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Mining Operations: Difference between revisions

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Orcas now have a fleet hangar; clean up prose
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=== How to Use an Orca  ===
=== How to Use an Orca  ===


An Orca is a special ship that has a few features that makes it ideally suited for mining. For our purposes, however, the main use is the ability to transfer ore into it and out of it, without going through an intermediary jetcan.  
An Orca is a special ship that has a few features that makes it ideally suited to support mining operations. While it can hold PvP ships and provide fitting services, its main use is the ability to transfer ore from your ship into it without needing to use a jetcan.
When you get to an asteroid field with Orca support target the Orca, get within 2,500 meters, and use the "Keep at Distance" option to automatically stay within range as it moves. Orca pilots will often move slowly through the asteroid belt allowing the miners to mine all the asteroids without having to drive themselves.  


The first thing you should do when you get to an operation with Orca support is target the Orca, get to within 2,500 meters of it (I usually aim for about 1,500-2,000), and use the "Keep at Distance" option to automatically stay close to it as it moves. Orca pilots will often move slowly through the asteroid belt allowing the miners to mine all the asteroids without having to drive themselves.  
Once you are in position, open the Orca's Fleet Hangar by right-clicking the Orca (either in the 3D view or the Overview) and saying "Open Fleet Hangar." When your hold is getting close to full, drag the ore from your hold to Orca's Fleet Hangar. You might get a warning that you can't take the ore back; just dismiss the error. If you get a "full" error, remind the Orca pilot that he needs to empty the Hangar (or drop off a load at a station). Most Orcas can hold over 150,000 m^3 of ore (assuming the Orca pilot has fitted for cargo instead of tank) before having to drop it off.  


The next thing you should do is open the Orca's Corporation Hangars by right-clicking the Orca (either in the 3D view or the Overview) and saying "Open Corporation Hangars." This will pop up a loot window that looks exactly like the one at Aldrat HQ where you can get ships, modules and such. There will be two rows of tabs, one with three tabs and one with four tabs. The labels on these tabs will be ''different for each member of the fleet'' depending on what corporation that fleet member is in! The most common tab to use is the second tab from the left on the row with four tabs. This will be the "Student" tab for people in the University, and "2nd Division" in many NPC corps. Select the specified tab; you may not be able to see its contents. When your hold is getting close to full, drag the ore from your hold to the specified tab. You might get a warning that you can't take the ore back; just dismiss the error. If you get a "full" error, remind the Orca pilot that he needs to empty the Hangar (or drop off a load at a station). Most Orcas can hold over 150,000 m^3 of ore (assuming the Orca pilot is managing it properly) before having to drop it off.
When you are in a fleet with an Orca, check your laser cycle times and ranges by mousing over them. Often, the Orca pilot will be "boosting" these so your lasers cycle faster and reach farther.
 
When you are mining with an Orca, check your laser cycle times and ranges. Often, the Orca pilot will be "boosting" these so your lasers cycle faster and reach farther.  


== Leaving the Mining Op  ==
== Leaving the Mining Op  ==