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Implants, such as the 'Yeti' series can even further decrease this time. | Implants, such as the 'Yeti' series can even further decrease this time. | ||
If possible, use a fleet booster such as an Orca, with boosts to decrease cycle time. Remember the yield boosters are useless, so the only boosts you can do in relation to Ice mining are time decreases. | If possible, use a fleet booster such as an Orca, with boosts to decrease cycle time. Remember the yield boosters are useless, so the only boosts you can do in relation to Ice mining are time decreases. | ||
== MAX Pilot & MAX Fleet == | |||
(This results in a cycle time of 101 seconds for 2 blocks.) | |||
'''Best Pilot''' (This results in a cycle time of 150 seconds for 2 blocks.) | |||
* Above Skills | |||
* Implant: Slot 10 - Yeti 5 (The Yeti 5 only improves cycle time by 5 seconds from the MAX of 101 to 106; so likely not worth the price.) | |||
* Ship: Mackinaw | |||
* High Slot: 2 Ice Harvester II (The ORE does not help reduce cycle time, only CPU; so likely not worth the price.) | |||
* Low Slot: 3 Ice Harvester Upgrade II (The Ingenii does not help reduce cycle time, only CPU; so likely not worth the price.) | |||
* Rig Slot: 1 Medium Ice Harvester Accelerator I (There is no II at the moment.) | |||
'''Best Booster''' (This results in a 32.3% reduction in Activation Time.) | |||
* Skill: Mining Director V | |||
* Skill: Warfare Link Specialist V | |||
* Skill: Industrial Command Ships V | |||
* Implant: Slot 10 - Mining Foreman Mindlink | |||
* Ship: Orca | |||
* High Slot: Mining Foreman Link - Laser Optimization II | |||