Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Wormhole Community: Difference between revisions

From EVE University Wiki
Communal Ships: redefining communal ships
Line 119: Line 119:
*To launch a ship for an alt, right click and select '''Launch Vessel'''.
*To launch a ship for an alt, right click and select '''Launch Vessel'''.
*When boarding a new ship, the array will attempt to store your current ship which will fail if the cargohold contains assembled containers or the capacity of the array is surpassed leaving the ship floating in the field.
*When boarding a new ship, the array will attempt to store your current ship which will fail if the cargohold contains assembled containers or the capacity of the array is surpassed leaving the ship floating in the field.
*If you do not have the required skills to use modules on the ship (namely T2 weapon systems) they will be offline upon jumping in, just replace the ship in the SMA.
**'''NOTE:''' All campus members have access to the SMA.  In general if you are not okay with other people sitting in your ship, then with the current mechanics, wormhole life is most likely not for you as "ownership" is a very relative term when living out of a POS.  That said, please respect the property of others.


====Communal Ships====
====Communal Ships====
Line 126: Line 128:
**These ships are not to be renamed as they are intended to remain communal
**These ships are not to be renamed as they are intended to remain communal
**If the ship or modules suffer any heat/shield/armor/hull damage, they should be repaired prior to returning to storage
**If the ship or modules suffer any heat/shield/armor/hull damage, they should be repaired prior to returning to storage
**It is recommended to replace lost communal ships within 24 hours of the loss use the loss mail as a shopping list
**It is recommended to replace lost communal ships within 24 hours of the loss use the loss mail as a shopping list, If replacing them yourself, please seek reimbursement via the [[Ship_Replacement_Program|Ship Replacement Program]].  This is not required, as these will be replaced on semi-regular intervals by the WHC staff.


====Personal Ships====
====Personal Ships====
*Personal ships are defined as Those titled with a unique 3 letter prefix other than WHC or UNI
*Personal ships are defined as Those titled with a unique 3 letter prefix other than WHC or UNI
**Personal ships may be used in times of emergency, i.e. home system defense or QRF actions when no WHC or UNI ships are available
**Personal ships may be used in times of emergency, i.e. home system defense or QRF actions when no WHC or UNI ships are available
**By boarding a personal ship, you must commit to replacing them when lost within 24 hours of the loss.  Meaning depositing a fully fitted ship back into the SMA, do not contract or reimburse unless the owner has given express permission that is okay.
**If the ship or modules suffer any heat/shield/armor/hull damage, they should be repaired prior to returning to storage
**By boarding a personal ship, you must commit to replacing them when lost within 24 hours of the loss using the loss mail as a shopping list.  Meaning depositing a fully fitted ship back into the SMA, do not contract or reimburse unless the owner has given express permission that is okay.


===[[POS_Structures#Corporate_Hangar_Array|Corporate Hangar Array]]===
===[[POS_Structures#Corporate_Hangar_Array|Corporate Hangar Array]]===