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===[[POS_Structures#Ship_Maintenance_Array|Ship Maintenance Array]]=== | ===[[POS_Structures#Ship_Maintenance_Array|Ship Maintenance Array]]=== | ||
The SMA can store 20 million m3 worth of assembled ships. There are no divisions within the SMA, | The SMA can store 20 million m3 worth of assembled ships. There are no divisions within the SMA, as such all ships stored are accessible by everyone in corp. | ||
*To store your ship in the SMA, right click the array and select '''Store Vessel'''. | *To store your ship in the SMA, right click the array and select '''Store Vessel'''. | ||
*The '''Access Vessel''' button lets you view ships that are currently stored. | *The '''Access Vessel''' button lets you view ships that are currently stored. | ||
*To board a ship, right click and select '''Board Vessel'''. | *To board a ship, right click and select '''Board Vessel'''. | ||
*To launch a ship for an alt, right click and select '''Launch Vessel'''. | *To launch a ship for an alt, right click and select '''Launch Vessel'''. | ||
*When boarding a new ship, the array will attempt to store your current ship which will fail if the cargohold contains assembled containers or the capacity | *When boarding a new ship, the array will attempt to store your current ship which will fail if the cargohold contains assembled containers or the capacity of the array is surpassed leaving the ship floating in the field. | ||
====Communal Ships==== | |||
*All ''"inexpensive"'' ships stored in the SMA should be considered communal ships. | |||
*All "inexpensive" ships stored in the SMA should be considered communal ships. | |||
**In w-space terms this means battlecruisers and below, though this does also include battleships which will be used to aid in closing wormholes | **In w-space terms this means battlecruisers and below, though this does also include battleships which will be used to aid in closing wormholes | ||
*If you are not okay with other people sitting in your battlecruiser, then with the current mechanics, wormhole life is most likely not for you as "ownership" is a very relative term when living out of a POS. | *If you are not okay with other people sitting in your battlecruiser, then with the current mechanics, wormhole life is most likely not for you as "ownership" is a very relative term when living out of a POS. | ||
*If you do not have the required skills to use modules on the ship (namely T2 weapon systems) they will be offline upon jumping in, just replace the ship in the SMA. | *If you do not have the required skills to use modules on the ship (namely T2 weapon systems) they will be offline upon jumping in, just replace the ship in the SMA. | ||
*If the ship or modules suffer any heat/armor/hull damage, they should be repaired prior to storage | *If the ship or modules suffer any heat/armor/hull damage, they should be repaired prior to storage | ||
*'''IMPORTANT''' do not pull any ships you do not own out if you can not commit to replacing them when lost within 24 hours of the loss. | *'''IMPORTANT''' do not pull any ships you do not own out if you can not commit to replacing them when lost within 24 hours of the loss. | ||
**Use the loss mail as a shopping list. | **Use the loss mail as a shopping list. | ||
====Personal Ships==== | |||
*Personal ships are defined as hulls costing upwards of 100 million isk, or battlecruisers fitted with faction/deadspace modules | *Personal ships are defined as hulls costing upwards of 100 million isk, or battlecruisers fitted with faction/deadspace modules | ||
**Please, '''DO NOT''' pull out a shiny ship without express permission of the owner and can commit to replacing them when lost within 24 hours of the loss. | **Please, '''DO NOT''' pull out a shiny ship without express permission of the owner and can commit to replacing them when lost within 24 hours of the loss. | ||