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Blow up some frigates: 1 frigate alone, then 2 frigates after that, then 3 frigates after that. Total of 6 frigates to be destroyed. Easy. Reward: [[Skills:Electronics#Propulsion_Jamming|Propulsion Jamming]] skillbook. | Blow up some frigates: 1 frigate alone, then 2 frigates after that, then 3 frigates after that. Total of 6 frigates to be destroyed. Easy. Reward: [[Skills:Electronics#Propulsion_Jamming|Propulsion Jamming]] skillbook. | ||
== | ==Angel of Mercy== | ||
'''Do not bring any items in the ship! Insure the ship with platinum insurance.''' The ship will be destroyed. Easy way to make a bit more starting ISK. | |||
The agent will provide a frigate. (Atron for Gallente, Crucifier for Amarr, Condor for Caldari) Assemble it, make it active, strip it (it shouldn't have modules to begin with, but make sure), undock, take it to the mission site, and collide with the pirate base. There are three enemy frigates, but as long as the approach is started immediately, they won't hit you. The base is a Large Collidable Object or Structure. Your frigate will explode, leaving your pod. All enemy frigates will be destroyed in the same explosion. | |||
Only Tech | Only Tech I frigates are admitted into the mission space, probably because the destruction of the player's ship is scripted. | ||
==(3) Your Undivided Attention== | ==(3) Your Undivided Attention== | ||