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Planetary Interaction: Difference between revisions

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[[File:Tyrannis03Small.jpg|Skills!]]
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==Intro==
==Intro==
Planetary Interaction (PI) is a new feature introduced in the Tyrannis expansion. It allows pod pilots from far and wide to create industrial colonies on just about any planet in the EVE universe. Additionally it is the first step toward the future integration of EVE and DUST 514, allowing pod pilots to hire mercenaries to fight over said planetary installations.
Planetary Interaction, introduced in the Tyrannis expansion allows pilots from to create industrial colonies on just about any planet in the EVE universe. It once integrated with DUST 514, it will allow pilots to hire mercenaries to protect their planetary installations.


The first phase of PI introduces a set of new commodities, extracted from and processed on planets, that will allow players to replace a number of previously NPC-seeded-only goods on the market. Some commodities can be used immediately, such as Oxygen for POS fuel, while others can be used in new blueprints to create POS and T2 components.
Planetary Interaction can produce a range of commodities, extracted from and/or produced on planets. Some commodities can be used immediately, such as Oxygen for POS fuel, while others can be used in blueprints to create POS and T2 components.


This will provide a new source of income to all interested players, new and old, and even trial players as you need very little to try it out at a low level. Generally you can keep a colony running with a little attention once a day, more often if you want to optimize, or less often if you'd just like to coast along and check on your assets once in a while.
This provides a source of income to players who invest in the necessary skills. You can keep a colony running with a little attention once a day, more often if you want to optimize, or less often if you'd just like to coast along and check on your assets once in a while.


Currently you cannot harm the facilities of other players directly, although you may be able to compete with them over specific deposits. However, when it comes time to pick up items from your colonies, you have to go there in person - at which point the normal rules of engagement apply fully.  
Currently the facilities are invulnerable.  You may compete with others over specific nearby resources. Retrieving the valueable products from planets are another matter altogether, as pilots experience the typical risks of transporting valueables.
 
Planetary Interaction is a brave new frontier for all to see if you so choose - '''All These Worlds Are Yours'''


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