, put your Ewar on the enemy it makes most sense on.# Align to some celestial immediately and “bounce” as soon as you ship is at risk.

Fits

Griffin

Template:FittingsTemplate:Fittings

Arbitrator

Template:Fittings Template:Fittings

Blackbird

Template:FittingsTemplate:Fittings

Celestis

Template:FittingsTemplate:Fittings

Bellicose

Template:FittingsTemplate:Fittings

T2 tackle long range (Interceptor)

Description

Point targets, shoot drones, get out alive. Learn what you can and what you can’t tackle. Learn to stay alive, that’s 50% of your Interceptor pilot skills.

Specialized Tactics

See the tactics for the t1 version for more details.

Fits

Malediction

Template:FittingsTemplate:Fittings

Raptor

Template:FittingsTemplate:Fittings

Ares

Template:FittingsTemplate:Fittings

Stiletto

Template:FittingsTemplate:Fittings


T2 tackle close range (AF)

Description

Pursue and scram targets and slow them down, shoot drones, get out or die tackling the target. Remember that these are fleet fits and not really suited to engage people 1v1.

Specialized Tactics

These fits are focused at what these ships are supposed to do well in a fleet and that is heavy tackle. That means besides speed and tackle, they are fit for a sustained heavy tank. They are not really fit around dealing damage, so it is ok to gimp the dps. If you are flying in a smaller gang, you might want to shift a bit of tank to a bit more dps; in bigger fleets this is usually counter-productive.

Fits

Vengeance

Template:FittingsTemplate:Fittings

Harpy

Template:Fittings

Hawk

Template:Fittings

Enyo

Template:Fittings

Jaguar

Template:FittingsTemplate:Fittings

Recons

Description

Recons are great force multipliers. Especially the tackle recons are a great addition to pretty much any fleet. If flown correctly, they usually have a decent chance of staying alive due to their great range. You will be high on the primary list usually, so keep that in mind. In a lot of fights it makes sense to stay behind in safety (even cloaked).

Specialized Tactics

Especially the Force Recons can fit an Expanded Probe Launcher quite well. Their main job is usually not to apply dps but to apply their T2 Ewar. The Expanded Probe Launcher adds a lot of versatility and especially the tackle Force Recons can be decent initial tacklers. At least they can punt the fleet on the target.

Fits

Curse

Template:FittingsTemplate:Fittings

Pilgrim

Template:FittingsTemplate:Fittings

Falcon

Template:Fittings

Rook

Template:Fittings

Lachesis

Template:Fittings

Arazu

Template:Fittings

Rapier

Template:FittingsTemplate:Fittings