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Incursion Fitting: Vanguard: Difference between revisions

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Battlecruiser Sample Fits: Removed fits - linked to correct pages
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==Battlecruiser Sample Fits==
==Battlecruiser Sample Fits==
===Amarr===
{{deprecated}}
<br>
{{example|This page is no longer in use, please see [[Incursions]], [[Vanguard Incursion fits]] or [[Assault Incursion fits]].}}
{{Ship|Harbinger|box}}
<br>
</noinclude>{{#ifeq:{{{1|Harbinger}}}|Harbinger|{{ShipFitting|
ship=Harbinger|
shipTypeID=24696|
fitName=Armor Incursion|
fitID=Armor-Incursion|
high1name=Heavy Modulated Pulse Energy Beam I|
high1typeID=6923|
high2name=Heavy Modulated Pulse Energy Beam I|
high2typeID=6923|
high3name=Heavy Modulated Pulse Energy Beam I|
high3typeID=6923|
high4name=Heavy Modulated Pulse Energy Beam I|
high4typeID=6923|
high5name=Heavy Modulated Pulse Energy Beam I|
high5typeID=6923|
high6name=Heavy Modulated Pulse Energy Beam I|
high6typeID=6923|
high7name=Heavy Modulated Pulse Energy Beam I|
high7typeID=6923|
mid1name=Tracking Computer II|
mid1typeID=1978|
mid2name=Tracking Computer II|
mid2typeID=1978|
mid3name=Tracking Computer II|
mid3typeID=1978|
mid4name=Federation Navy Stasis Webifier|
mid4typeID=17559|
low1name=Damage Control II|
low1typeID=2048|
low2name=Energized Explosive Membrane II|
low2typeID=11229|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=11269|
low4name=Energized Adaptive Nano Membrane II|
low4typeID=11269|
low5name=1600mm Reinforced Steel Plates II|
low5typeID=20353|
low6name=Heat Sink II|
low6typeID=2364|
drone1name=Light Armor Maintenance Bot I x5|
drone1typeID=23711|
drone2name=Hobgoblin II x5|
drone2typeID=2456|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Optimal Range Script x3|
charge1typeID=28999|
charge2name=Tracking Speed Script x3|
charge2typeID=29001|
charge3name=Imperial Navy Multifrequency M x7|
charge3typeID=23089|
charge4name=Imperial Navy Standard M x7|
charge4typeID=23097|
charge5name=open|
rig1name=Medium Anti-Kinetic Pump I|
rig1typeID=31023|
rig2name=Medium Anti-Thermic Pump I|
rig2typeID=31035|
rig3name=Medium Ancillary Current Router I|
rig3typeID=31360|
difficulty=1|
warsop=Y|
warsopReason=|
version=RET 1.0|
shipDNA=24696:6923;7:1978;3:17559;1:2048;1:2364;1:11229;1:11269;2:20353;1:31023;1:31035;1:31360;1:2456;5:23711;5:23089;7:23097;7:28999;3:29001;3::|
skills=|
notes=Heavy Anode Particle Stream I may be used instead.</li><li>Pilots should bring an assortment of crystals for engagement ranges between 5km and 30km.</li><li>This ship cannot fit T2 guns without both a rig and an implant.</li><li>The Auto Targeting System I is only useful for pilots that can lock 9+ targets.</li><li>Upgrade Drones to Tech II as skills allow.}}{{ShipFitting|
ship=Harbinger|
shipTypeID=24696|
fitName=Shield Incursion|
fitID=Shield-Incursion|
high1name=Heavy Modulated Pulse Energy Beam I|
high1typeID=6923|
high2name=Heavy Modulated Pulse Energy Beam I|
high2typeID=6923|
high3name=Heavy Modulated Pulse Energy Beam I|
high3typeID=6923|
high4name=Heavy Modulated Pulse Energy Beam I|
high4typeID=6923|
high5name=Heavy Modulated Pulse Energy Beam I|
high5typeID=6923|
high6name=Heavy Modulated Pulse Energy Beam I|
high6typeID=6923|
high7name=Heavy Modulated Pulse Energy Beam I|
high7typeID=6923|
mid1name=Large F-S9 Regolith Shield Induction|
mid1typeID=8529|
mid2name=EM Ward Field II|
mid2typeID=2301|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
low1name=Damage Control II|
low1typeID=2048|
low2name=Heat Sink II|
low2typeID=2364|
low3name=Heat Sink II|
low3typeID=2364|
low4name=Tracking Enhancer II|
low4typeID=1999|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Tracking Enhancer II|
low6typeID=1999|
drone1name=Light Shield Maintenance Bot I x5|
drone1typeID=23719|
drone2name=Hobgoblin II x5|
drone2typeID=2456|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Imperial Navy Multifrequency M x7|
charge1typeID=23089|
charge2name=Imperial Navy Standard M x7|
charge2typeID=23097|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Anti-Thermal Screen Reinforcer I|
rig1typeID=31754|
rig2name=Medium Core Defense Field Extender I|
rig2typeID=31790|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=1|
warsop=Y|
warsopReason=|
version=RET 1.0|
shipDNA=24696:6923;7:2281;2:2301;1:8529;1:1999;3:2048;1:2364;2:31754;1:31790;2:2456;5:23719;5:23089;7:23097;7::|
skills=Electronics V</li><li>Engineering IV</li><li>Weapon Upgrades IV</li><li>Energy System Operations IV</li><li>Energy Management IV</li><li>Controlled Bursts IV</li><li>Hull Upgrades IV</li><li>Shield Upgrades IV</li><li>Tactical Shield Manipulation IV|
notes=Recommended skills list is still under construction.</li><li>Heavy Anode Particle Stream I may be used instead.</li><li>Pilots should bring an assortment of crystals for engagement ranges between 5km and 30km.</li><li>To upgrade to T2 Lasers, a Medium Algid Energy Administrations Unit I is needed. Also bring Scorch M crystals if using T2 Lasers.</li><li>A Caldari Navy Large Shield Extender may be used. Pilots with higher fitting skills can use the Large Shield Extender II.}}}}<noinclude>
===Caldari===
<br>
{{Ship|Ferox|box}}
<br>
</noinclude>{{#ifeq:{{{1|Ferox}}}|Ferox|{{Fittings
|name=Ferox, Shield Incursion
|high=
250mm Prototype Gauss Gun<br>
250mm Prototype Gauss Gun<br>
250mm Prototype Gauss Gun<br>
250mm Prototype Gauss Gun<br>
250mm Prototype Gauss Gun<br>
250mm Prototype Gauss Gun<br>
Prototype 'Arbalest' Light Missile Launcher
|mid=
Federation Navy Stasis Webifier<br>
Large Shield Extender II<br>
Adaptive Invulnerability Field II<br>
Adaptive Invulnerability Field II<br>
EM Ward Field II
|low=
Damage Control II<br>
Magnetic Field Stabilizer II<br>
Magnetic Field Stabilizer II<br>
Magnetic Field Stabilizer II
|charges=
Caldari Navy Scourge Light Missile<br>
Caldar Navy Antimatter M
|drones=
Hobgoblin II x5
|rigs=
Medium Anti-Thermal Screen Reinforcer I<br>
Medium Core Defense Field Extender I<br>
Medium Core Defense Field Extender I
|recommended1=
|recommended2=
|recommended3=
|notes=
}}}}<noinclude>
<br>
{{Ship|Drake|box}}
<br>
</noinclude>{{#ifeq:{{{1|Drake}}}|Drake|{{Fittings
|name=Drake, Shield Incursion
|high=
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
Auto Targeting System I
|mid=
Federation Navy Stasis Webifier<br>
Federation Navy Stasis Webifier<br>
Large Shield Extender II<br>
Adaptive Invulnerability Field II<br>
Adaptive Invulnerability Field II<br>
EM Ward Field II
|low=
Damage Control II<br>
Ballistic Control System II<br>
Ballistic Control System II<br>
Ballistic Control System II
|charges=
Caldari Navy Scourge Heavy Missile
|drones=
Hobgoblin II x5
|rigs=
Medium Anti-Thermal Screen Reinforcer I<br>
Medium Core Defense Field Extender I<br>
Medium Core Defense Field Extender I
|recommended1=
Missile Bombardment IV<br>
Missile Projection III
|recommended2=
Targeting V<br>
Multitasking III
|recommended3=
|notes=
*XR-3200 Heavy Missile Bays may be used instead.
*A pilot with Battlecruisers IV should swap an Invulnerability Field for a FN Web.
*The Auto Targeting System can be removed if the pilot cannot lock 9 or more targets.
}}{{Fittings
|name=Drake, Shield Incursion - OTA Hacker
|high=
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
'Arbalest' Heavy Missile Launcher<br>
Auto Targeting System I
|mid=
Codebreaker I<br>
Experimental 10MN Microwarpdrive I<br>
Large Shield Extender II<br>
Adaptive Invulnerability Field II<br>
Adaptive Invulnerability Field II<br>
EM Ward Field II
|low=
Damage Control II<br>
Ballistic Control System II<br>
Ballistic Control System II<br>
Ballistic Control System II
|charges=
Caldari Navy Scourge Heavy Missile
|drones=
Hobgoblin II x5
|rigs=
Medium Anti-Thermal Screen Reinforcer I<br>
Medium Core Defense Field Extender I<br>
Medium Core Defense Field Extender I
|recommended1=
Missile Bombardment IV<br>
Missile Projection III
|recommended2=
Targeting V<br>
Multitasking III
|recommended3=
High Speed Maneuvering III<br>
Hacking III
|notes=
*This fit is to be use during OTAs to hack the tower.
*XR-3200 Heavy Missile Bays may be used instead.
*The Auto Targeting System can be removed if the pilot cannot lock 9 or more targets.
}}{{Fittings
|name=Drake, Shield Vanguard T2
|high=
Heavy Missile Launcher II<br>
Heavy Missile Launcher II<br>
Heavy Missile Launcher II<br>
Heavy Missile Launcher II<br>
Heavy Missile Launcher II<br>
Heavy Missile Launcher II<br>
Heavy Missile Launcher II<br>
Auto Targeting System I
|mid=
Federation Navy Stasis Webifier<br>
Federation Navy Stasis Webifier<br>
Phased Weapon Navigation Array Generation Extron<br>
Large Shield Extender II<br>
Adaptive Invulnerability Field II<br>
EM Ward Amplifier II
|low=
Damage Control II<br>
Ballistic Control System II<br>
Ballistic Control System II<br>
Ballistic Control System II
|charges=
Caldari Navy Scourge Heavy Missile<br>
Scourge Fury Heavy Missile<br>
|drones=
Hobgoblin II x5
|rigs=
Medium Anti-Thermal Screen Reinforcer I<br>
Medium Warhead Rigor Catalyst II<br>
Medium Warhead Rigor Catalyst II
|recommended1=
Battlecruisers V<br>
Electronics V<br>
Engineering V<br>
Weapon Upgrades V<br>
Launcher Rigging V<br>
EM Shield Compensation V
|recommended2=
Targeting V<br>
Multitasking III<br>
Signature Analysis V<br>
Drones V<br>
Scout Drone Operation V<br>
Drone Interfacing IV<br>
|recommended3=
Target Painting V<br>
Signature Focusing V<br>
Long Distance Jamming V<br>
Frequency Modulation V<br>
Propulsion Jamming IV<br>
|notes=
*This fit does not have enough Tank for larger Incursion sites.
}}}}<noinclude>
<br>
 
===Gallente===
{{Ship|Brutix|box}}
</noinclude>{{#ifeq:{{{1|Brutix}}}|Brutix|{{Fittings |name=Brutix, Armor Incursion
|high=
Dual 150mm Prototype Gauss Gun<br>
Dual 150mm Prototype Gauss Gun<br>
Dual 150mm Prototype Gauss Gun<br>
Dual 150mm Prototype Gauss Gun<br>
Dual 150mm Prototype Gauss Gun<br>
Dual 150mm Prototype Gauss Gun<br>
Dual 150mm Prototype Gauss Gun
|mid=
Tracking Computer II<br>
Tracking Computer II<br>
Federation Navy Stasis Webifier<br>
Federation Navy Stasis Webifier
|low=
Damage Control II<br>
Armor Explosive Hardener II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
1600mm Reinforced Steel Plates II
|rigs=
Medium Anti-Thermic Pump I<br>
Medium Anti-Kinetic Pump I<br>
Medium Trimark Armor Pump I
|drones=
Hobgoblin II x5<br>
Light Armor Maintenance Bot I x5
|charges=
Caldari Navy Antimatter M<br>
Tracking Speed Script<br>
Tracking Range Script
|recommended1=
|recommended2=
|recommended3=
|notes=
}}{{Fittings
|name=Brutix, Shield Incursion
|high=
[Brutix, Brutix: Shield Incursion T1]
|high=
200mm Prototype Gauss Gun<br>
200mm Prototype Gauss Gun<br>
200mm Prototype Gauss Gun<br>
200mm Prototype Gauss Gun<br>
200mm Prototype Gauss Gun<br>
200mm Prototype Gauss Gun<br>
200mm Prototype Gauss Gun
|mid=
Adaptive Invulnerability Field II<br>
Adaptive Invulnerability Field II<br>
EM Ward Field II<br>
Large Shield Extender II
|low=
Damage Control II<br>
Magnetic Field Stabilizer II<br>
Magnetic Field Stabilizer II<br>
Tracking Enhancer II<br>
Tracking Enhancer II
|rigs=
Medium Anti-Thermal Screen Reinforcer I <br>
Medium Core Defense Field Extender I<br>
Medium Core Defense Field Extender I
|drones=
Hobgoblin II x5<br>
Light Shield Maintenance Bot I x5
|charges=
Caldari Navy Antimatter M
|recommended1=
|recommended2=
|recommended3=
|notes=
}}}}<noinclude>
<br>
{{Ship|Myrmidon|box}}
</noinclude>{{#ifeq:{{{1|Myrmidon}}}|Myrmidon|{{Fittings |name=Myrmidon, Armor Incursion
|high=
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I
|mid=
Federation Navy Stasis Webifier<br>
Federation Navy Stasis Webifier<br>
Tracking Computer II<br>
Tracking Computer II<br>
Omnidirectional Tracking Link I
|low=
Damage Control II<br>
Armor Explosive Hardener II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
1600mm Reinforced Steel Plates II<br>
Drone Damage Amplifier II
|rigs=
Medium Anti-Thermic Pump I<br>
Medium Anti-Kinetic Pump I<br>
Medium Trimark Armor Pump I
|drones=
Medium Armor Maintenance Bot I x5<br>
Hobgoblin II x5<br>
Garde I x3
|charges=
Republic Fleet EMP M<br>
Republic Fleet Phased Plasma M<br>
Republic Fleet Fusion M<br>
Optimal Range Script
|recommended1=
|recommended2=
|recommended3=
|notes=
*Upgrade Drones and Guns to T2 as skills allow.
*A Drone Link Augmentor I can be used to hit the Mara if there are not enough ships with sufficient range in fleet.
}}{{Fittings
|name=Myrmidon, Shield Incursion
|high=
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I
|mid=
Federation Navy Stasis Webifier<br>
Large Shield Extender II <br>
Adaptive Invulnerability Field II <br>
Adaptive Invulnerability Field II <br>
EM Ward Field II
|low=
Damage Control II <br>
Drone Damage Amplifier II<br>
Drone Damage Amplifier II<br>
Tracking Enhancer II<br>
Tracking Enhancer II<br>
Gyrostabilizer II
|rigs=
Medium Anti-Thermal Screen Reinforcer I <br>
Medium Core Defense Field Extender I<br>
Medium Core Defense Field Extender I
|drones=
Medium Shield Maintenance Bot I x5<br>
Hobgoblin II x5<br>
Garde I x3
|charges=
Republic Fleet EMP M<br>
Republic Fleet Phased Plasma M<br>
Republic Fleet Fusion M
|recommended1=
|recommended2=
|recommended3=
|notes=
*Upgrade Drones and Guns to T2 as skills allow.
*A Drone Link Augmentor I can be used to hit the Mara if there are not enough ships with sufficient range in fleet.
}}}}<noinclude>
===Minmatar===
The Hurricane is the only battlecruiser option for the Minmatar.  It has been argued that a T2 gunned, shield fit, Hurricane can do similar damage in Vanguard sites to a T1 gunned battleship absent sufficient Webs.
<br>
{{Ship|Hurricane|box}}
<br>
</noinclude>{{#ifeq:{{{1|Hurricane}}}|Hurricane|{{Fittings
|name=Hurricane, Armor Incursion
|high=
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
Large 'Regard' Power Projector<br>
Auto Targeting System I
|mid=
Tracking Computer II<br>
Tracking Computer II<br>
Federation Navy Stasis Webifier<br>
Federation Navy Stasis Webifier
|low=
Damage Control II<br>
Armor Explosive Hardener II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
1600mm Reinforced Steel Plates II<br>
Gyrostabilizer II
|rigs=
Medium Anti-Thermic Pump I<br>
Medium Anti-Kinetic Pump I<br>
Medium Ancillary Current Router I
|drones=
Hobgoblin II x5<br>
Light Armor Maintenance Bot I x4
|charges=
Republic Fleet EMP M<br>
Republic Fleet Phased Plasma M<br>
Republic Fleet Fusion M<br>
Optimal Range Script
|recommended1=
|recommended2=
|recommended3=
|notes=
*Pilots can drop the ET and Auto Targeting System to use 2 Rapid Light Missile Launcher or 2 Heavy Missile Launcher (if a pilot can hit over 60km with it).
*The Auto Targeting System can be removed if the pilot cannot lock 9 or more targets.
*Upgrade to Tech II Guns & Drones as skills allow.
}}{{Fittings
|name=Hurricane, Shield Incursion
|high=
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
425mm Medium 'Scout' AutoCannon I <br>
Prototype 'Arbalest' Rapid Light Missile Launcher<br>
Large 'Regard' Power Projector
|mid=
Large Shield Extender II<br>
Adaptive Invulnerability Field II <br>
Adaptive Invulnerability Field II <br>
EM Ward Field II
|low=
Damage Control II <br>
Tracking Enhancer II <br>
Tracking Enhancer II <br>
Gyrostabilizer II <br>
Gyrostabilizer II <br>
Gyrostabilizer II
|rigs=
Medium Anti-Thermal Screen Reinforcer I<br>
Medium Core Defense Field Extender I <br>
Medium Core Defense Field Extender I
|drones=
Hobgoblin II x5<br>
Light Shield Maintenance Bot I x4
|charges=
Republic Fleet EMP M<br>
Republic Fleet Phased Plasma M<br>
Republic Fleet Fusion M<br>
Caldari Navy Scourge Light Missile
|recommended1=
Electronics V<br>
Engineering IV<br>
Weapon Upgrades IV
|recommended2=
Hull Upgrades IV<br>
Shield Upgrades IV<br>
Tactical Shield Manipulation IV
|recommended3=
|notes=
*Recommend Skills under construction
*Upgrade to Tech II Guns & Drones as skills allow.
}}}}<noinclude>


==Battleship Sample Fits==
==Battleship Sample Fits==